King's Palace (release 2)

PWAD 36 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things120
Linedefs315
Sectors31
Monsters23
Items65
Raw model (for completeness)
{
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    "sha1": "9dddf4c513c757f2869abbe6a9e3e3b2d4818097",
    "sha256": "cf306b0968917dbdaf55d561e714db6704e2154d430774af2bcc76ac122457c5",
    "title": "King's Palace (release 2)",
    "authors": [
      "Martin Bazley"
    ],
    "filenames": [
      "palace2.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-04-30 21:17:23",
      "locked": false,
      "canDownload": true,
      "adult": false,
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      "name": "King's Palace (release 2)",
      "description": "You are in for a nasty surprise!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-04-30 21:17:23",
    "file": {
      "type": "PWAD",
      "size": 37257,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/9dddf4c513c757f2869abbe6a9e3e3b2d4818097/9dddf4c513c757f2869abbe6a9e3e3b2d4818097.wad.gz",
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    "content": {
      "maps": [
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      "counts": {
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        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
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    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Please delete the previous version which was\n                          miscategorised as a DOOM rather than DOOM2 map\n                          because the .txt file specified E1M1.\nUpdate to               : levels/doom/p-r/palace2.zip\nAdvanced engine needed  : None\nPrimary purpose         : Single+Coop play\nUploaded by             : Christopher Bazley\nUploader's email        : cs99cjb@gmail.com\n===========================================================================\nTitle                   : King's Palace (release 2)\nFilename                : PALACE2.WAD\nRelease date            : 27 April 2014 (original: 18 December 1999)\nAuthor                  : Martin Bazley\nEmail Address           : martin.bazley@blueyonder.co.uk\nOther Files By Author   : DRMLND.WAD FLOES.WAD DBASE.WAD INFACT.WAD\n                          SWRCTL.WAD CCOMBS.WAD IWEIRD.WAD SHOWOFF.WAD\nMisc. Author Info       : 7 yrs.  Red hair and I love texturing levels!\n                          Sadly, I didn't texture this one! I designed the\n                          level, monsters and chose the textures.\n\nDescription             : You are in for a nasty surprise!\n\nAdditional Credits to   : Chris(topher) for implementing the level\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Player starts only\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Long forgotten\nEditor(s) used          : Deth V.3.92 (RISC OS Port v1.00)\nKnown Bugs              : None\nMay Not Run With        : None\nTested With             : Acorn Doom+ 2.03 (Eddie Edwards/Justin Fletcher)\n                          Doom For ARM 1.11 (Jeffrey Doggett)\n                          Chocolate Doom 1.7.0\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors\nWeb sites: http://www.kingfishercorner.eu/\nFTP sites:"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nTitle                   : King's Palace (release 2)\nFilename                : PALACE2.WAD\nRelease date            : 27 April 2014 (original: 18 December 1999)\nAuthor                  : Martin Bazley\nEmail Address           : martin.bazley@blueyonder.co.uk\nOther Files By Author   : DRMLND.WAD FLOES.WAD DBASE.WAD INFACT.WAD\n                          SWRCTL.WAD CCOMBS.WAD IWEIRD.WAD SHOWOFF.WAD\nMisc. Author Info       : 7 yrs.  Red hair and I love texturing levels!\n                          Sadly, I didn't texture this one! I designed the\n                          level, monsters and chose the textures.\n\nDescription             : You are in for a nasty surprise!\n\nAdditional Credits to   : Chris(topher) for implementing the level\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Player starts only\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Long forgotten\nEditor(s) used          : Deth V.3.92 (RISC OS Port v1.00)\nKnown Bugs              : None\nMay Not Run With        : None\nTested With             : Acorn Doom+ 2.03 (Eddie Edwards/Justin Fletcher)\n                          Doom For ARM 1.11 (Jeffrey Doggett)\n                          Chocolate Doom 1.7.0\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors\nWeb sites: http://www.kingfishercorner.eu/\nFTP sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 120,
        "linedefs": 315,
        "sidedefs": 453,
        "vertices": 308,
        "sectors": 31,
        "segs": 497,
        "ssectors": 174,
        "nodes": 173,
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          "STEP4": 1,
          "ASHWALL3": 30,
          "MFLR8_3": 3,
          "STONE": 11,
          "CEIL1_3": 1,
          "SW1COMM": 1,
          "TEKGREN5": 10,
          "STONE3": 24,
          "STARG3": 4,
          "DOORSTOP": 4,
          "GRNLITE1": 1,
          "TEKGREN2": 5,
          "F_SKY1": 1,
          "ROCKRED1": 12,
          "BIGDOOR7": 4,
          "STONE6": 12,
          "EXITSIGN": 8,
          "METAL2": 48,
          "CEIL5_1": 4,
          "RROCK13": 2,
          "FLAT5_4": 3,
          "STARBR2": 7,
          "FLAT20": 6,
          "FLAT5": 3,
          "METAL4": 4,
          "SW1TEK": 1,
          "FLAT1_1": 1,
          "FLAT5_1": 4,
          "ROCK3": 16,
          "CEIL1_1": 2,
          "FLAT8": 2,
          "RROCK11": 2,
          "STEP2": 1,
          "STARTAN3": 8,
          "FLOOR5_1": 5,
          "MIDGRATE": 28,
          "TEKGREN1": 7,
          "FLAT23": 2,
          "CEIL5_2": 9,
          "CEIL3_3": 1,
          "CEIL3_5": 5,
          "CRATOP1": 2,
          "EXITDOOR": 2,
          "MFLR8_2": 1,
          "SLIME15": 1,
          "STARTAN2": 8,
          "STUCCO1": 18,
          "SHAWN2": 2,
          "PANCASE2": 28,
          "FLAT22": 1
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        "by_type": {
          "arachnotron": 1,
          "archvile": 1,
          "chaingun_guy": 4,
          "mancubus": 1,
          "revenant": 1,
          "shotgun_guy": 3,
          "spider_mastermind": 1,
          "zombieman": 11
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        "by_category": {
          "boss": 1,
          "hitscanner": 18,
          "melee": 0,
          "projectile": 4
        }
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        "by_type": {
          "ammo_box": 6,
          "backpack": 1,
          "bfg9000": 1,
          "cell_pack": 31,
          "chaingun": 1,
          "plasma_rifle": 2,
          "rocket_box": 20,
          "rocket_launcher": 1,
          "shotgun": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 6,
          "cells": 31,
          "rockets": 20,
          "shells": 0
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        "weapons_present": [
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          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
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        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 23,
        "hmp_monsters": 23,
        "htr_monsters": 23,
        "uv_items": 65,
        "hmp_items": 65,
        "htr_items": 65
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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