Ivano: 1024

PWAD 371 KiB 1 map(s)

Counts

endoom0
graphics0
lumps38
maps1
palettes0

Totals (across maps)

Things61
Linedefs1637
Sectors128
Monsters17
Items17
Raw model (for completeness)
{
  "meta": {
    "id": "d832c3af-3936-4bdc-9ccb-4a7e25d1eacc",
    "sha1": "6c0b472f2d995997e119df36ac28b5b0e4eaf069",
    "sha256": "c2b6edd86c9dbfb894b76efeebd6841165f9c49596d16c528afa6e618ca82514",
    "title": "Ivano: 1024",
    "authors": [
      "Ivano Lich"
    ],
    "filenames": [
      "iv1024.wad"
    ],
    "additional": {
      "engines": [
        "BOOM",
        "PRBOOM",
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-24 19:25:14",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Ivano: 1024",
      "description": "That of classic maps that measure of 1024x1024 and the first thing I have done this kind of",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-24 19:25:14",
    "file": {
      "type": "PWAD",
      "size": 379961,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6c0b472f2d995997e119df36ac28b5b0e4eaf069/6c0b472f2d995997e119df36ac28b5b0e4eaf069.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 38,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM",
        "PRBOOM",
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Ivano: 1024",
      "description": "Ivano: 1024 is a single-map WAD featuring one carefully crafted map (MAP01) sized at 1024x1024 units. Designed for Doom 2 and best played on advanced ports like PrBoom or GZDoom, it offers a small but detailed experience with new graphics and music from Doom TNT. The map emphasizes clever design over scale, with no new sounds or difficulty settings, and is intended for single-player only. The theme is a mega mine with classic Doom textures, and the progression is linear without multiplayer or deathmatch modes.",
      "authors": [
        "Ivano Lich"
      ],
      "tags": [
        "boom_compatible",
        "linear",
        "moderate",
        "short_maps",
        "singleplayer",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "** Ivano: 1024 **\n\n==============================================================================\nArchive Maintainer      : -\nUpdate to \t\t    : -\nAdvanced engine needed  : PrBoom, G/ZDoom, And other potential Ports\nPrimary purpose         : Single Player\n==============================================================================\n\nTitle\t\t\t\t: Ivano: 1024\nFile\t\t\t\t: IV1024.wad\nAuthor\t\t\t\t: Ivano Lich\nE-mail\t\t\t\t: pmcd_ivano@hotmail.com\n\nDescription\t\t\t: That of classic maps that measure of 1024x1024\n                                  and the first thing I have done this kind of\n==============================================================================\n* Play Information *\n\nGame (Doom / Doom2...)\t: DooM2 (played preferably with Zdoom or Gzdoom).\nEpisode / Level\t\t\t: MAP01\nSingleplayer\t\t\t: Yes\nCooperative\t\t\t: No\nDeathmatch\t\t\t: No\nDifficulty settings\t\t: No\nNew Sounds\t\t\t: No\nNew Graphics\t\t\t: Yes\nNew Music\t\t\t: Yes (Doom TnT)\nDemos replaced\t\t\t: None\n\n* Construction *\n\nBase\t\t\t\t: A Mega Mine (Still no Officer)\nEditor(s) used\t\t\t: DoomBuilder, XWE.\nBuild time\t\t\t: From Aug. 23 until Sept. 12\n\nKnown bugs\t\t\t: If they \"feel\" the textures but not badly aligned ...\n\n==============================================================================\n* Copyright / Permissions *\n\n  Authors MAY use this map as a base to build additional levels (send me a email\nif yo do it, please).\n  You MAY distribute this WAD, provided you include this file, with no\nmodifications.  You may distribute this file(s) in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.\n\n==============================================================================\n* Notes *\n\n* The map is small but clever\n\n* While the map is small I take time to do so (by school, work Etc ...)\n\n* All this detail upwards\n\n- Very important... Enjoy!\n\n-- Original text (in spanish)\n------------------------------\n\n================================================================\nTítulo\t\t: Ivano 1024\nNombre archivo\t: IV1024.wad\nAutor\t\t: Ivano Lich\nE-Mail\t\t: pmcd_ivano@hotmail.com\n\nDescripcion\t: El de los clásicos mapas que miden de 1024x1024\n                  y el primero que he hecho de este tipo\n\n================================================================\n\n* Informacion del Nivel *\n\nJuego (Doom / Doom2...)\t: DooM2. (Con Ports preferiblemente en Zdoom o GZdoom)\nEpisodio / Nivel\t: MAP01\nUn jugador\t\t: Sí\nCooperativo\t\t: Nop\nDeathmatch\t\t: No\nNiveles dificultad\t: No\nSonidos nuevos\t\t: No\nGraficos nuevos\t\t: Si\nMúsica nueva\t\t: Si\n\n* Construccion *\n\nBase\t\t\t: Un Mega Mio (Aun no oficial)\nEditores usados\t\t: Doombuilder, XWE\nTiempo construcción\t: 23 de agosto hasta el 12 de Septiembre\nFallos conocidos\t: Si lo \"Consideran\" no mas las texturas mal alineadas...\n                          Edit: Ya correji algunos sectores mal taggeados que hacian que se viera el cielo marron y no el que puse (En PrBoom)\n\n======================================================================\n* Copyright / Permissions *\n\n  Puedes distribuir este nivel a tu antojo, pero adjuntando con este TXT y avisar al autor por correo E-mail\n  También puedes utilizarlo como base para hacer tus mapas pero igual, Avisando al Autor (Porque a habido casos De las cuales no lo Piden)\n\n======================================================================\n* Notas *\n\n* El mapa es pequeño pero ingenioso\n* Aun que el mapa sea pequeño me tomo tiempo en hacerlo (Por la escuela, trabajos Etc...)\n* Todo el detalle esta hacia arriba\n* Importantisima... Disfrutenlo XD\n\n======================================================================"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 61,
        "linedefs": 1637,
        "sidedefs": 2656,
        "vertices": 1988,
        "sectors": 128,
        "segs": 3470,
        "ssectors": 1101,
        "nodes": 1100,
        "textures": {
          "LITEBLU4": 21,
          "RW_4": 183,
          "SW1COMM": 3,
          "CEIL4_2": 10,
          "SW1EXIT": 6,
          "TEKBRON1": 4,
          "EXITSIGN": 1,
          "TEKWALL4": 6,
          "DOOR_TR1": 7,
          "TEKGREN5": 8,
          "BRICK10": 18,
          "CEIL5_1": 10,
          "RW_2": 327,
          "RROCK19": 2,
          "RF_0": 82,
          "TEKBRON2": 2,
          "RW_3": 76,
          "LITEYEL": 4,
          "BROWNGRN": 4,
          "GRASS2": 25,
          "LITE5": 4,
          "CEIL5_2": 8,
          "FLAT23": 34,
          "ASHWALL7": 31,
          "DOORSTOP": 107,
          "DOORRED": 2,
          "LITEYEL1": 8,
          "METALTR": 44,
          "RF_1": 3,
          "FLAT20": 13,
          "RROCK20": 1,
          "ASHWALL2": 38,
          "ASHWALL6": 31,
          "BROWN96": 18,
          "LITE1WHT": 2,
          "LITERED1": 8,
          "RW_1": 31,
          "RW_2_2": 45,
          "SPCDOOR1": 15,
          "DOOR_TR": 5,
          "LITETR": 4,
          "F_SKY1": 46,
          "LITEFWHT": 1,
          "CEIL3_3": 2,
          "RROCK16": 1,
          "SHAWN2": 22,
          "RW_0": 287,
          "SKY1GR": 5,
          "SPCDOOR2": 11,
          "SPCDOOR4": 5,
          "STEP4": 27,
          "SUPPORT2": 23,
          "DOORBLU": 1,
          "FLOOR1_6": 4,
          "BAR_GRE": 5
        }
      },
      "monsters": {
        "total": 17,
        "by_type": {
          "demon": 3,
          "hell_knight": 2,
          "imp": 8,
          "shotgun_guy": 3,
          "zombieman": 1
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 4,
          "melee": 3,
          "projectile": 10
        }
      },
      "items": {
        "total": 17,
        "by_type": {
          "ammo_box": 1,
          "ammo_clip": 1,
          "armor_bonus": 5,
          "chaingun": 1,
          "health_bonus": 5,
          "shell_box": 1,
          "shotgun": 1,
          "stimpack": 2
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 0,
          "rockets": 0,
          "shells": 1
        },
        "weapons_present": [
          "chaingun",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 17,
        "hmp_monsters": 17,
        "htr_monsters": 17,
        "uv_items": 17,
        "hmp_items": 17,
        "htr_items": 17
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "a662ec63-2e4c-46ce-a6f1-dbc211e7b466",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/6c0b472f2d995997e119df36ac28b5b0e4eaf069/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "c211eaf9-18cf-4135-92cf-8c078a9f44db",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/6c0b472f2d995997e119df36ac28b5b0e4eaf069/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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