JET.WAD

PWAD 69 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things47
Linedefs645
Sectors138
Monsters1
Items25
Raw model (for completeness)
{
  "meta": {
    "id": "d58ec2a0-7fba-4ac3-8de8-d31993a273d8",
    "sha1": "14a87eed0217827b7ea9a10766e59b136ac76dcf",
    "sha256": "d35d4fdf404c40ba1b173cf6f9f68885e74fd7d71aad1d1e51d798c97ed1616c",
    "title": "JET.WAD",
    "filenames": [
      "jet.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-03 20:17:30",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "JET.WAD",
      "description": "Deathmatch playhouse. Lots of \"detail.\" Many sniper/hiding areas. Also many interesting, pointless \"trivial\" features. NO MONSTERS except one DEMON in a cage. 5 MAIN areas: Catacomb area, military \"snipers\" area, Museum \"BFG\" room, Bridges, Shrine of the All Seeing Eye.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-03 20:17:30",
    "file": {
      "type": "PWAD",
      "size": 70953,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/14a87eed0217827b7ea9a10766e59b136ac76dcf/14a87eed0217827b7ea9a10766e59b136ac76dcf.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "ɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻɻ\nÉÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺºÍͺº»\nȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼȼ\nTitle                   : JET.WAD\nAuthor                  : Jettero Heller\nEmail Address           : jet@aloha.com\n\nDescription             : Deathmatch playhouse.  Lots of \"detail.\"\n\t\t\t  Many sniper/hiding areas.  Also many interesting,\n\t\t\t  pointless \"trivial\" features. NO MONSTERS\n\t\t\t  except one DEMON in a cage. 5 MAIN areas:\n\t\t\t  Catacomb area, military \"snipers\" area,\n\t\t\t  Museum \"BFG\" room, Bridges, Shrine\n\t\t\t  of the All Seeing Eye.\n\nMisc Game Info          : Every area was designed with the \"line of fire\"\n\t\t\t  taken into account.  Schematic plans were drawn\n\t\t\t  in about 4 hours, construction took approximately\n\t\t\t  16 hours, punchlisting took about a day (during\n\t\t\t  which many things were touched up).  Soffits,\n\t\t\t  headers, etc. kept the whole WAD from having\n\t\t\t  huge \"square\" rooms with one texture.\n\nAdditional Credits to   : Steven McRoberts for his comments and ideas.\n\t\t\t  Nash For Playtesting.\n\t\t\t  Ben Morris for Doom Construction Kit (DCK).\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : E1M1\nSingle Player           : No fun. Unless you like sightseeing.\nCooperative 2-4 Player  : No, what's the use, only one monster that\n\t\t\t\tcan't even touch you!\nDeathmatch 2-4 Player   : Yes, this is what it's for!\nDifficulty Settings     : None\nNew Sounds              : None\nNew Graphics            : None\n\n* Construction *\n\nBase                    : Scratch\nBuild Time              : 25+ hours\nEditor(s) used          : DCK\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nNo Copyrights.  Anyone may use this WAD or distribute it.  If you like\nit you can send me any amount of $ you wish but is not required.\nSend to RCad, 1425 Kinau St. #3E, Honolulu, Hawaii 96814.\nPlease do not modify it.  If you do, do not call it JET*.WAD, since\nI will be coming out with more Jet Wads and keep an eye out for KING.WAD\nmy 4 player deathmatch wad.\n\n* Where to get this WAD *\n\nftp.aloha.com/home/jet/doom"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 47,
        "linedefs": 645,
        "sidedefs": 876,
        "vertices": 532,
        "sectors": 138,
        "segs": 914,
        "ssectors": 323,
        "nodes": 322,
        "textures": {
          "FLAT14": 12,
          "F_SKY1": 25,
          "BIGDOOR6": 2,
          "DOOR1": 2,
          "DOORTRAK": 2,
          "NUKE24": 4,
          "FLAT5_1": 2,
          "CEIL1_2": 2,
          "COMPWERD": 1,
          "BIGDOOR2": 3,
          "COMPBLUE": 37,
          "FLOOR4_8": 4,
          "WOOD1": 70,
          "SUPPORT3": 110,
          "COMPTALL": 5,
          "DEM1_6": 51,
          "FLAT10": 1,
          "TEKWALL4": 4,
          "CEIL4_3": 6,
          "SP_DUDE2": 1,
          "FLAT1_2": 2,
          "STEP4": 1,
          "GSTLION": 2,
          "GSTONE2": 12,
          "SP_ROCK1": 97,
          "TEKWALL1": 26,
          "LITE3": 2,
          "CEIL1_3": 9,
          "GRAY1": 34,
          "FLOOR6_2": 1,
          "MARBFAC2": 4,
          "CEIL1_1": 19,
          "SP_DUDE5": 1,
          "STEPTOP": 8,
          "TLITE6_5": 10,
          "GSTVINE1": 15,
          "BROWNHUG": 35,
          "STONE": 10,
          "REDWALL": 13,
          "SK_LEFT": 1,
          "STARTAN3": 22,
          "LITEBLU1": 2,
          "BIGDOOR5": 6,
          "SP_DUDE1": 1,
          "BLOOD1": 3,
          "STEPLAD1": 4,
          "MIDGRATE": 13,
          "SLADPOIS": 2,
          "LAVA1": 1,
          "SKSPINE1": 1,
          "FLOOR7_2": 3,
          "WOOD3": 36,
          "BRNSMALC": 2,
          "FLAT5_2": 31,
          "STEP1": 14,
          "NUKAGE1": 1,
          "DEM1_5": 17,
          "BROWN96": 2,
          "GSTONE1": 84,
          "FLAT19": 15,
          "BIGDOOR7": 11,
          "FLAT5_8": 27,
          "FLOOR6_1": 5,
          "MFLR8_3": 28,
          "TLITE6_1": 1
        }
      },
      "monsters": {
        "total": 1,
        "by_type": {
          "demon": 1
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 1,
          "projectile": 0
        }
      },
      "items": {
        "total": 25,
        "by_type": {
          "ammo_box": 3,
          "bfg9000": 2,
          "chaingun": 3,
          "chainsaw": 1,
          "plasma_rifle": 3,
          "rocket_box": 1,
          "rocket_launcher": 3,
          "shell_box": 6,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 0,
          "rockets": 1,
          "shells": 6
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 1,
        "hmp_monsters": 1,
        "htr_monsters": 1,
        "uv_items": 25,
        "hmp_items": 25,
        "htr_items": 25
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "23f7f843-0f7d-4d3a-9f2f-f9db5aac7a28",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/14a87eed0217827b7ea9a10766e59b136ac76dcf/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "32a82648-fbcc-40e5-b815-ed270431f7ac",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/14a87eed0217827b7ea9a10766e59b136ac76dcf/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "JET.WAD",
        "description": "A detail-heavy Doom II deathmatch playhouse with multiple distinct zones (catacombs, a military/sniper section, a museum-style BFG room, bridges, and a shrine-like area) connected into a multi-area arena. Combat is essentially PvP-focused with long sightlines, hiding/sniper perches, and lots of high-tier weapons and ammo placed around the map. In single-player it’s more of a sightseeing map: there’s only one caged demon and no key progression or teleport-driven flow.",
        "tags": [
          "ammo_plentiful",
          "bfg_available",
          "deathmatch",
          "dm_arena",
          "doom2",
          "gothic",
          "mixed_theme",
          "multi_area_layout",
          "no_monsters",
          "nonlinear",
          "sightlines",
          "sniper_vantages",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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