DeathMAX 2.0

PWAD 30 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things208
Linedefs192
Sectors57
Monsters0
Items203
Raw model (for completeness)
{
  "meta": {
    "id": "cfd8817e-afdf-4795-826f-8f666f1d9b2b",
    "sha1": "b06f98ba629bf4d2677314d25a69d605ee22afee",
    "sha256": "517393e01b94ae4d498b520ad576c32034c0ed90eda8be062fd637425b679e4d",
    "title": "DeathMAX 2.0",
    "authors": [
      "|P-funk|"
    ],
    "filenames": [
      "dthmax2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 21:27:02",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "DeathMAX 2.0",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 21:27:02",
    "file": {
      "type": "PWAD",
      "size": 30344,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b06f98ba629bf4d2677314d25a69d605ee22afee/b06f98ba629bf4d2677314d25a69d605ee22afee.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "DeathMAX 2.0",
      "description": "DeathMAX 2.0 is a single small map designed for DOOM II, featuring no monsters and focused on item collection and deathmatch play. The level contains a balanced assortment of weapons and ammo, including chaingun, plasma rifle, rocket launcher, and super shotgun, with plentiful armor and health bonuses. The environment uses a mix of techbase and stone textures with no teleporters or key hunts, promoting straightforward navigation. Its design is vanilla-compatible and built with DCK editor, emphasizing quick play and item control rather than combat challenge.",
      "authors": [
        "|P-funk|"
      ],
      "tags": [
        "ammo_plentiful",
        "deathmatch",
        "easy",
        "generous_health",
        "linear",
        "short_maps",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "================================================================\nTitle                   : DeathMAX 2.0\nFilename                : dethmax2.WAD\nAuthor                  : |P-funk|\nEmail Address           : mrfunkymonk@hotmail.com\nMisc. Author Info       : Creator of House of DooM, 99 Ways to Die,\n                        : Ace, and House of Deathmatch\nDescription             : Based off of Map07 of Doom][ with a few a\n                        : fiew twists.\nAdditional Credits to   : DCK guy(s) and id\n================================================================\n\n* Play Information *\n\nGame                    : DOOM II\nEpisode and Level #     : Map01\nSingle Player           : Yup, to check it out\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : No Monsters\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DCK 3\nKnown Bugs              : Nope\nBuild Time              : 2 and half hours\n\n* Notes *\n\nI was thinking of this wad to be used with -altdeath, but now that I\nthink about it, it might be unfair to use altdeath because the level\nis so small & people could get too much ammo. Look for SIN.WAD coming\nsoon!\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels. Just give me, |P-funk|, partial credit of\nlevel.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 208,
        "linedefs": 192,
        "sidedefs": 380,
        "vertices": 203,
        "sectors": 57,
        "segs": 439,
        "ssectors": 112,
        "nodes": 111,
        "textures": {
          "FLAT1": 13,
          "BRICK7": 240,
          "RROCK11": 36,
          "MARBGRAY": 56,
          "ROCK3": 4,
          "GRASS1": 2,
          "SLIME15": 6,
          "F_SKY1": 57,
          "METAL2": 80
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 203,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 16,
          "armor_bonus": 56,
          "backpack": 3,
          "cell": 16,
          "cell_pack": 2,
          "chaingun": 4,
          "health_bonus": 56,
          "plasma_rifle": 2,
          "rocket": 16,
          "rocket_box": 2,
          "rocket_launcher": 2,
          "shell_box": 2,
          "shells": 16,
          "shotgun": 1,
          "super_shotgun": 7
        },
        "ammo_by_category": {
          "bullets": 18,
          "cells": 18,
          "rockets": 18,
          "shells": 18
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 203,
        "hmp_items": 203,
        "htr_items": 203
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "50b6ac1e-aff1-428d-8fce-9f9fc5137ba2",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b06f98ba629bf4d2677314d25a69d605ee22afee/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "394f109c-57b6-4728-89db-91f7c0f59a3a",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b06f98ba629bf4d2677314d25a69d605ee22afee/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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