Raw model (for completeness)
{
"meta": {
"id": "d5dc86c6-b0ff-48a7-b530-57855882bc18",
"sha1": "8532368ad4367c83d68bf4efd55f93858e16aedf",
"sha256": "514158fb14808295e8f6fec4e89314b8ebc7c9aeaabcfc464e45855057ed782d",
"filenames": [
"THEDC.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-11-01 14:51:57",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-11-01 14:51:57",
"file": {
"type": "PWAD",
"size": 38223,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8532368ad4367c83d68bf4efd55f93858e16aedf/8532368ad4367c83d68bf4efd55f93858e16aedf.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 213,
"linedefs": 295,
"sidedefs": 421,
"vertices": 265,
"sectors": 68,
"segs": 462,
"ssectors": 195,
"nodes": 194,
"textures": {
"GSTONE1": 179,
"GSTLION": 1,
"MARBFAC3": 1,
"BRICK10": 78,
"PLAT1": 1,
"RROCK03": 1,
"MFLR8_1": 1,
"SKIN2": 1,
"FLOOR6_2": 36,
"BRICK5": 76,
"FLOOR6_1": 1,
"FLOOR7_2": 47,
"DOORTRAK": 6,
"MARBFAC2": 1,
"RROCK14": 1,
"GRNROCK": 48,
"GRAY7": 2,
"FLOOR0_5": 1
}
},
"monsters": {
"total": 43,
"by_type": {
"chaingun_guy": 2,
"demon": 3,
"revenant": 1,
"shotgun_guy": 12,
"zombieman": 25
},
"by_category": {
"boss": 0,
"hitscanner": 39,
"melee": 3,
"projectile": 1
}
},
"items": {
"total": 47,
"by_type": {
"ammo_box": 1,
"backpack": 1,
"bfg9000": 2,
"blue_armor": 2,
"cell": 2,
"cell_pack": 2,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 2,
"invulnerability": 1,
"medikit": 1,
"megasphere": 1,
"plasma_rifle": 2,
"rocket": 6,
"rocket_box": 3,
"rocket_launcher": 2,
"shell_box": 2,
"shells": 1,
"shotgun": 1,
"stimpack": 11,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 1,
"cells": 4,
"rockets": 9,
"shells": 3
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 43,
"hmp_monsters": 43,
"htr_monsters": 43,
"uv_items": 47,
"hmp_items": 47,
"htr_items": 47
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "7fc479b1-8d69-47f4-9d96-a3581d273e91",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8532368ad4367c83d68bf4efd55f93858e16aedf/MAP01/images/0.webp",
"type": null
},
{
"id": "8a19257f-061c-4693-bd6f-414547aad2de",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8532368ad4367c83d68bf4efd55f93858e16aedf/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact Doom II map mixing gothic stonework and brick with rocky outdoor/underground touches. Combat is dominated by hitscanners (lots of zombiemen and shotgun guys) with only a few melee threats and a lone revenant to spice things up. For UV it plays as moderate difficulty thanks to generous gear (including high-tier weapons like plasma and BFG) and solid health/armor. Progression revolves around collecting blue and red skull keys with some teleport-assisted navigation rather than a purely straight line.",
"tags": [
"ammo_plentiful",
"generous_health",
"gothic",
"hitscanner_heavy",
"incidental_combat",
"key_hunt",
"medium_length",
"mixed_theme",
"moderate",
"rocky",
"small",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}