Raw model (for completeness)
{
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"sha1": "69b52920b5a33ea0481d76a28ef419fe68190c50",
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],
"additional": {
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],
"iwad": [
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],
"filename": null,
"added": "2014-10-20 19:56:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-10-20 19:56:30",
"file": {
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"size": 127936,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/69b52920b5a33ea0481d76a28ef419fe68190c50/69b52920b5a33ea0481d76a28ef419fe68190c50.wad.gz",
"corrupt": false
},
"content": {
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"counts": {
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"graphics": 0,
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"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "SNIPER",
"description": "This WAD contains a single medium-sized map featuring 206 monsters dominated by hitscanners such as chaingunners and shotgun guys, alongside a notable presence of lost souls and revenants. The combat emphasizes ranged engagements with plentiful shells and balanced ammo pickups, including chaingun, plasma rifle, and rocket launcher. The environment uses primarily wood-themed textures with some stone and metal accents, suggesting a mixed but leaning natural/industrial aesthetic. The map is linear without keys or teleportation, compatible with vanilla and Boom engines, and designed for DOOM2. Resource distribution is moderate, with no secret exits or complex navigation.",
"tags": [
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"hard",
"hitscanner_heavy",
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"medium_maps",
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],
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}
},
"maps": [
{
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"title": "MAP01",
"format": "doom",
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"textures": {
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"SW2WDMET": 12,
"WOOD6": 8,
"STEP2": 4,
"WOOD1": 12,
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"FWATER1": 2,
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"WOOD8": 12,
"WOODVERT": 1444,
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"FLAT5_2": 18,
"GSTONE1": 2,
"FLAT22": 5,
"WOOD12": 16,
"WOODGARG": 4,
"CEIL5_2": 4,
"WOOD4": 8
}
},
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"revenant": 8,
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"ammo_by_category": {
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"shells": 43
},
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]
},
"mechanics": {
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"keys": [],
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},
"difficulty": {
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"hmp_monsters": 206,
"htr_monsters": 206,
"uv_items": 92,
"hmp_items": 92,
"htr_items": 92
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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{
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}
]
}