Raw model (for completeness)
{
"meta": {
"id": "d40095ae-371e-4d21-8832-249bdd6d36cb",
"sha1": "650e3a9d79f0ce177521c54f1aaa52a79e95fc0d",
"sha256": "bdb5ceba70727a209c1528b686ce9ce04f4386c683f62284172bd6cecc447a5c",
"title": "\"Der Turm\" - DMTURM.WAD - DMTURM.ZIP",
"filenames": [
"dmturm.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-12-07 12:04:31",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "\"Der Turm\" - DMTURM.WAD - DMTURM.ZIP",
"description": "This level is a downsized version of an extremely large level I created which would not save due to \"savegame buffer overrun.\" This level has been tested on 3 different systems and exhibits no such problem.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP05": "MAP05.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-12-07 12:04:31",
"file": {
"type": "PWAD",
"size": 256360,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/650e3a9d79f0ce177521c54f1aaa52a79e95fc0d/650e3a9d79f0ce177521c54f1aaa52a79e95fc0d.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP05"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP05",
"title": "MAP05",
"format": "doom",
"stats": {
"things": 541,
"linedefs": 2133,
"sidedefs": 2770,
"vertices": 1787,
"sectors": 461,
"segs": 2949,
"ssectors": 1033,
"nodes": 1032,
"textures": {
"GRAYBIG": 21,
"ICKWALL7": 1,
"SW2GRAY": 2,
"SHAWN1": 12,
"SW2GSTON": 1,
"LITEBLU4": 14,
"FLAT20": 63,
"DOORRED": 2,
"SW1GRAY1": 2,
"TEKWALL1": 1,
"COMPSPAN": 30,
"SUPPORT3": 56,
"FLOOR0_5": 72,
"DOORSTOP": 14,
"DOOR3": 17,
"DOOR1": 15,
"EXITSIGN": 2,
"FLAT9": 1,
"SP_DUDE1": 5,
"TLITE6_1": 2,
"SUPPORT2": 30,
"FLAT14": 1,
"GRAY4": 37,
"TEKWALL4": 5,
"TLITE6_5": 34,
"SW1BRCOM": 1,
"GRAY7": 26,
"TEKBRON2": 15,
"FLAT19": 22,
"STEP2": 8,
"FLAT1": 1,
"BROWN144": 7,
"CEIL3_5": 1,
"COMPSTA2": 7,
"FLAT23": 8,
"FLAT5_4": 360,
"COMPTALL": 39,
"GRAY1": 474,
"STARG2": 3,
"TLITE6_6": 16,
"SW2GRAY1": 1,
"GRAY5": 40,
"ICKWALL4": 2,
"COMPSTA1": 20,
"BROWN96": 24,
"CONS1_7": 2,
"EXITDOOR": 2,
"LITE3": 29,
"MIDGRATE": 48,
"FLAT3": 28,
"FLAT4": 13,
"NUKAGE1": 18,
"NUKE24": 16,
"FLOOR5_2": 17,
"FLAT17": 28,
"SHAWN2": 86,
"SW1EXIT": 3,
"ICKWALL5": 2,
"PLAT1": 12,
"SW1GRAY": 7,
"SW1GSTON": 4,
"SW1COMP": 4,
"BIGDOOR3": 2,
"CEIL4_1": 3,
"FLAT8": 22,
"ICKWALL1": 6,
"NUKEDGE1": 10,
"BIGDOOR2": 18,
"CEIL1_2": 1,
"FLAT18": 21,
"FLAT2": 4,
"FLOOR0_7": 1,
"FLOOR5_4": 4,
"F_SKY1": 13,
"GRAY2": 3,
"COMPWERD": 79,
"SP_DUDE2": 2,
"STARG3": 12,
"STEP4": 8,
"SW2EXIT": 1,
"STARG1": 2,
"TLITE6_4": 3,
"CEIL5_1": 52,
"DOORTRAK": 126,
"CONS1_5": 2,
"FLAT1_2": 5,
"FLOOR0_3": 48,
"GRAYPOIS": 4,
"ASHWALL2": 42,
"SP_DUDE5": 1,
"STEP1": 2,
"STEP3": 4,
"STONE": 14,
"ICKWALL2": 126,
"LITE5": 22,
"STONE2": 65,
"ICKWALL3": 108,
"CEIL5_2": 44,
"SP_DUDE4": 5,
"GSTONE1": 299,
"STONE3": 14,
"SW2COMP": 1,
"BIGDOOR4": 10,
"BROWNHUG": 102,
"CRATOP1": 2
}
},
"monsters": {
"total": 260,
"by_type": {
"arachnotron": 3,
"archvile": 1,
"baron": 14,
"cacodemon": 10,
"chaingun_guy": 28,
"cyberdemon": 1,
"hell_knight": 8,
"imp": 103,
"pain_elemental": 1,
"revenant": 3,
"shotgun_guy": 76,
"zombieman": 12
},
"by_category": {
"boss": 1,
"hitscanner": 116,
"melee": 0,
"projectile": 143
}
},
"items": {
"total": 173,
"by_type": {
"ammo_box": 18,
"ammo_clip": 2,
"armor_bonus": 5,
"backpack": 4,
"berserk": 13,
"bfg9000": 1,
"blue_armor": 6,
"cell": 2,
"cell_pack": 10,
"chaingun": 2,
"chainsaw": 1,
"green_armor": 3,
"health_bonus": 10,
"invisibility": 1,
"invulnerability": 1,
"light_amp_goggles": 1,
"medikit": 29,
"megasphere": 1,
"plasma_rifle": 1,
"radiation_suit": 5,
"rocket_box": 27,
"rocket_launcher": 2,
"shell_box": 16,
"shells": 1,
"soulsphere": 1,
"stimpack": 6,
"super_shotgun": 4
},
"ammo_by_category": {
"bullets": 20,
"cells": 12,
"rockets": 27,
"shells": 17
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 260,
"hmp_monsters": 168,
"htr_monsters": 168,
"uv_items": 173,
"hmp_items": 169,
"htr_items": 169
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "d3f86167-4cd7-4724-9adb-dc0defe92262",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/650e3a9d79f0ce177521c54f1aaa52a79e95fc0d/MAP05/images/0.webp",
"type": null
},
{
"id": "64f2b3e8-a652-4abf-ace3-e0f459fb7bcd",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/650e3a9d79f0ce177521c54f1aaa52a79e95fc0d/MAP05/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Der Turm",
"description": "A Doom II map with a techbase-to-stone/gothic look, mixing computer panels and nukage with lots of gray stone and tower-like construction. Combat is busy and often hitscanner-driven (many shotgunners and chaingunners) backed by a large imp population, plus a few tougher threats including barons, an arch-vile, and a cyberdemon. For UV it plays around moderate difficulty thanks to plentiful rockets, shells, and strong weapons (including plasma and a BFG) alongside lots of healing. Progression is straightforward but gated by a full three-key run (blue/red/yellow), with no teleport navigation.",
"tags": [
"ammo_plentiful",
"doom2",
"generous_health",
"gothic",
"hitscanner_heavy",
"key_hunt",
"linear",
"medium_length",
"mixed_theme",
"moderate",
"monster_heavy",
"techbase",
"vanilla_compatible"
]
}
}
]
}