Raw model (for completeness)
{
"meta": {
"id": "e0ea0a26-875e-44a9-ad6a-43202ed94031",
"sha1": "2f9fcafd975e960610257f56061a89b4967cd353",
"sha256": "5c1d3d525a463fe965a8cff98543593cca78e1db1064e08852f12cc991afc07c",
"title": "Marbhell",
"filenames": [
"marbhell.wad"
],
"additional": {
"engines": [],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-14 23:10:03",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Marbhell",
"description": "Speedmap. Massacre in a marble themed hell level. Lots of ammo again...",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-14 23:10:03",
"file": {
"type": "PWAD",
"size": 28787,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2f9fcafd975e960610257f56061a89b4967cd353/2f9fcafd975e960610257f56061a89b4967cd353.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Marbhell",
"description": "Marbhell is a single-map speedmap designed for DOOM2, featuring a marble-themed hell environment. The level is compact with 39 sectors and emphasizes a high monster count of 83, including multiple archviles, barons, and cyberdemons, making it a challenging combat encounter focused on projectile threats. Ammo is generously provided, supporting aggressive playstyles in a massacre setting. The layout is straightforward and linear, with no cooperative or deathmatch support, and it was built from scratch using Doom Builder. The map uses classic hellish textures mixed with marble and stone motifs, and it is compatible with advanced engines like GZDoom but does not require special features.",
"authors": [
"JCA (Jimi)"
],
"tags": [
"ammo_plentiful",
"boss_encounters",
"hard",
"hell",
"linear",
"short_maps",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Maybe, there's lots of monsters\nPrimary purpose : Single play\n===========================================================================\nTitle : Marbhell\nFilename : marbhell.wad\nRelease date : 22.06.2011\nAuthor : JCA (Jimi)\nEmail Address : greyjimi@hotmail.com\n\nDescription : Speedmap. Massacre in a marble themed hell level.\n\t\t\t Lots of ammo again...\n\n===========================================================================\n* What is included *\n\nNew levels : 1\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : Started around 15:20, finished at 15:49, so it took like 30 min, though some part of that time was playing the level. Does that count into build time?\nEditor(s) used : Doom Builder\nKnown Bugs : No\nMay Not Run With : No\nTested With : No.. just kidding.. GZDoom\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\nIf you want, you can add coop and dm starts. If you want, you can put this into a megawad.\nJust remember to give credit.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://koti.mbnet.fi/jeejeeje/doom/\nFTP sites:"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 325,
"linedefs": 199,
"sidedefs": 351,
"vertices": 193,
"sectors": 39,
"segs": 370,
"ssectors": 118,
"nodes": 117,
"textures": {
"GSTVINE2": 39,
"CEIL1_1": 2,
"BFALL1": 1,
"GSTONE2": 27,
"DEM1_6": 22,
"FLOOR0_1": 2,
"BLOOD1": 2,
"DEM1_5": 12,
"FLOOR7_2": 7,
"BIGDOOR7": 2,
"BIGDOOR5": 3,
"GSTONE1": 24,
"MARBFAC2": 28,
"STARTAN2": 18,
"TLITE6_5": 7,
"SW1GSTON": 2,
"F_SKY1": 24
}
},
"monsters": {
"total": 83,
"by_type": {
"archvile": 6,
"baron": 10,
"cacodemon": 29,
"cyberdemon": 4,
"hell_knight": 7,
"imp": 6,
"mancubus": 5,
"pain_elemental": 6,
"revenant": 9,
"spider_mastermind": 1
},
"by_category": {
"boss": 5,
"hitscanner": 0,
"melee": 0,
"projectile": 78
}
},
"items": {
"total": 228,
"by_type": {
"ammo_box": 8,
"backpack": 24,
"bfg9000": 1,
"cell": 36,
"cell_pack": 32,
"chaingun": 1,
"invisibility": 1,
"invulnerability": 2,
"megasphere": 1,
"plasma_rifle": 1,
"rocket_box": 84,
"rocket_launcher": 1,
"shell_box": 32,
"shotgun": 1,
"soulsphere": 2,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 8,
"cells": 68,
"rockets": 84,
"shells": 32
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 83,
"hmp_monsters": 83,
"htr_monsters": 83,
"uv_items": 228,
"hmp_items": 228,
"htr_items": 228
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "c7221803-a6e5-451c-88f3-c09609c8a1fe",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/2f9fcafd975e960610257f56061a89b4967cd353/MAP01/images/0.webp",
"type": null
}
]
}
]
}