Unity City (Version 1.4)

PWAD 12 MiB 7 map(s)

Counts

endoom0
graphics4
lumps104
maps7
palettes0

Totals (across maps)

Things3262
Linedefs23918
Sectors5320
Monsters1290
Items750
Raw model (for completeness)
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    "sha256": "161cffa8e6a04fa9ace4acb8474a3d9ac52bf69a8bc822c9656cc9616e008aca",
    "title": "Unity City (Version 1.4)",
    "authors": [
      "Henri K??hk??nen"
    ],
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      "unitycity1.4.wad"
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      "added": "2015-01-14 23:09:24",
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      "name": "Unity City (Version 1.4)",
      "description": "A 6-level Doom Base style miniWAD created from scratch. Designed original Doom style, meaning No Jumping or crouching, mouseaim not recommended.",
      "maps": null,
      "graphicOverrides": null,
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        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png",
        "MAP05": "MAP05.png",
        "MAP06": "MAP06.png",
        "MAP07": "MAP07.png"
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      "maps": [
        "MAP07",
        "MAP05",
        "MAP04",
        "MAP06",
        "MAP01",
        "MAP02",
        "MAP03"
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      "counts": {
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        "contents": "===========================================================================\nPlay mode: Single play\nDesigned for: Zdoom\n\n===========================================================================\nTitle                   : Unity City (Version 1.4)\nFilename                : Unity_city1.0.wad\nRelease date            : 6. December 2010\n\nVersion History         : 1.0   - First version completed\n\t\t\t  1.1   - Added difficulty settings\n\t\t\t  1.2   - First beta test phase over, a few\n\t\t\t          corrections to the maps made\n\t\t\t  1.3   - MAPINFO lump added, few changes in the levels\n\t\t\t  1.4   - Slight corrections with the midi music and some design flaws in the levels\n\nAuthor                  : Henri Kähkönen\nContact                 : PM in the Doomworld forums, nickname Herska\n\nDescription             : A 6-level Doom Base style miniWAD created from scratch. Designed original Doom style, meaning\n\t\t\t  No Jumping or crouching, mouseaim not recommended.\n\n\t\t\t  My first work as a Doom mapper, so partially this was more like practicing mapping\n\t\t\t  and introducing myself to Wad editing.\n\n\t\t\t  Also includes self-composed Music and self-made graphics (Title Screen, intermission screens etc.)\n\n\t\t\t  Doom I style with a couple Doom II monsters (with the exception of the last level, which is\n\t\t\t  more Doom II -like.\n\n\t\t\t  ....STORY....\n\n\t\t\t  After the events in Phobos, UAC has stricly forbidden the usage of any teleportation equipment.\n\t\t\t  However, after some time a message is sent to a secret military evacuation base in Mars, Unity City.\n  \t\t\t    A gateway has been opened again, and the horrors of Phobos are now taking place on earth. The Army\n                          forces cooperating with the UAC begin a desperate effort of transporting its military elite to safety,\n\t\t\t  and opens the portal in Unity City.\n  \t\t\t    Something goes horribly wrong, and communications with Unity City are lost. You, returning from a\n\t\t\t  supply transmission in Mars, are the last man outside the earth’s atmosphere. With the rest of\n\t\t\t  humanity trapped on earth, it is you who is called to investigate the situation…\n\n===========================================================================\n* What is included *\n\nNew levels              : 7\nSounds                  : No\nMusic                   : All music included in the wad is self-composed\nGraphics                : Only the intermission screens and title pictures and such\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01->\nSingle Player           : Designed for\nMultiplayer\t\t: Only the player starts for 2 players in cooperative, untested\nOther game styles       : None\nDifficulty Settings     : Hard   - Designed with\n\t\t\t  Normal - More ammo\n\t\t\t  Easy   - More ammo and enemies power and health reduced to about 50%\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 5 months of working seldomly\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nhttp://www.doomworld.com/vb/wads-mods/53513-unity-city-a-6-level-classic-doom-style-wad/"
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