Raw model (for completeness)
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"description": "This large, techbase-themed map features a complex layout with extensive linedefs and sectors, including teleport use and a blue/yellow key hunt. Combat is challenging and hitscanner-heavy, with a significant number of hitscan enemies like chaingunners and shotgun guys, alongside melee foes. Resources are moderate, with ample armor and health bonuses but relatively limited ammo, demanding careful play on UV difficulty.",
"tags": [
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"large_scale",
"techbase",
"teleport_navigation",
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]
}
},
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"shells": 3,
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"stimpack": 9,
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},
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"shells": 17
},
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},
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],
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},
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"hmp_monsters": 140,
"htr_monsters": 85,
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"hmp_items": 64,
"htr_items": 64
},
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"metadata": {
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"source": "marker"
},
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"analysis": {
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"description": "This medium-sized map features a techbase theme with varied metal and concrete textures. Combat is hitscanner-heavy with a large number of imps and shotgun guys, complemented by some mid-tier monsters like barons and revenants. The layout appears complex with 329 sectors and many linedefs, suggesting keyed progression and moderately challenging encounters, suitable for players familiar with classic Boom-compatible maps.",
"tags": [
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]
}
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{
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"title": "The 6 Keys of the Asmod Monks",
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},
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"metadata": {
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"description": "MAP07 features a techbase-themed environment with extensive usage of metal, crates, and industrial textures. Combat is hitscanner-heavy with a mix of chaingunners, shotgun guys, imps, and mid-tier demons, offering a moderate challenge for typical players. The layout is primarily linear with many corridors and moderate monster density, balanced with plentiful ammo and armor pickups suitable for sustained combat progression.",
"tags": [
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}
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{
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}
},
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"by_type": {
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