KILL-1.WAD

PWAD 31 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things143
Linedefs233
Sectors33
Monsters0
Items127
Raw model (for completeness)
{
  "meta": {
    "id": "cf5f4337-cf04-4275-8cf9-88bf02204b17",
    "sha1": "5bd26dd48221d72feac1c1a3a83416424e2f1d8d",
    "sha256": "9467682ace17f513d01cce42daf96eac6e3a136bf73b5e7acbfb9f91703d93e4",
    "title": "KILL-1.WAD",
    "filenames": [
      "kill_1.wad",
      "kill-1.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 15:55:18",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "KILL-1.WAD",
      "description": "????",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:55:18",
    "file": {
      "type": "PWAD",
      "size": 31365,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5bd26dd48221d72feac1c1a3a83416424e2f1d8d/5bd26dd48221d72feac1c1a3a83416424e2f1d8d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "KILL-1.WAD",
      "description": "A single-map Doom II level built as a deathmatch-oriented arena, with no monsters and a heavy emphasis on player-vs-player flow. The layout is small and simple, using mostly techbase textures (STARTAN/metal) and teleport connections rather than key progression. Weapon and powerup placement is extremely generous, featuring large numbers of BFGs, super shotguns, rocket launchers, and multiple megaspheres/soulspheres. As a result, it plays as a fast, high-lethality DM map and offers little traditional single-player combat beyond item collection and movement.",
      "tags": [
        "arena",
        "bfg_spam",
        "deathmatch",
        "doom2",
        "no_monsters",
        "powerups_plentiful",
        "single_map",
        "small_map",
        "techbase",
        "teleport_navigation",
        "vanilla_compatible",
        "weapons_plentiful"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "KillWads!\n\n13 wads of the BEST deathmatch wads EVER! Try these! AWESOME! Leave feedback at\n\nEbenoit@AWINC.COM\n\nHave fun!"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nTitle                   : KILL-1.WAD\nDate Finished           : ????\nAuthor                  : ????\nEmail Address           : ????\nOther Files By Author   : ????\nMisc. Author Info       : ????\nDescription             : ????\n\nAdditional Credits to   : ????\n===========================================================================\n* Type of DOOM ][ file *\n\nNew level WAD           : Yes\nSound PWAD Only         : No\nMusic PWAD Only         : No\nGraphic Addon Only      : No\nDehack Patch Only       : No\n.LMP Only               : No\nOther                   : N/A\nRequired To Have In Dir : N/A\n\n* Play Information *\n\nMap #                   : Map 01 (For DOOM ][ only)\nEpisode and Level #     : N/A\nSingle Player           : Yes\nCooperative 2-4 Player  : ????\nDeathmatch 2-4 Player   : ????\nDifficulty Settings     : ????\nNew Sounds              : ????\nNew Music               : ????\nNew Graphics            : ????\nDemos Replaced          : ????\n\n* Construction *\n\nBase                    : ????\nBuild Time              : ????\nEditor(s) used          : ????\nKnown Bugs              : ????\nMay Not Run With...     : ????\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n===========================================================================\n=== The original TXT-file was missing so I made this substitute myself. ===\n===                                                                     ===\n===                                                   Niels K. Handest. ===\n==========================================================================="
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 143,
        "linedefs": 233,
        "sidedefs": 332,
        "vertices": 243,
        "sectors": 33,
        "segs": 374,
        "ssectors": 131,
        "nodes": 130,
        "textures": {
          "FLAT22": 1,
          "METAL": 2,
          "SILVER1": 22,
          "CRATOP1": 2,
          "F_SKY1": 6,
          "CEIL3_5": 27,
          "FLOOR4_8": 30,
          "STARTAN2": 796,
          "STARTAN3": 5
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 127,
        "by_type": {
          "backpack": 3,
          "bfg9000": 58,
          "chaingun": 5,
          "megasphere": 4,
          "plasma_rifle": 3,
          "rocket_launcher": 25,
          "soulsphere": 3,
          "super_shotgun": 26
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 127,
        "hmp_items": 127,
        "htr_items": 127
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "658773e9-5b71-4968-a263-bbfb0576bf33",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5bd26dd48221d72feac1c1a3a83416424e2f1d8d/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "7debfa05-2941-4d17-9b92-ce53595a11a8",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5bd26dd48221d72feac1c1a3a83416424e2f1d8d/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A compact, STARTAN-heavy techbase arena built for Doom II, with simple geometry and teleport connections. There are no monsters at all; the map is entirely about player-vs-player combat and fast re-engagement via teleports. Weapon and powerup placement is extremely generous (notably lots of BFGs and rocket launchers plus several megaspheres), making it a high-lethality, spam-friendly deathmatch layout.",
        "tags": [
          "arena_fights",
          "bfg_available",
          "deathmatch",
          "no_monsters",
          "rocket_launcher",
          "small",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible",
          "weapon_spam"
        ]
      }
    }
  ]
}

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