Raw model (for completeness)
{
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"sha256": "72e7d348bfe3ff47dbee4ecb011253e9f9778e4d3bac1488837d51c442f8248d",
"title": "Hell's Mine of Saturn",
"authors": [
"Joe Kaminski"
],
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"hmine.wad"
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"filename": null,
"added": "2014-12-18 22:55:22",
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"name": "Hell's Mine of Saturn",
"description": "Saturn- 2110 AD The UAC mining colony on the dark side of Saturn has sent a distress signal to",
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"added": "2014-12-18 22:55:22",
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"type": "PWAD",
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"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/fe4c83bafb7430d58db3ace90572e081a7886787/fe4c83bafb7430d58db3ace90572e081a7886787.wad.gz",
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{
"source": "idgames",
"name": null,
"contents": "Uploaded by RL (super_shotgun35@yahoo.com)\n===========================================================================\nTitle : Hell's Mine of Saturn\nFilename : hmine.wad\nRelease date : 1996-1997 (See hmine_date.txt)\nAuthor : Joe Kaminski\nEmail Address : jbk@surfnetcorp.com\nOther Files By Author : The Water Reclaimation Facility (reclaim.zip)\n The Hidden Warehouse (warehse.zip)\nMisc. Author Info :\n\nDescription : Saturn- 2110 AD\n\nThe UAC mining colony on the dark side of Saturn has sent a distress signal\nto UAC Headquarters. The mining operation has come to a complete standstill\nand the top brass wants some answers. Your commanding officer briefs you on\nthe details of your mission.\nYou must enter the mine via an old service tunnel leading from the mouth of\na crater and penetrate the main shaft of the system. You are to recon the\ntunnels and find out what has happened to the colonists and the marines\nstationed for duty there. The equipment storage area holds the key to enter\nthe Upper Complex of the mine. Once inside, you are on your own. You must\nfind the controlling switch that activates the main reactor...somewhere near\na main control room. Upon completion, you are to head to the surface via\ncover of the service lift near the reactor and wait for transport off the\nplanet topside.\nHe warns you that the mine is very unstable and that the deadly rays of the\nSun have penetrated the works in some sections. You should steer clear of\nthese spots or face certain death. A contingent of recon soldiers were sent\n2 days ago and no one has heard from them since. Your platoon wish you luck\nas you make your descent to Saturn's charred surface, not knowing of the\nhorrors that await you in Hell's mine.......\n\nNOTE- This is a small but very intense mission.....The ending can be very\neasy if you can figure it out!\n\nAdditional Credits to : none\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP03\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : -\nEditor(s) used : DoomCAD 6.1, BSP 1.2, WARM 1.6\nKnown Bugs : DOOM 2 will crash if you attempt to add more things\n in the level than there already is. Try this and save\n the game and be prepared for a lock-up or memory\n allocation error. I have tested the PWAD and it\n runs fine as it is.\nMay Not Run With : Should run with Doom2.exe or any port.\nTested With : PrBoom-plus 2.4.8.2\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou may do whatever you want with this file.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
},
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Hell's Mine of Saturn\nFilename : HMINE.WAD\nAuthor : Joe Kaminski\nEmail Address : jbk@surfnetcorp.com\nMisc. Author Info :none\n\nDescription : Saturn- 2110 AD\n\n\t\tThe UAC mining colony on the dark side of Saturn has sent a distress signal to\nUAC Headquarters. The mining operation has come to a complete standstill and the top brass wants\nsome answers. Your commanding officer briefs you on the details of your mission.\n\t\tYou must enter the mine via an old service tunnel leading from the mouth of a\ncrater and penetrate the main shaft of the system. You are to recon the tunnels and find out\nwhat has happened to the colonists and the marines stationed for duty there. The equipment\nstorage area holds the key to enter the Upper Complex of the mine. Once inside, you are on your\nown. You must find the controlling switch that activates the main reactor...somewhere near a\nmain control room. Upon completion, you are to head to the surface via cover of the service\nlift near the reactor and wait for transport off the planet topside.\n\t\tHe warns you that the mine is very unstable and that the deadly rays of the\nSun have penetrated the works in some sections. You should steer clear of these spots or face\ncertain death. A contingent of recon soldiers were sent 2 days ago and no one has heard from\nthem since. Your platoon wish you luck as you make your descent to Saturn's charred surface,\nnot knowing of the horrors that await you in Hell's mine.......\n\nNOTE- This is a small but very intense mission.....The ending can be very easy if you can figure\n it out!\n\nAdditional Credits to :none\n================================================================\n\n* Play Information * DOOM 2 PWAD 460K\n\nEpisode and Level # :MAP 3\nSingle Player :yes\nCooperative 2-4 Player :yes\nDeathmatch 2-4 Player :yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DoomCAD 6.1, BSP 1.2, WARM 1.6\nKnown Bugs : DOOM 2 will crash if you attempt to add more things in the level than\n\t\t\tthere already is. Try this and save the game and be prepared for a\n\t\t\tlock-up or memory allocation error. I have tested the PWAD and it\n\t\t\truns fine as it is.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou may do whatever you want with this file.\n\n* Where to get this WAD *Mail any comments to my address:\n\n Joe Kaminski\n \t\t\t 7325 W. Irving Park Rd.,\n Chicago, IL 60634 (USA)\n\nFTP sites:none\n\nBBS numbers:none\n\nOther:\n\nTo load....\n\ncd\\doom2\n\nthen type \"doom2 -file hmine.wad -warp 03\"\n\nOR\n\ncd\\doom2\n\n\"doom2 -file hmine.wad\"\n\nwhile playing Doom 2, type in \"IDCLEV03\" quickly...\n\nBlue Key Area Hints.......\n\n1. The first shotgun can be obtained by searching the antechamber at the end of the nukage tunnel....A wooden beam will lower with it....\n\n2. To open the door at the top of the spiral wooden staircase shoot the switch next to it....\n\n3. To access the teleporter out of the Blue Key area you must press the switch in the double-barrel shotgun room and another switch inside one of the buildings....."
},
{
"source": "readmes",
"name": null,
"contents": "The original date of hmine.wad is about 1996-1997. The 07-Nov-2007 timestamp is incorrect.\n\nThe files have NOT been modified, only the timestamp has changed.\n\nDownload site: ftp://ftp.back2roots.org/pub/back2roots/\n\nThe CRC32 of WAD and TXT files from the FTP site match those that are already in the archives.\n\nA review of this map (v2.0) can be found here:\nhttp://web.archive.org/web/19991109050904/www.doomnation.com/doomoscope/SPages/ReviewsLink/Hmine.html"
}
]
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