Raw model (for completeness)
{
"meta": {
"id": "ddcbc173-2d75-4271-bf05-97c9cab4e162",
"sha1": "b4e176b770b7172a5d6fbe8351ba32bfcf66f1b6",
"sha256": "9fa62124c484b08e001f8c9f3d9bd79f0957f3b8f48d84c3fff6357644c9723b",
"title": "Alien Invasion",
"authors": [
"Ismaele (Alberto Sposito)"
],
"filenames": [
"alien.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 21:38:49",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Alien Invasion",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP16": "MAP16.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 21:38:49",
"file": {
"type": "PWAD",
"size": 195228,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b4e176b770b7172a5d6fbe8351ba32bfcf66f1b6/b4e176b770b7172a5d6fbe8351ba32bfcf66f1b6.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP16"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Alien Invasion",
"description": "Alien Invasion is a single-map PWAD for Doom 2 featuring MAP16 as its sole level. The map is large and complex, with over 400 monsters and a dense layout of 333 sectors, emphasizing a challenging combat experience. The monster mix includes a variety of alien-themed enemies, with no new graphics or sounds, relying on classic Doom 2 assets and textures such as techbase and industrial motifs. Resources appear balanced for a moderate to hard difficulty, with a linear progression focused on exploration and combat rather than key hunting or teleportation. The WAD is compatible with Doom 2 and designed for single-player, with cooperative support untested. It uses Boom-compatible map format features.",
"authors": [
"Ismaele (Alberto Sposito)"
],
"tags": [
"boom_compatible",
"doom2",
"exploration_heavy",
"industrial",
"large_map",
"linear",
"moderate",
"single_map",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Date Completed : 2 June 2001\nTitle : Alien Invasion\nFilename : alien.wad\nOther Works : Some other WADs\nAuthor : Ismaele (Alberto Sposito)\n\nEmail Address : sposito.lag@tin.it\n\nStory : You are an employee of the UAC, one of the best. You\n\t\t\t are at home when you receive a phone call. It is the\n\t\t\t last survivor in the UAC station! He says that\n\t\t\t aliens are invading the station and they have killed\n\t\t\t almost all in the UAC station. They come from a\n\t\t\t special teleport what you and other employees have\n\t\t\t been working on. Suddenly this last survivor falls\n\t\t\t silent. Now, you must go to the UAC station, kill\n\t\t\t all aliens, discover where they come from and go\n\t\t\t there to destroy their teleports.\n\nAdditional Credits to : Id Software, for making Doom.\n\n ===============================================================\n\n* Play Information *\n\nGame : Doom 2\nLevel # : map15\nSingle Player : Yes\nCooperative 2-4 Player : Yes, but I didn't test it.\nDeathmatch 2-4 Player : No\nDifficulty Settings : Yes\n\nNew Sounds : No\n\nNew Graphics : No\n\nNew Music : No\n\nDemos Replaced : No\n\n* Construction *\n\nBase : Completely new level from scratch.\n\nEditor(s) used : WinDEU 32, WadAuthor.\n\nBuild time : I don't know!! But not much!\n\nKnown Bugs : I think there is no bug, but if you find a bug,\n\t\t\t send me an e-mail!\n\n * Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels, if give me credit.\n\nYou may distrubute this file in any format(CD ROM, BBS, whatever)provided\nthat you include all files included in your distribution.\n\nWhere to Get this wad:\n\nhttp://www.newdoom.com\n\n * Tips and tricks for this level *\n\nDo you want a nice description, with some tips, of this level? Then, read the\ndescription.txt file. But, if you want enjoy yourself, I suggest that you DO\nNOT READ this file. I suggest that you read this file after you played the\nlevel or if you have problems, but this level is not difficult!\n\nP.S.: I am an Italian boy. If you find an error in these files written in\n English, send me an e-mail. Thank you!"
}
]
},
"maps": [
{
"map": "MAP16",
"title": "MAP16",
"format": "doom",
"stats": {
"things": 428,
"linedefs": 1578,
"sidedefs": 2174,
"vertices": 1484,
"sectors": 333,
"segs": 2350,
"ssectors": 1014,
"nodes": 1013,
"textures": {
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"SLADPOIS": 1,
"FLOOR0_3": 29,
"STARG2": 3,
"STARG3": 8,
"STARTAN2": 6,
"CRATE2": 8,
"SLIME13": 3,
"STEP4": 63,
"SW1STRTN": 1,
"STARG1": 9,
"SW2BLUE": 1,
"DOORYEL": 4,
"DOORSTOP": 6,
"F_SKY1": 8,
"FLAT14": 36,
"CRATELIT": 8,
"FLAT17": 12,
"LAVA2": 1,
"PLAT1": 1,
"FLAT23": 21,
"NUKAGE3": 1,
"MIDSPACE": 10,
"RROCK10": 3,
"NUKEPOIS": 2,
"CONS1_1": 2,
"FLAT1": 10,
"LITE5": 46,
"SW1COMP": 1,
"CRATE1": 8,
"FLAT22": 26,
"SFALL4": 3,
"SHAWN2": 202,
"SFALL1": 39,
"FLAT20": 59,
"DOORBLU": 4,
"GRNLITE1": 1,
"REDWALL": 9,
"DOORTRAK": 114,
"LITEBLU4": 10,
"NUKE24": 4,
"FLAT19": 161,
"RROCK19": 4,
"SFALL2": 2,
"COMPSTA2": 9,
"BRICK1": 33,
"SHAWN1": 17,
"GRAY7": 9,
"GATE4": 2,
"MIDBARS3": 2,
"FLOOR1_1": 171,
"SILVER3": 10,
"CRATE3": 10,
"CONS1_7": 2,
"BIGDOOR4": 1,
"BIGDOOR2": 16,
"CRATOP1": 2,
"GRAY1": 154,
"METAL": 8,
"NUKAGE1": 5,
"NUKEDGE1": 2,
"SPCDOOR2": 15,
"TLITE6_5": 1,
"DOORRED": 4,
"GRAYBIG": 80,
"COMPWERD": 5,
"FLAT2": 15,
"LITEBLU1": 14,
"SLADWALL": 1,
"GRAY4": 19,
"BIGDOOR5": 1,
"CONS1_5": 2,
"CRATOP2": 2,
"LAVA4": 1,
"MIDBARS1": 2,
"SILVER2": 33,
"BRWINDOW": 14,
"SHAWN3": 2,
"STARGR1": 117,
"SW1COMM": 2,
"LITE3": 92,
"FLAT5_4": 1,
"RROCK20": 1,
"COMPSPAN": 9,
"SW1BLUE": 2,
"SW1GRAY": 1,
"SUPPORT2": 25,
"CRATINY": 4,
"GRAY2": 11,
"LAVA1": 1,
"BIGDOOR1": 38,
"NUKAGE2": 4,
"SPCDOOR3": 17,
"CRATWIDE": 6,
"STARGR2": 19,
"DOOR3": 6,
"CEIL4_2": 34,
"CEIL5_1": 16,
"COMPSTA1": 11,
"FLAT18": 18,
"COMPBLUE": 89,
"GRAYTALL": 1,
"FWATER1": 2,
"FLOOR1_6": 9,
"GRAYVINE": 10
}
},
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"total": 194,
"by_type": {
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"archvile": 1,
"baron": 2,
"cacodemon": 4,
"chaingun_guy": 24,
"demon": 11,
"hell_knight": 4,
"imp": 41,
"lost_soul": 19,
"mancubus": 3,
"pain_elemental": 4,
"revenant": 2,
"shotgun_guy": 43,
"spectre": 5,
"zombieman": 29
},
"by_category": {
"boss": 0,
"hitscanner": 96,
"melee": 16,
"projectile": 82
}
},
"items": {
"total": 142,
"by_type": {
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"ammo_clip": 14,
"armor_bonus": 18,
"backpack": 1,
"chaingun": 2,
"chainsaw": 1,
"green_armor": 1,
"health_bonus": 34,
"medikit": 7,
"megasphere": 1,
"plasma_rifle": 1,
"radiation_suit": 1,
"rocket": 12,
"rocket_box": 2,
"rocket_launcher": 2,
"shell_box": 5,
"shells": 21,
"shotgun": 3,
"soulsphere": 1,
"stimpack": 9,
"super_shotgun": 3
},
"ammo_by_category": {
"bullets": 17,
"cells": 0,
"rockets": 14,
"shells": 26
},
"weapons_present": [
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 191,
"hmp_monsters": 178,
"htr_monsters": 165,
"uv_items": 137,
"hmp_items": 138,
"htr_items": 138
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/b4e176b770b7172a5d6fbe8351ba32bfcf66f1b6/MAP16/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}