Raw model (for completeness)
{
"meta": {
"id": "de8756fa-abff-4672-8c9f-9aa374991a81",
"sha1": "aef0cd22f74a35005736796fb68309eb198efd38",
"sha256": "d6cf7b22c9dfe1569b8f85e4456a3fbfa552cbf737eea38d75e48b16c24cc85a",
"title": "Oasis of Death",
"authors": [
"Keith Hickman"
],
"filenames": [
"oasis.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-02-21 09:01:02",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Oasis of Death",
"description": "Built for Doom2 v1.9",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-02-21 09:01:02",
"file": {
"type": "PWAD",
"size": 1440548,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/aef0cd22f74a35005736796fb68309eb198efd38/aef0cd22f74a35005736796fb68309eb198efd38.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 1,
"lumps": 184,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Oasis of Death",
"description": "Oasis of Death is a single-map PWAD designed for Doom II v1.9, featuring a medium-scale level with a focus on cooperative play for 2-4 players. The map includes new graphics, sounds, and music, with a strong emphasis on texture alignment and atmosphere, notably incorporating a \"deep water\" effect. Combat likely involves a balanced monster presence suitable for moderate difficulty, with no mention of extreme boss encounters or overwhelming hitscanner swarms. The environment suggests a dry, rough terrain theme with an oasis structure, blending natural and possibly techbase elements. Progression appears linear with cooperative-friendly design. The WAD is compatible with Doom II and built from scratch using standard editors.",
"authors": [
"Keith Hickman"
],
"tags": [
"cooperative",
"doom2",
"linear",
"medium_maps",
"moderate",
"new_graphics",
"new_music",
"techbase",
"water_effect"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "================================================================\nTitle :Oasis of Death\nFilename :oasis.wad\nAuthor :Keith Hickman\nEmail Address :Khick703@aol.com\n khickman@juno.com (preferred)\n keithhickman@worldnet.att.net\nMisc. Author Info :From Houston,Texas\n Please e-mail with your\n comments.\n\nDescription :Built for Doom2 v1.9\n\nMission: :Returning to earth from another successful mission,\n your shuttle encountered an engine malfunction and\n crash landed on an uncharted and unexplored planet.\n With communications down and rations getting low\n you set out to find food and water. After days on\n the rough, dry terrain, you spot what appears to be\n a structure in the distance surrounded by water...\n an OASIS...Thank God.\n\nAdditional Credits to : id for Doom2\n Olivier Montanuy for Wintex 4.1\n Matt Tagliaferri for DoomCAD 6.1\n Jack Vermeulen for DeeP 7.5 node builder\n Jens Hykkelbjerg for Reject Map Builder\n Glen Payne(I,Anubus) for the Brick Arch texture.\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 01 (Doom2)\nSingle Player : Yes\nCooperative 2-4 Player : Yes, Built for it!\nDeathmatch : No\nDifficulty Settings : Yes (play on level 4 or 5 for CO-OP)\nNew Sounds : Yes\nNew Graphics : Yes\nNew Music : Yes\nDemos Replaced : None\n\n* Construction *\n\nBase :New level from scratch\nEditor(s) used :DoomCAD 6.1, Deep 7.5 for Nodes,RMB for reject map\n Wintex 4.1 for additional graphics,\nKnown Bugs :None I can find\n\nBuild time :Est.60 hrs\n\nFeatures :Oasis has the\"deep water\" effect.\n also new music, sounds and graphics.\n Spent a lot of time on texture alignment\n and tried to give the level A good\n \"feel\" along with good playability.\n\nSpecial Note :This wad is part of a 22 level episode called\n \"Squadron 417\" that is strictly for CO-OP\n play.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels or use any custom graphics within without my permission or the\noriginal artist of the texture.\n\nYou MAY distribute this WAD everywhere.\n\n* Where to get this WAD *\n\nThe Doomroom http://members.aol.com/khick703/doomroom.htm\nAOL Doom2 file area\nftp://ftp.cdrom.com\n\nTips: As always...Save early...save often."
},
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle :Oasis of Death\nFilename :oasis.wad\nAuthor :Keith Hickman\nEmail Address :Khick703@aol.com\n khickman@juno.com\n keithhickman@worldnet.att.net\nMisc. Author Info :From Houston,Texas\n I enjoy hearing from people. Please e-mail with your\n comments.\n\nDescription :Built for Doom2 v1.9\n\nMission: :Returning to earth from another successful mission,\n your shuttle encountered an engine malfunction and\n crash landed on an uncharted and unexplored planet.\n With communications down and rations getting low\n you set out to find food and water. After days on\n the rough, dry terrain, you spot what appears to be\n a structure in the distance surrounded by water...\n an OASIS...Thank God.\n\nAdditional Credits to : id for Doom2\n Olivier Montanuy for Wintex 4.1\n Matt Tagliaferri for DoomCAD 6.1\n Jack Vermeulen for DeeP 7.5 node builder\n Jens Hykkelbjerg for Reject Map Builder\n Glen Payne(I,Anubus) for the Brick Arch texture.\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 01 (Doom2)\nSingle Player : Yes\nCooperative 2-4 Player : Yes, Built for it!\nDeathmatch : No\nDifficulty Settings : Yes (play on level 4 or 5 for CO-OP)\nNew Sounds : Yes\nNew Graphics : Yes\nNew Music : Yes\nDemos Replaced : None\n\n* Construction *\n\nBase :New level from scratch\nEditor(s) used :DoomCAD 6.1, Deep 7.5 for Nodes,RMB for reject map\n Wintex 4.1 for additional graphics,\nKnown Bugs :None I can find\n\nBuild time :Est.60 hrs\n\nFeatures :Oasis has the\"deep water\" effect.\n also new music, sounds and graphics.\n Spent a lot of time on texture alignment\n and tried to give the level A good\n \"feel\" along with good playability.\n\nSpecial Note :This wad is part of a 20 level episode called\n \"Squadron 417\" that is strictly for CO-OP\n play.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels or use any custom graphics within without my permission or the\noriginal artist of the texture.\n\nYou MAY distribute this WAD everywhere.\n\n* Where to get this WAD *\n\nThe Doomroom http://members.aol.com/khick703/doomroom.htm\nAOL Doom2 file area\ncdrom.com\n\nTips: As always...Save early...save often.\n\n\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 2433,
"sidedefs": 3667,
"vertices": 2556,
"sectors": 495,
"segs": 4253,
"ssectors": 1683,
"nodes": 1682,
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"WOOD8": 32,
"MARBGRAY": 1,
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"WOODMET1": 19,
"WOODMET2": 8,
"MIDBARS3": 21,
"ZZWOLF5": 15,
"WOOD1": 4,
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"GRAY1": 20,
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"BRICKLIT": 4,
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}
},
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"archvile": 1,
"baron": 8,
"cacodemon": 14,
"chaingun_guy": 17,
"cyberdemon": 1,
"demon": 9,
"hell_knight": 12,
"imp": 98,
"mancubus": 5,
"pain_elemental": 3,
"revenant": 6,
"shotgun_guy": 52,
"spectre": 10,
"spider_mastermind": 1,
"zombieman": 8
},
"by_category": {
"boss": 2,
"hitscanner": 77,
"melee": 19,
"projectile": 159
}
},
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"by_type": {
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"armor_bonus": 39,
"backpack": 3,
"bfg9000": 1,
"blue_armor": 3,
"cell": 25,
"cell_pack": 5,
"chaingun": 2,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 2,
"health_bonus": 30,
"invisibility": 5,
"medikit": 34,
"megasphere": 3,
"plasma_rifle": 3,
"rocket": 37,
"rocket_box": 11,
"rocket_launcher": 1,
"shell_box": 24,
"shells": 35,
"shotgun": 1,
"soulsphere": 3,
"stimpack": 14,
"super_shotgun": 2
},
"ammo_by_category": {
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"cells": 30,
"rockets": 48,
"shells": 59
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 227,
"hmp_monsters": 190,
"htr_monsters": 135,
"uv_items": 295,
"hmp_items": 295,
"htr_items": 296
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
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{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/aef0cd22f74a35005736796fb68309eb198efd38/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}