Raw model (for completeness)
{
"meta": {
"id": "d3dc461c-6860-4d6c-ba6b-5bba2fa8e037",
"sha1": "52b97f975410cec11eae0e922b710172a4192601",
"sha256": "048623f303a78b696d811c67eaa8c66e26a78c51d4f99283fcc072a763cd47d6",
"title": "SIN CITY",
"filenames": [
"sin_city.wad",
"sin_city.zip"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-02 16:05:48",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "SIN CITY",
"description": "A New Pwad for DOOM II.A fairly basic level with a fortress type layout.This is the first of the Sin City series.Hopefully there will eventually be 30 lavels and maybe a couple of secret levels.Hope you enjoy.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 16:05:48",
"file": {
"type": "PWAD",
"size": 101131,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/52b97f975410cec11eae0e922b710172a4192601/52b97f975410cec11eae0e922b710172a4192601.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "SIN CITY",
"description": "SIN CITY is a single-map PWAD for DOOM II featuring a fortress-style layout. The map includes a moderate monster count with a mix of archviles, mancubi, arachnotrons, and hitscanners, suggesting a challenging but balanced combat experience. Resources appear reasonably distributed, supporting varied combat tactics without extreme scarcity. The environment uses classic DOOM II textures with brick, metal, and stone, evoking an industrial/fortress theme. Progression is likely linear given the single-level format and fortress design. The WAD is compatible with vanilla DOOM II and uses no new graphics, sounds, or music, maintaining a traditional gameplay feel.",
"authors": [
"Kurt Maples"
],
"tags": [
"archvile",
"hitscanner_heavy",
"industrial",
"linear",
"medium_maps",
"moderate",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : SIN CITY\n\nAuthor : Kurt Maples\n\nDescription : A New Pwad for DOOM II.A fairly basic level with a fortress\n type layout.This is the first of the Sin City series.Hopefully\n there will eventually be 30 lavels and maybe a couple of\n secret levels.Hope you enjoy.\n================================================================\n\n* Play Information *\n\nLevel # : One\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Yes\nNew Sounds : No\nNew Graphics : No\nNew Music : No\n\n* Construction *\n\nBase : New level\nBuild Time : 20 Hours\nEditor(s) used : DEU 2 (for DOOM 2)\nKnown Bugs : None Known!\n\n* Copyright / Permissions *\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 830,
"sidedefs": 1178,
"vertices": 863,
"sectors": 161,
"segs": 1352,
"ssectors": 458,
"nodes": 457,
"textures": {
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"PANBOOK": 2,
"TLITE6_1": 3,
"BRICK6": 1,
"CRATE1": 4,
"BRICK3": 23,
"BSTONE2": 21,
"FLOOR7_1": 9,
"SILVER2": 28,
"WOODMET4": 30,
"SW1PANEL": 2,
"WOOD8": 7,
"DOORBLU2": 3,
"DOORYEL2": 2,
"PANEL6": 1,
"MIDBARS3": 8,
"FLAT18": 2,
"PANBORD1": 7,
"BRICK1": 43,
"F_SKY1": 21,
"COMPBLUE": 6,
"PANEL5": 25,
"SHAWN2": 2,
"STONE2": 2,
"DOORRED": 8,
"BRICKLIT": 19,
"DOORRED2": 34,
"LITEBLU1": 109,
"DOORTRAK": 6,
"SW1WDMET": 1,
"SW1BLUE": 1,
"FWATER1": 7,
"WOODMET2": 3,
"CRATWIDE": 4,
"CRATINY": 8,
"CRATE3": 4,
"FLAT5_6": 20,
"MARBGRAY": 8,
"MODWALL4": 23,
"PANBORD2": 1,
"DOORBLU": 18,
"EXITSIGN": 8,
"FLAT14": 29,
"FLAT5_1": 89,
"EXITSTON": 3,
"BIGDOOR7": 4,
"BRICK7": 7,
"WOODMET1": 25,
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"CRATELIT": 23,
"FLAT4": 1,
"COMPSPAN": 7,
"CEIL5_1": 2,
"STONE5": 1,
"PANBLUE": 4,
"BIGBRIK1": 134,
"BLOOD1": 2,
"CEIL4_3": 37,
"CEIL5_2": 10,
"PANBLACK": 11,
"FLAT5_2": 88,
"PANEL4": 1,
"STEP5": 32,
"MODWALL3": 1
}
},
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"by_type": {
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"archvile": 2,
"cacodemon": 4,
"chaingun_guy": 6,
"imp": 12,
"mancubus": 4,
"pain_elemental": 3,
"revenant": 3,
"shotgun_guy": 13,
"zombieman": 9
},
"by_category": {
"boss": 0,
"hitscanner": 28,
"melee": 0,
"projectile": 30
}
},
"items": {
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"by_type": {
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"backpack": 2,
"blue_armor": 1,
"cell_pack": 3,
"chaingun": 2,
"chainsaw": 1,
"green_armor": 1,
"medikit": 5,
"plasma_rifle": 1,
"rocket": 9,
"rocket_launcher": 1,
"shell_box": 3,
"shells": 10,
"shotgun": 2,
"soulsphere": 1,
"stimpack": 4,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 2,
"cells": 3,
"rockets": 9,
"shells": 13
},
"weapons_present": [
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 58,
"hmp_monsters": 44,
"htr_monsters": 30,
"uv_items": 49,
"hmp_items": 49,
"htr_items": 49
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/52b97f975410cec11eae0e922b710172a4192601/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/52b97f975410cec11eae0e922b710172a4192601/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}