Raw model (for completeness)
{
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"title": "Green War",
"authors": [
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],
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"MAP21": "MAP21.png",
"MAP22": "MAP22.png",
"MAP23": "MAP23.png",
"MAP24": "MAP24.png",
"MAP25": "MAP25.png",
"MAP26": "MAP26.png",
"MAP27": "MAP27.png",
"MAP28": "MAP28.png",
"MAP29": "MAP29.png",
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},
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"contents": "===========================================================================\nAdvanced engine needed : ZDOOM or compatible port\nPrimary purpose : Deathmatch Only\n===========================================================================\nTitle : Green War\nFilename : GreenWar.wad\nRelease date : Wednesday, July 3rd\nAuthor : Jason \"Hellbent/Grotug/Jacobi\" Root\nEmail Address : jasonr@berkshire.net\nMisc. Author Info : www.schmolze.com/~jacobi (this site is working sometimes)\n\n===========================================================================\n\n* Bug Fixes *\n\nFrom beta version 1 to beta version 1a\n\nWhen viewing map15 of GWbeta1.wad in single player mode you would be instantly\ntelefragged and thus would not be able to view it in single player mode.\n\nFrom beta version 1a to GreenWar\n\nSeveral of the maps had unattainable items (they were stuck in walls) A missing step\ntexture was also fixed. NOTE: The missing lower texture on the lift in map13 is\nintentional! It's so you can see what's going on while you're waiting for the lift\nto rise.\n\n* Description*\n\n32 fun DM maps (well, there's like 2 in here that aren't that fun but I included them anyway)\nThe texturing of the wads is a bit drab. That's the main reason this is a beta. Some\nmaps may have some playability issues. ie: going down those stairs is a pain cause I\nkeep hitting my head. Things like that. There shoulnd't be anymore bugs. Extensive testing\non most maps has been done, but not all.\n\n* What is included *\n\nNew levels : 32\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : ALL\nSingle Player : Yes, but just for viewing.\nCooperative 2-4 Player : No\nDeathmatch 2-8 Player : Designed for 2-4 players\nOther game styles : No\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : I dont keep my stopwatch with me but a couple hours of tweaking to get it right.\nEditor(s) used : DeePsea\nKnown Bugs : There shouldn't be anymore bugs!\nMay Not Run With... : N/A\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\nExcpetions to the Copywright / Permissions: You MAY modify the textures\nand sounds of this map however you wish to. But save the final wad with\na new name and don't modify anything but the sounds/music and graphics.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
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