Raw model (for completeness)
{
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"sha1": "823407c4789299b382037526a6af9d851ccafd62",
"sha256": "0067e13dcc0ec2e60ce8b9b0e3fe8ad1af716b2a39d0812ff47e142f78d8603d",
"title": "the cage of destiny v1.0",
"authors": [
"Eike Kiltz"
],
"filenames": [
"cage.wad",
"cage.zip"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-02 16:07:19",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "the cage of destiny v1.0",
"description": "Well, check it out yourself. As you'll notice, there is a cage in this level. That means you can capture your opponent when he is trying to get the plasma riffle by pressing one of 4 buttons on the opposite side. There is still a way out when being captured, but you can be targeted easily..... If you want to hunt down your opponent, well, do it. Escaping meat on the outer way is inticated by an arrow. (you can't escape your destiny!) On skill level 1+2, there is a chainsaw in the middle of the level. On every other skill setting, this chainsaw is replaced by a rocket launcher (some don't like rocket launchers in deathmatch levels, don't know why..), but the chainsaw is placed on an other location. NO BFG 9000 in this level!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 16:07:19",
"file": {
"type": "PWAD",
"size": 50261,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/823407c4789299b382037526a6af9d851ccafd62/823407c4789299b382037526a6af9d851ccafd62.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "the cage of destiny v1.0",
"description": "This WAD contains a single custom deathmatch map designed exclusively for DOOM2. The level features a compact arena with a unique cage mechanic allowing players to trap opponents near the plasma rifle area by activating one of four buttons. The map balances combat with strategic positioning, offering a chainsaw on lower skill levels and a rocket launcher on higher ones, but no BFG 9000. The environment is a small, focused techbase-style arena with clear directional cues for escape routes. Resource placement encourages aggressive play and hunting down opponents. The map is linear in layout and built from scratch without new graphics or sounds, compatible with vanilla DOOM2 deathmatch gameplay.",
"authors": [
"Eike Kiltz"
],
"tags": [
"ammo_tight",
"deathmatch",
"hard",
"hitscanner_heavy",
"linear",
"short_maps",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : the cage of destiny v1.0\nFilename : CAGE.WAD\nAuthor : Eike Kiltz\nEmail Address : Eike@Kiltz.ping.de\n\nDescription : Well, check it out yourself.\n\t\t\t As you'll notice, there is a cage in this level.\n\t\t\t That means you can capture your opponent when he\n\t\t\t is trying to get the plasma riffle by pressing one\n\t\t\t of 4 buttons on the opposite side.\n\t\t\t There is still a way out when being captured, but\n\t\t\t you can be targeted easily.....\n\t\t\t If you want to hunt down your opponent, well, do it.\n\t\t\t Escaping meat on the outer way is inticated by an\n \t\t\t arrow. (you can't escape your destiny!)\n\t\t \t On skill level 1+2, there is a chainsaw in\n\t\t\t the middle of the level. On every other skill\n\t\t\t setting, this chainsaw is replaced by a rocket\n\t\t\t launcher (some don't like rocket launchers in\n\t\t\t deathmatch levels, don't know why..), but the\n\t\t\t chainsaw is placed on an other location.\n\t\t\t NO BFG 9000 in this level!\n\nAdditional Credits to :\n================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : No way, beavis!\nCooperative 2-4 Player : Stop it, that sucks!!\nDeathmatch 2-4 Player : Deathmatch rules. (FIRE, FIRE!)\nDifficulty Settings : (Yes - see ^)\nNew Sounds : No (\"BURN HIS BUTT\" - sound will be implemented in the future!)\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DEU2\nKnown Bugs : -\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ?"
}
]
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"title": "MAP01",
"format": "doom",
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"melee": 0,
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}
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"chaingun": 1,
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},
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