Untitled

PWAD 200 KiB 1 map(s)

Counts

endoom0
graphics0
lumps511
maps1
palettes0

Totals (across maps)

Things170
Linedefs1390
Sectors376
Monsters125
Items28
Raw model (for completeness)
{
  "meta": {
    "id": "cf2e9f5f-3d54-495d-ad56-1b2acf90cb80",
    "sha1": "58fc33b7222c1b4f578f9dd82d301c7059bf1b01",
    "sha256": "dd00f536b33b1569fd0873c400e6cf5eb58986c00f591d6674e2e8fff4767a93",
    "title": "Untitled",
    "authors": [
      "Thomas Schrantz"
    ],
    "filenames": [
      "kalrac7.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-27 12:49:04",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Untitled",
      "description": "This is by far my most complex level. It is my first with traps and switches. It has some influences from different places, mainly Dark Forces. There is also and extremely deadly maze. If you get lost, remember the IDDT code...",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-27 12:49:04",
    "file": {
      "type": "PWAD",
      "size": 204339,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/58fc33b7222c1b4f578f9dd82d301c7059bf1b01/58fc33b7222c1b4f578f9dd82d301c7059bf1b01.wad.gz",
      "corrupt": true,
      "corruptMessage": "499 lump(s) are corrupt"
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 511,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Untitled",
      "description": "This WAD contains a single, large and complex map designed for Doom II. It features 170 monsters and a high count of linedefs and sectors, indicating a detailed and intricate level layout. The map includes traps, switches, and a challenging maze, requiring careful navigation and use of the IDDT code. The theme blends techbase and industrial textures with some rock and cave elements, creating a mixed environment. Combat is likely moderate to hard due to the complexity and monster count, with resource balance not explicitly stated but implied to be challenging. Progression appears linear with puzzle elements. The WAD is vanilla compatible and uses no new graphics or sounds except for a custom music track.",
      "authors": [
        "Thomas Schrantz"
      ],
      "tags": [
        "complex_layout",
        "doom2",
        "large_map",
        "linear",
        "maze",
        "mixed_theme",
        "moderate",
        "single_map",
        "trap_heavy",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Untitled\nFilename                : KALRAC7.WAD\nAuthor                  : Thomas Schrantz\nEmail Address           : GEKF30C@PRODIGY.COM  KALRAC@PALACE.ORG\nHome Page               : http://www.connectus.com/~schrantz/kalrac.htm\nMisc. Author Info       : Lives in Minden, NV, where just this week an\n                          America's Most Wanted fugitive was captured!\n                          This is his 7th Doom Level (That is why it is\n                          KALRAC7.WAD, not KALRAC2 or anything like that.)\nDescription             : This is by far my most complex level.  It is my\n                          first with traps and switches.  It has some\n                          influences from different places, mainly Dark Forces.\n                          There is also and extremely deadly maze.  If you get\n                          lost, remember the IDDT code...\n\nAdditional Credits to   : Kristy Robinson:  For brightening my life and making\n                          going to school worthwhile.\n                          Dane Eitienier:  For lending me Dark Forces, and for\n                          making me finish this level.\n                          The Great Pharaoh Tutankhamon:  Just because it is\n                          fun to type \"Tutankhamon\",\n                          The Late Kurt Cobain:  For writing the song in this\n                          level.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Doom II,  Map 01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : Yes \"Smells Like Teen Spirit\" by Nirvana\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DMAPEDIT 4.00.11 á\nKnown Bugs              : The top of the building that contains the yellow\n                          key looks kinda funky before the platform comes\n                          down.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels, as long as I get credit.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 170,
        "linedefs": 1390,
        "sidedefs": 1983,
        "vertices": 1131,
        "sectors": 376,
        "segs": 2074,
        "ssectors": 550,
        "nodes": 549,
        "textures": {
          "DOORBLU2": 16,
          "DOORTRAK": 14,
          "EXITSTON": 2,
          "FLOOR5_4": 37,
          "BIGDOOR7": 3,
          "SPACEW2": 45,
          "FLAT5_7": 5,
          "FLAT5_8": 5,
          "F_SKY1": 47,
          "MIDGRATE": 6,
          "ROCK1": 168,
          "STARTAN3": 414,
          "FIREBLU2": 4,
          "BIGDOOR2": 8,
          "MFLR8_1": 22,
          "NUKAGE1": 16,
          "STARBR2": 78,
          "BRICK7": 82,
          "BIGDOOR6": 1,
          "CEIL3_5": 228,
          "FLAT10": 2,
          "FLOOR7_2": 1,
          "MFLR8_4": 23,
          "SHAWN2": 1,
          "ASHWALL2": 85,
          "SFALL1": 8,
          "SKINMET1": 62,
          "FLOOR4_8": 228,
          "CEIL4_3": 2,
          "BIGBRIK1": 69,
          "BIGBRIK2": 9,
          "FLOOR6_1": 42,
          "ASHWALL3": 2,
          "BROWN144": 4,
          "FLAT17": 6,
          "LITE3": 41,
          "RROCK13": 33,
          "STONE2": 37,
          "FIREBLU1": 95,
          "CEIL4_2": 2,
          "SKINSCAB": 3,
          "SW1BRCOM": 1,
          "SLADWALL": 63,
          "RROCK19": 35,
          "COMPBLUE": 7,
          "BROWNPIP": 5,
          "STEP6": 408,
          "CEIL3_1": 18,
          "PIPES": 8,
          "SW1COMM": 35
        }
      },
      "monsters": {
        "total": 125,
        "by_type": {
          "archvile": 1,
          "baron": 1,
          "chaingun_guy": 5,
          "cyberdemon": 4,
          "demon": 10,
          "imp": 63,
          "revenant": 4,
          "shotgun_guy": 9,
          "spectre": 8,
          "zombieman": 20
        },
        "by_category": {
          "boss": 4,
          "hitscanner": 34,
          "melee": 18,
          "projectile": 69
        }
      },
      "items": {
        "total": 28,
        "by_type": {
          "ammo_box": 3,
          "backpack": 2,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell_pack": 6,
          "chaingun": 1,
          "computer_area_map": 1,
          "medikit": 7,
          "megasphere": 2,
          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "shell_box": 2
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 6,
          "rockets": 0,
          "shells": 2
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 125,
        "hmp_monsters": 87,
        "htr_monsters": 74,
        "uv_items": 28,
        "hmp_items": 28,
        "htr_items": 28
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "03339f15-6bce-4573-86ba-07bd2bfdf8e2",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/58fc33b7222c1b4f578f9dd82d301c7059bf1b01/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "75756fc2-f81c-4a93-98b7-fe5b71e891be",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/58fc33b7222c1b4f578f9dd82d301c7059bf1b01/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.