Hole in the Sky

PWAD 163 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things315
Linedefs1180
Sectors283
Monsters111
Items90
Raw model (for completeness)
{
  "meta": {
    "id": "d87865f1-3373-4a69-b149-920183c84a88",
    "sha1": "fd494b24e2af382f8716799d734a92442e6dda7b",
    "sha256": "ac4baa9fe6f1f641c09901405af76aea05dfe469a66f2eab917af62d62ce1e49",
    "title": "Hole in the Sky",
    "filenames": [
      "sky1.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-03 20:16:49",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Hole in the Sky",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-03 20:16:49",
    "file": {
      "type": "PWAD",
      "size": 166932,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/fd494b24e2af382f8716799d734a92442e6dda7b/fd494b24e2af382f8716799d734a92442e6dda7b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Hole in the Sky",
      "description": "Hole in the Sky is a single large-scale map designed for DOOM2 with a complex layout featuring 283 sectors and over 110 monsters. The monster composition is hitscanner-heavy, dominated by chaingunners, with a moderate presence of projectile and melee enemies, including a few tougher foes like mancubi and pain elementals. Resources are moderately generous, with ample ammo pickups for rockets and shells, and a variety of weapons including BFG9000 and plasma rifle. The environment uses a mix of techbase and industrial textures, with extensive use of metal and brick textures, and some sky flats. The progression appears linear with key hunting and exploration elements. The map is compatible with vanilla DOOM2 engines.",
      "tags": [
        "ammo_plentiful",
        "hard",
        "hitscanner_heavy",
        "industrial",
        "large_megawad",
        "linear",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 315,
        "linedefs": 1180,
        "sidedefs": 1700,
        "vertices": 1024,
        "sectors": 283,
        "segs": 1849,
        "ssectors": 669,
        "nodes": 668,
        "textures": {
          "METAL5": 12,
          "TEKGREN4": 2,
          "PIPE1": 35,
          "RROCK11": 31,
          "STONE7": 4,
          "SPCDOOR4": 2,
          "ASHWALL3": 122,
          "TEKGREN1": 2,
          "CEIL4_1": 2,
          "CEIL1_2": 3,
          "STEP4": 3,
          "TEKGREN3": 4,
          "METAL6": 16,
          "EXITDOOR": 2,
          "STARTAN3": 11,
          "BSTONE2": 18,
          "STEP2": 5,
          "LITE5": 8,
          "BIGBRIK3": 201,
          "GATE3": 16,
          "TEKGREN2": 10,
          "CRATOP1": 3,
          "ZIMMER4": 5,
          "BLOOD1": 19,
          "TEKGREN5": 6,
          "SLIME16": 259,
          "BROWNHUG": 2,
          "MODWALL2": 10,
          "DOORSTOP": 17,
          "SHAWN1": 1,
          "SHAWN2": 71,
          "BIGDOOR2": 8,
          "DOORRED2": 2,
          "SW1MET2": 1,
          "BIGBRIK1": 10,
          "GRNLITE1": 11,
          "DOORYEL": 2,
          "STEP5": 36,
          "GRAY4": 29,
          "STEP6": 52,
          "FLOOR7_1": 9,
          "BRONZE4": 48,
          "BROWN144": 29,
          "CEIL5_2": 39,
          "BRNSMAL1": 2,
          "FLOOR0_1": 7,
          "FLOOR0_3": 1,
          "MIDBARS3": 6,
          "METAL2": 106,
          "PIPE2": 31,
          "SW1EXIT": 1,
          "METAL4": 4,
          "BSTONE3": 2,
          "DOORBLU2": 2,
          "METAL3": 4,
          "STARBR2": 72,
          "BRICK4": 7,
          "RROCK15": 13,
          "TLITE6_5": 2,
          "BIGDOOR5": 1,
          "STARTAN2": 11,
          "RROCK03": 105,
          "SPCDOOR1": 4,
          "METAL7": 16,
          "SPACEW4": 79,
          "DOORTRAK": 38,
          "EXITSIGN": 2,
          "BFALL1": 9,
          "BIGDOOR6": 1,
          "BRNSMAL2": 2,
          "DOOR1": 1,
          "FLAT18": 1,
          "GRNROCK": 11,
          "BRICK8": 19,
          "METAL": 6,
          "F_SKY1": 15,
          "GATE1": 4,
          "BRICK3": 8,
          "RROCK12": 5,
          "ZIMMER3": 7,
          "STONE6": 8,
          "FLAT10": 10
        }
      },
      "monsters": {
        "total": 111,
        "by_type": {
          "baron": 1,
          "cacodemon": 4,
          "chaingun_guy": 66,
          "imp": 12,
          "mancubus": 1,
          "pain_elemental": 3,
          "shotgun_guy": 7,
          "spectre": 10,
          "zombieman": 7
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 80,
          "melee": 10,
          "projectile": 21
        }
      },
      "items": {
        "total": 90,
        "by_type": {
          "ammo_box": 3,
          "armor_bonus": 9,
          "backpack": 1,
          "bfg9000": 2,
          "blue_armor": 1,
          "cell": 2,
          "cell_pack": 1,
          "chaingun": 4,
          "chainsaw": 1,
          "computer_area_map": 1,
          "health_bonus": 25,
          "invulnerability": 1,
          "medikit": 2,
          "plasma_rifle": 2,
          "rocket": 9,
          "rocket_box": 6,
          "rocket_launcher": 2,
          "shell_box": 8,
          "shells": 2,
          "soulsphere": 1,
          "stimpack": 5,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 3,
          "rockets": 15,
          "shells": 10
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 111,
        "hmp_monsters": 86,
        "htr_monsters": 82,
        "uv_items": 90,
        "hmp_items": 90,
        "htr_items": 90
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "d0b12245-dce0-4d83-9a77-e92931b61ad6",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/fd494b24e2af382f8716799d734a92442e6dda7b/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "a1e7710e-f716-451f-87e6-1e8603786e45",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/fd494b24e2af382f8716799d734a92442e6dda7b/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.