Raw model (for completeness)
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"contents": "===========================================================================\nAdvanced engine needed : Boom\nPrimary purpose : single\\coop play\n===========================================================================\nTitle : The art of recycling gifts\nFilename : dai-boms.wad\nRelease date :\nAuthor : Walter \"Daimon\" Confalonieri\nEmail Address : daimon.italia983@gmail.com\nOther Files By Author : A lot, some good, some bad\n\nMisc. Author Info : I love spamming stupid videos on forums.\n\t\t\t I build doom maps just for fun...\n\nDescription : A compilation of various maps made for different\n\t\t\t occasions during the last years, but never\n\t\t\t released officialy.\n\n\t\t\t Maps also had some slightly changes from the original\n\n\t\t\t Here's a short summary of the maps in this wad:\n\n\t\t\t MAP01: a 2 hour speedmap i've made in the summer\n\t\t\t of 2014, originally was a idea to make an episode\n\t\t\t of those maps, but in the end get into this thing.\n\t\t\t Works with vanilla doom 2 too.\n\n\t\t\t MAP02: a short doom episode 1 map style for the\n\t\t\t ryziak birthday the last year\n\n\t\t\t MAP03: A loopy map i've made for the Doom II contest\n\t\t\t for the site battleofthebits.org.\n\t\t\t Works with some crazy sky bug in vanilla...\n\n\t\t\t MAP04: Another birthday map for mr ryziak,made in 2013.\n\t\t\t Another time, vanilla compatible map.\n\n\t\t\t MAP05: This is a frankestein creation between two maps.\n\t\t\t One is a 1 hour speedmap i made for the /vr/ community\n\t\t\t on 4chan (the begining of the map), the second part is\n\t\t\t a map i made for the BotB contest, unluckily trashed\n\t\t\t because it wasn't worked on vanilla doom2.exe, so here\n\t\t\t gets a new life!\n\n\t\t\t MAP06: A map i made for Katamori birthday on 2013.\n\nAdditional Credits to : ID, for the fancy game!\n My family\n\t\t\t Internet for pictures\n\t\t\t Nick Baker for mortiser texture pack\n\t\t\t Team TNT for TNT: Evilution\n\t\t\t plums for plums' skystravaganza\n\t\t\t Doomkid for the Smashing Pumpkins MIDI i used for\n\t\t\t MAP01, and the other authors of the midi i've used\n\t\t\t too!\n\n===========================================================================\n* What is included *\n\nNew levels : MAP01-MAP06\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : Yes\nDemos : No\nOther : MAPINFO\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : 1-6\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : No\nOther game styles : No\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : new from scratch\nBuild Time : From 2 hours to some days (MAP03) in building,\n\t\t\t 2 months on and off for compiling this\n\nEditor(s) used : Doom Builder 2\nKnown Bugs : a HOM in MAP03 with vanilla doom2.exe\nMay Not Run With... : scissors\nTested Whit\t\t: chocorenderlimits, prboom 2.5.0. prboom+ 2.5.1.3\n\t\t\t Zandronum 1.1\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nNO modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nIf you have the file, you've got the WAD"
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