axe1.wad

PWAD 269 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things872
Linedefs2064
Sectors453
Monsters251
Items268
Raw model (for completeness)
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        "description": "A medium-sized Doom II map with a mixed techbase-and-marble/stone look, featuring lots of rock and gothic textures alongside metal and nukage. Combat is monster-dense and imp-heavy with a strong hitscanner presence (many zombiemen and shotgunners) plus a few higher-tier threats like barons, mancubi, and a lone arch-vile. For UV, difficulty trends moderate: there are plenty of weapons (including plasma and BFG) and lots of health/ammo to stabilize fights. Progression revolves around blue and red skull keys with teleport-assisted navigation and likely ambush-style encounters.",
        "tags": [
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          "generous_health",
          "gothic",
          "hitscanner_heavy",
          "imp_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "monster_dense",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
        ]
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