Raw model (for completeness)
{
"meta": {
"id": "d6327faa-75d3-474b-a8ec-a2ae2789d5e5",
"sha1": "cf69ded56971bd0c2515ae79f95e91c3cf93cb91",
"sha256": "0285d86a92acf1e4f71b1d6f97e388b45fd7a729db3d1fe7565a983a29e0316e",
"title": "Nukage Processing Plant",
"authors": [
"Poppy Jones"
],
"filenames": [
"nukeproc.wad"
],
"additional": {
"engines": [
"ZANDRONUM",
"ZDOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-09-15 14:10:05",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Nukage Processing Plant",
"description": "Communication with the UAC's toxin plant has been lost, and the same fate has been brought upon all of their teams they've sent in so far. Now they are sending you, their best of the best, to figure out what's really going on. The ending will leave you stunned...",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-09-15 14:10:05",
"file": {
"type": "PWAD",
"size": 73739,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/cf69ded56971bd0c2515ae79f95e91c3cf93cb91/cf69ded56971bd0c2515ae79f95e91c3cf93cb91.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 14,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZANDRONUM",
"ZDOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Skulltag\nPrimary purpose : Single play\n===========================================================================\nTitle : Nukage Processing Plant\nFilename : NukeProc.wad\nRelease date : October 20, 2010\nAuthor : Poppy Jones\nEmail Address : terrywadreups@gmx.com\nMisc. Author Info : This is my longest level so far.\n\nDescription : Communication with the UAC's toxin plant has\n been lost, and the same fate has been brought\n upon all of their teams they've sent in so far.\n Now they are sending you, their best of the best,\n to figure out what's really going on. The ending\n will leave you stunned...\n\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : Designed for\nDeathmatch 2-4 Player : Designed for\nOther game styles : None\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 3 weeks\nEditor(s) used : Doom Builder, XWE\nKnown Bugs : None that I know of\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "Nukage Processing Plant",
"format": "hexen",
"stats": {
"things": 83,
"linedefs": 486,
"sidedefs": 916,
"vertices": 603,
"sectors": 18,
"segs": 1073,
"ssectors": 385,
"nodes": 384,
"textures": {
"FLAT5": 1,
"BROWN96": 33,
"AASHITTY": 4,
"BIGDOOR2": 1,
"GRASS1_3": 1,
"SOMEMONG": 3,
"DOORYEL": 2,
"F_SKY1": 14,
"DOORSTOP": 4,
"LITE5": 8,
"FNEW1": 59,
"METAL1": 2,
"DOOR3": 1,
"METAL2": 321,
"CEIL3_5": 4,
"FLR1_3_": 60,
"CEIL5_2": 10
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "54d31716-7eab-4bee-a3e5-510dd8b19ab0",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/cf69ded56971bd0c2515ae79f95e91c3cf93cb91/MAP01/images/0.webp",
"type": null
},
{
"id": "dae58f41-738a-44d2-8238-fdf0155019d8",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/cf69ded56971bd0c2515ae79f95e91c3cf93cb91/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Nukage Processing Plant",
"description": "A compact tech/industrial facility map centered on metal textures and a UAC-style processing-plant look. As indexed, it contains no placed monsters, weapons, ammo, or health, making it effectively non-combat and more of a brief environment walkthrough. Progression appears straightforward with no keys, teleports, or secret exit, and overall difficulty is trivial due to the lack of encounters.",
"tags": [
"exploration_light",
"hexen_format",
"industrial",
"no_items",
"no_keys",
"no_monsters",
"nonlinear_light",
"no_teleports",
"short",
"small",
"techbase",
"zandronum",
"zdoom"
]
}
}
]
}