Raw model (for completeness)
{
"meta": {
"id": "d45ad0b9-3e41-48ef-8139-0357cced9e97",
"sha1": "dd8748538db9e8e0eef62dcdf9abb69626f386bd",
"sha256": "87c9840c39451a68d7dc35fbc87e51ca81cb76e2699c10b9b806f59771fef024",
"filenames": [
"lullo1.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 22:49:41",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 22:49:41",
"file": {
"type": "PWAD",
"size": 23102,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/dd8748538db9e8e0eef62dcdf9abb69626f386bd/dd8748538db9e8e0eef62dcdf9abb69626f386bd.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Lullo Deathmatch series - Part One: The Beginning",
"description": "A single-map DOOM II deathmatch-only release built as a compact arena with no monsters and no difficulty scaling. The layout is small and simple (about 40 sectors) and focuses on quick weapon access rather than progression, with no keys, secrets, or teleporter routing. Weapon placement is generous for PvP, including a BFG, rocket launchers, SSGs, and a blue armor, supporting fast, high-damage encounters. Visuals lean toward a basic stone/tech mix using mostly BSTONE1 with standard DOOM II textures and vanilla-compatible construction.",
"tags": [
"arena",
"armor_present",
"bfg_present",
"deathmatch",
"doom2",
"mixed_theme",
"no_keys",
"no_monsters",
"no_secrets",
"rockets",
"shotgun_focus",
"simple_layout",
"single_map",
"small_map",
"stone",
"vanilla_compatible",
"weapon_heavy"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "�����������������������������������������������������������������Ŀ\n � �Ŀ �Ŀ�Ŀ�Ŀ �Ŀ ����Ŀ �\n � � � � �� �� � � � � ڿ � �\n � � � � �� �� � � � � �� � �\n � � ��Ŀ� �� �� ��Ŀ� ��Ŀ� �� � Deathmatch series �\n � ������������������������������ �\n � �\n � PART ONE �\n � �\n � ' THE BEGINNING ' �\n � �\n �������������������������������������������������������������������\n\n G E N E R A L I N F O\n �����������������������������������������������������������������Ŀ\n � Filename � LULLO1.WAD �\n � Author � R. Buster a.k.a Cono �\n � Email � cono@horizon.nl �\n � Info � Deathmatch only level �\n � Additional Credits � H. van Dal a.k.a Nobody for testing �\n �������������������������������������������������������������������\n\n P L A Y I N F O\n �����������������������������������������������������������������Ŀ\n � Episode and Level # � E1M1 �\n � Single Player � Yes, without any monsters �\n � Cooperative 2-4 Player � Yes, without any monsters �\n � Deathmatch 2-4 Player � YES, THAT'S THE NAME OF THE GAME �\n � Difficulty Settings � Not implemented �\n � New Sounds � No �\n � New Graphics � No �\n � New Music � No �\n � Demos Replaced � None �\n �������������������������������������������������������������������\n\n C O N S T R U C T I O N I N F O\n �����������������������������������������������������������������Ŀ\n � Base � New level from scratch �\n � Editor(s) used � Deep 8.60 �\n � Known Bugs � - �\n �������������������������������������������������������������������\n\n W A D S E A R L I E R R E L E A S E D\n �����������������������������������������������������������������Ŀ\n � Filename � Title � Description �\n �����������������������������������������������������������������Ĵ\n � - � - � - �\n �������������������������������������������������������������������\n\n C O P Y R I G H T & P E R M I S S I O N S\n �����������������������������������������������������������������Ŀ\n � Authors MAY NOT use these levels as a base to build additional �\n � levels, concatenations, or otherwise. However your free to �\n � add this level to a wad compilation. �\n � �\n � You MAY distribute this PWAD, provided you include this file, �\n � with no modifications. You may distribute this file in any �\n � electronic format (BBS, Diskette, CD, etc) as long as you �\n � include this file intact. �\n �������������������������������������������������������������������\n\n W H E R E T O G E T T H E S E\n �����������������������������������������������������������������Ŀ\n � FTP SITES � ftp.cdrom.com �\n � BBS � - �\n � WWW � HTTP://www.horizon.nl/~cono �\n �������������������������������������������������������������������"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 25,
"linedefs": 196,
"sidedefs": 260,
"vertices": 156,
"sectors": 40,
"segs": 261,
"ssectors": 153,
"nodes": 152,
"textures": {
"DOORTRAK": 4,
"BIGDOOR2": 4,
"FLAT5_4": 39,
"FLOOR0_3": 38,
"BSTONE1": 220,
"EXITSIGN": 1,
"F_SKY1": 3
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 14,
"by_type": {
"bfg9000": 1,
"blue_armor": 1,
"chaingun": 1,
"rocket_box": 2,
"rocket_launcher": 2,
"shell_box": 3,
"shotgun": 1,
"super_shotgun": 3
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 2,
"shells": 3
},
"weapons_present": [
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"chaingun",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 14,
"hmp_items": 14,
"htr_items": 14
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/dd8748538db9e8e0eef62dcdf9abb69626f386bd/MAP01/images/0.webp",
"type": null
},
{
"id": "fedf9a1e-4de1-4b51-bef6-cc380eb046f2",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/dd8748538db9e8e0eef62dcdf9abb69626f386bd/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "The Beginning",
"description": "A compact, purpose-built deathmatch arena with simple Doom II textures (stone-heavy with basic door trims) and no monster population. Combat is entirely player-vs-player, with multiple high-impact weapons available including a BFG, rocket launchers, and several super shotguns, encouraging fast, lethal engagements. With no keys, secrets, or teleports, progression is straightforward and focused on free movement and controlling weapon spawns rather than exploration.",
"tags": [
"arena_fights",
"bfg_present",
"deathmatch",
"dm_only",
"doom2",
"no_monsters",
"nonlinear",
"rocket_launcher",
"small",
"super_shotgun",
"vanilla_compatible",
"weapons_strewn"
]
}
}
]
}