Raw model (for completeness)
{
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"sha256": "eaa16512a0b38e83d7256e14674a36b68f1baaeabd03cf633157a65aa8771a8c",
"title": "Grim Ripper",
"authors": [
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],
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"description": "A set of 15 maps designed to be played as an episode (i.e. not a pistol start for each). The author suggests skipping the first three levels and considers 06-15 to be his best work. See the original text-file (included here as !grimripper_eng.TXT) for more information.",
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"MAP02": "MAP02.png",
"MAP03": "MAP03.png",
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"MAP05": "MAP05.png",
"MAP06": "MAP06.png",
"MAP07": "MAP07.png",
"MAP08": "MAP08.png",
"MAP09": "MAP09.png",
"MAP10": "MAP10.png",
"MAP11": "MAP11.png",
"MAP12": "MAP12.png",
"MAP13": "MAP13.png",
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},
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},
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{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer : This belongs in /levels/doom2/megawads\nUploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com)\nUpdate to : Upload of grim-ripper (from\n http://doom.kelvinet.cz/levely.htm), but with the 15\n separate maps combined into one wad by the uploader.\nAdvanced engine needed : None\nPrimary purpose : Single+Coop play\n===========================================================================\nTitle : Grim Ripper\nFilename : grimripp.wad\nRelease date : This file: 28-Nov-2005; Original text-file 3-Dec-2004;\n individual maps dated July 2001 - January 2003\nAuthor : Jaromir Bergmann\nEmail Address : jardomir.b@seznam.cz\nOther Files By Author :\nMisc. Author Info :\n\nDescription : A set of 15 maps designed to be played as an episode\n (i.e. not a pistol start for each). The author\n suggests skipping the first three levels and\n considers 06-15 to be his best work. See the original\n text-file (included here as !grimripper_eng.TXT) for\n more information.\n\n Note that the batch files referred to in the original\n text-file are not included here, as their purpose was\n to load 15 separate wads simultaneously. For the\n user's convenience, I have combined these 15 maps and\n 1 demo (all unaltered) into a single wad using Wintex.\n\nAdditional Credits to :\n===========================================================================\n* What is included *\n\nNew levels : 15\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : Yes (DEMO1.LMP replaced)\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : map01-map15\nSingle Player : Designed for\nCooperative 2-4 Player : Designed for (use 4a.wad; some maps are short of ammo)\nDeathmatch 2-4 Player : maps 01, 05, 07, 08, 10, 11, 12 (player starts only)\nOther game styles : No\nDifficulty Settings : Yes (skill 4 recommended)\n\n* Construction *\n\nBase : New levels from scratch.\nBuild Time : about 20 h and more of my life/ 1 levl i guess :(\nEditor(s) used : DEU 2\nKnown Bugs : small HOMs (halls of mirrors)\n map 08 at the end\n map 13 at the beginnig\n low memory -> i was not able to fix these\nMay Not Run With... :\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
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