sapidus.wad

PWAD 140 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things371
Linedefs1243
Sectors189
Monsters273
Items66
Raw model (for completeness)
{
  "meta": {
    "id": "d10e824a-d42c-4711-b0e7-3e1331b5d368",
    "sha1": "3139dce225dc934483007f5996d045ce9eff59a2",
    "sha256": "893ed3425f180cc7a6e3d601c6b68f89875064c56e44173e0aec4a8c0cc1c7e6",
    "filenames": [
      "sapidus.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "TNT"
      ],
      "filename": null,
      "added": "2014-01-04 11:55:40",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-04 11:55:40",
    "file": {
      "type": "PWAD",
      "size": 143558,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3139dce225dc934483007f5996d045ce9eff59a2/3139dce225dc934483007f5996d045ce9eff59a2.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "TNT"
      ]
    },
    "analysis": {
      "title": "sapidus",
      "description": "This WAD contains a single medium-scale map with a complex layout featuring 189 sectors and over 1200 linedefs. The monster population is moderate to high, with a mix of hitscanners and melee enemies, including barons, cacodemons, and spectres, but no bosses. Resources are moderately distributed, with ample ammo boxes and health items, including medikits and a soulsphere. The environment uses a variety of techbase and industrial textures, with some wood and stone elements, suggesting a mixed theme leaning towards techbase. Gameplay involves key hunts with blue, red, and yellow keys and teleport usage, indicating a somewhat nonlinear progression. The map is designed for DOOM2 with TNT IWAD compatibility and appears Boom-compatible.",
      "tags": [
        "ammo_plentiful",
        "boom_compatible",
        "doom2_iwad",
        "hitscanner_heavy",
        "key_hunt",
        "medium_maps",
        "mixed_theme",
        "moderate",
        "teleport_navigation"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 371,
        "linedefs": 1243,
        "sidedefs": 1658,
        "vertices": 1089,
        "sectors": 189,
        "segs": 1809,
        "ssectors": 678,
        "nodes": 677,
        "textures": {
          "FLAT4": 24,
          "MFLR8_4": 5,
          "FLAT14": 77,
          "FLAT19": 85,
          "PLANET1": 2,
          "COMPOHSO": 98,
          "COMPUTE3": 26,
          "STEPLAD1": 33,
          "COMPTILE": 4,
          "GRAYBIG": 45,
          "FLOOR6_2": 2,
          "FLOOR1_7": 5,
          "FLOOR5_2": 6,
          "CEMENT6": 4,
          "FLOOR5_4": 3,
          "LITEBLU2": 6,
          "CEIL4_3": 10,
          "FLOOR1_1": 1,
          "LITE2": 5,
          "CEIL3_6": 1,
          "SW1BLUE": 7,
          "TLITE6_5": 10,
          "TLITE6_6": 3,
          "SP_HOT1": 2,
          "FIREBLU1": 8,
          "FLAT17": 5,
          "BROWNHUG": 20,
          "GRAYDANG": 14,
          "REDWALL1": 64,
          "FLAT20": 35,
          "LITE96": 31,
          "CEIL3_4": 3,
          "LITEBLU3": 2,
          "NUKAGE3": 1,
          "BIGDOOR3": 1,
          "TLITE6_4": 1,
          "METAL": 20,
          "FLOOR4_6": 2,
          "F_SKY1": 3,
          "SHAWN2": 131,
          "BROWN1": 19,
          "DOORSTOP": 67,
          "FLAT5_3": 2,
          "LITE3": 99,
          "SLADWALL": 13,
          "STARG2": 6,
          "SUPPORT3": 4,
          "SW1GRAY": 3,
          "CEIL3_3": 16,
          "DOORTRAK": 86,
          "FLAT1_2": 5,
          "CEIL4_2": 24,
          "COMPSPAN": 57,
          "STONE3": 12,
          "STARGR2": 4,
          "STARTAN3": 7,
          "CEIL3_1": 4,
          "SUPPORT2": 5,
          "FLAT22": 7,
          "CEMENT3": 43,
          "COMPBLUE": 189,
          "MFLR8_2": 3,
          "STEP5": 8,
          "SW1BRN1": 2,
          "WOOD1": 3,
          "FLOOR1_6": 11,
          "ASHWALL": 5,
          "CEIL5_2": 18,
          "WOOD3": 2,
          "SW1COMP": 26,
          "CEIL3_5": 2,
          "LITE5": 20,
          "SW1BRCOM": 1,
          "TEKWALL5": 142,
          "COMPUTE1": 1,
          "COMPWERD": 7,
          "COMPTALL": 3,
          "FLOOR4_1": 4,
          "BROWN96": 10,
          "STARG1": 15,
          "METAL1": 66,
          "BIGDOOR2": 1,
          "BROWN144": 18
        }
      },
      "monsters": {
        "total": 273,
        "by_type": {
          "baron": 3,
          "cacodemon": 27,
          "demon": 58,
          "imp": 5,
          "lost_soul": 11,
          "shotgun_guy": 49,
          "spectre": 30,
          "zombieman": 90
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 139,
          "melee": 88,
          "projectile": 46
        }
      },
      "items": {
        "total": 66,
        "by_type": {
          "ammo_box": 15,
          "backpack": 1,
          "cell": 2,
          "cell_pack": 5,
          "chaingun": 1,
          "computer_area_map": 1,
          "green_armor": 3,
          "medikit": 20,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shell_box": 8,
          "shotgun": 2,
          "soulsphere": 1,
          "stimpack": 2
        },
        "ammo_by_category": {
          "bullets": 15,
          "cells": 7,
          "rockets": 4,
          "shells": 8
        },
        "weapons_present": [
          "chaingun",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 273,
        "hmp_monsters": 273,
        "htr_monsters": 241,
        "uv_items": 66,
        "hmp_items": 66,
        "htr_items": 66
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "3385ab48-5d52-49a0-bc5a-96e129dac756",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3139dce225dc934483007f5996d045ce9eff59a2/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "5f5c7ce1-29f8-4865-af2d-c0b9f64dd637",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3139dce225dc934483007f5996d045ce9eff59a2/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.