Raw model (for completeness)
{
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"sha1": "d819c67e08c15d353600f10a161b6b8d92b3fef5",
"sha256": "c7d95ae1d577969994cc61eb52e8bf1e7ec1727bf28c25b8dec873eed4d0084f",
"title": "Sin City",
"authors": [
"David Merrill"
],
"filenames": [
"dbsincty.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
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],
"filename": null,
"added": "2014-12-15 22:56:54",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Sin City",
"description": "Very fast-paced one room deathmatch level. Several lifts and great places to effectively dodge AND shoot all of the big weapons.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 22:56:54",
"file": {
"type": "PWAD",
"size": 27300,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/d819c67e08c15d353600f10a161b6b8d92b3fef5/d819c67e08c15d353600f10a161b6b8d92b3fef5.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "Sin City",
"description": "Sin City is a single-map, fast-paced deathmatch level designed exclusively for multiplayer combat. It features one compact room with multiple lifts and strategic positions for dodging and using powerful weapons like the chaingun, plasma rifle, rocket launcher, and super shotgun. The map contains no monsters, focusing entirely on player-versus-player action with plentiful health bonuses and moderate ammo supplies. The environment uses classic DOOM2 textures with an industrial/techbase feel and no keys or teleportation, promoting straightforward, arena-style gameplay. It is compatible with vanilla and Boom engines and intended solely for deathmatch mode.",
"authors": [
"David Merrill"
],
"tags": [
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"arena",
"deathmatch",
"fast_paced",
"health_generous",
"linear",
"single_map",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Doom2 Deathmatch\n================================================================\nTitle : Sin City\nFilename : DBSincty.WAD\nAuthor : David Merrill\nEmail Address : davidbm@goodnet.com\nMisc. Author Info :\n\nDescription : Very fast-paced one room deathmatch\n\t\t\t level. Several lifts and great places\n\t\t\t to effectively dodge AND shoot all of\n\t\t\t the big weapons.\n\n\t\t\t If you switch the middle switch, you'll\n\t\t\t all have your hands full!\n\nAdditional Credits to :\n================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New levels from scratch\nEditor(s) used : Dck 2.x\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
}
]
},
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{
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"title": "MAP01",
"format": "doom",
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"linedefs": 166,
"sidedefs": 316,
"vertices": 217,
"sectors": 29,
"segs": 371,
"ssectors": 167,
"nodes": 166,
"textures": {
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"GSTONE1": 28,
"MFLR8_1": 25,
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"EXITSIGN": 1
}
},
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"by_type": {},
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"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
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"by_type": {
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"cell_pack": 10,
"chaingun": 2,
"health_bonus": 54,
"medikit": 4,
"plasma_rifle": 1,
"rocket_box": 4,
"rocket_launcher": 1,
"shell_box": 4,
"soulsphere": 2,
"super_shotgun": 2
},
"ammo_by_category": {
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"cells": 10,
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"shells": 4
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},
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"uv_items": 86,
"hmp_items": 86,
"htr_items": 86
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
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}
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}