Raw model (for completeness)
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"title": "Base of Tribute v1.1.9",
"authors": [
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"name": "Base of Tribute v1.1.9",
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"analysis": {
"title": "Base of Tribute v1.1.9",
"description": "Base of Tribute is a small WAD featuring a single custom map plus a credits map, designed primarily for single-player use. It introduces new monsters sourced from Realm667, requiring advanced source ports like Skulltag or GZDoom for full compatibility. The map blends original design with new graphics and sounds, focusing on a moderate challenge without difficulty settings or multiplayer support. The environment and textures are not extensively detailed but lean on custom assets, with gameplay progression being linear and straightforward. Resource balance and combat style are typical of a single map experience, emphasizing new monster encounters rather than large-scale swarms or boss fights.",
"authors": [
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"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Skulltag\nPrimary purpose : Single play\n===========================================================================\nTitle : Base of Tribute v1.0\nFilename : bsetbte.zip\nRelease date : 7/13/2015\nAuthor : Cory Scott (NiTROACTiVE)\nEmail Address : aquarius19987@yahoo.com\n\nDescription : This is a WAD I made for my friends and everyone\n that inspired me to make Doom WAD playthrough\n videos on YouTube, and this goes for people like\n Darsycho and Omegalore. It is a 1 map WAD that\n contains a credits as well, and it has new monsters\n from Realm667. It was made for Skulltag, but maybe\n there will be a newer version where it would work\n for other source ports. I hope you enjoy the map as\n it is for all my subscribers and viewers on\n YouTube.\n\nAdditional Credits to : WAD contains credits text file inside and also has\n credits map.\n===========================================================================\n* What is included *\n\nNew levels : 1 (also includes a credits map)\nSounds : Yes\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch or Modified (name of original\n file)\nBuild Time : A few days (started in 2014 and abandoned, but\n finished in 2015)\nEditor(s) used : Doom Builder 2, Slade3\nMay Not Run With : Source ports that won't run skulltag_data.pk3\nTested With : Skulltag\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of their\nresources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have received\npermission from the original authors of any modified or included content in\nthis file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors"
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}
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