zeromaps_ztest23.wad

PWAD 6.0 MiB 7 map(s)

Counts

endoom0
graphics0
lumps77
maps7
palettes0

Totals (across maps)

Things4273
Linedefs39794
Sectors6426
Monsters1691
Items1198
Raw model (for completeness)
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          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 257,
        "hmp_monsters": 257,
        "htr_monsters": 257,
        "uv_items": 330,
        "hmp_items": 330,
        "htr_items": 330
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "9025ccd9-b570-4d9f-83d4-9d663570ac9b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4b31769199cce4dc5be8247f2c4b80bec0890391/MAP06/images/0.webp",
          "type": null
        },
        {
          "id": "dd00a2bc-fddd-4cce-ac58-5ab02152b7f7",
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          "type": "pano"
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      ],
      "analysis": {
        "title": null,
        "description": "This large, techbase-themed map features extensive use of industrial textures and complex architecture with heavy teleport use and a yellow key hunt. Combat is challenging and monster-heavy, dominated by mid- to high-tier foes like revenants, hell knights, and cacodemons, with few hitscanners but plenty of projectile threats. Resources include a balanced but limited ammo supply complemented by numerous health bonuses, supporting a tough but fair UV gameplay experience.",
        "tags": [
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          "key_hunt",
          "large_scale",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP07",
      "title": "MAP07",
      "format": "doom",
      "stats": {
        "things": 208,
        "linedefs": 1415,
        "sidedefs": 2512,
        "vertices": 1444,
        "sectors": 263,
        "segs": 2764,
        "ssectors": 1024,
        "nodes": 1023,
        "textures": {
          "SHAWN2": 2,
          "METAL": 149,
          "MARBFACE": 2,
          "GATE3": 8,
          "RROCK01": 1,
          "SW1GSTON": 9,
          "GSTFONT2": 4,
          "GSTONE1": 1053,
          "STONE2": 18,
          "SKINEDGE": 10,
          "LITE5": 8,
          "BLOOD1": 11,
          "GSTONE2": 292,
          "GATE1": 1,
          "GSTSATYR": 2,
          "CEIL5_2": 28,
          "FLOOR1_6": 139,
          "GSTLION": 1,
          "DEM1_6": 99,
          "MARBFAC3": 2,
          "DOORTRAK": 8,
          "MFLR8_1": 10,
          "REDWALL": 286,
          "SW1GRAY1": 2,
          "DEM1_5": 69,
          "SFLR6_4": 2,
          "SP_HOT1": 286,
          "GATE4": 14,
          "LAVA1": 4,
          "GSTGARG": 49,
          "MARBFAC2": 1,
          "FLAT5_3": 140,
          "MIDGRATE": 8
        }
      },
      "monsters": {
        "total": 60,
        "by_type": {
          "baron": 4,
          "cacodemon": 8,
          "demon": 8,
          "imp": 15,
          "mancubus": 4,
          "pain_elemental": 4,
          "revenant": 12,
          "shotgun_guy": 1,
          "zombieman": 4
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 5,
          "melee": 8,
          "projectile": 47
        }
      },
      "items": {
        "total": 73,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 2,
          "backpack": 2,
          "berserk": 2,
          "cell": 2,
          "cell_pack": 1,
          "chaingun": 2,
          "chainsaw": 2,
          "green_armor": 3,
          "health_bonus": 36,
          "medikit": 6,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket": 1,
          "rocket_box": 1,
          "shell_box": 2,
          "shells": 2,
          "shotgun": 1,
          "soulsphere": 1,
          "super_shotgun": 3
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        "ammo_by_category": {
          "bullets": 4,
          "cells": 3,
          "rockets": 2,
          "shells": 4
        },
        "weapons_present": [
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          "plasma_rifle",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
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        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 60,
        "htr_monsters": 60,
        "uv_items": 73,
        "hmp_items": 73,
        "htr_items": 73
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "8492b3b0-2f78-4f3e-9a19-32a03cebf863",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4b31769199cce4dc5be8247f2c4b80bec0890391/MAP07/images/0.webp",
          "type": null
        },
        {
          "id": "05b1d962-a447-4554-bc73-5266503df246",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4b31769199cce4dc5be8247f2c4b80bec0890391/MAP07/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": null,
        "description": "This large, hell-themed map features 60 monsters dominated by projectile-using demons and revenants, with some barons and mancubi adding challenge. Players navigate a sprawling environment with extensive use of teleporters rather than keys, balancing moderate difficulty with generous health and adequate ammo. Combat involves managing demon swarms and mid-tier fights in complex, nonlinear layouts.",
        "tags": [
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          "hell",
          "large_scale",
          "moderate",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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