bellatrix.wad

PWAD 181 KiB 1 map(s)

Counts

endoom0
graphics0
lumps17
maps1
palettes0

Totals (across maps)

Things227
Linedefs821
Sectors131
Monsters61
Items99
Raw model (for completeness)
{
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    "filenames": [
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      "engines": [
        "DOOM2"
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      "filename": null,
      "added": "2018-05-28 22:20:41",
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    "added": "2018-05-28 22:20:41",
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      "corrupt": false
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    "content": {
      "maps": [
        "MAP01"
      ],
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        "maps": 1,
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  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 227,
        "linedefs": 821,
        "sidedefs": 1194,
        "vertices": 785,
        "sectors": 131,
        "segs": 1312,
        "ssectors": 418,
        "nodes": 417,
        "textures": {
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          "SW1MOD1": 1,
          "DOORTRAK": 20,
          "FLOOR5_1": 5,
          "SUPPORT2": 1,
          "GATE1": 1,
          "LITE3": 4,
          "REDWALL": 3,
          "BIGBRIK2": 15,
          "BROWNPIP": 7,
          "CEIL3_3": 1,
          "GSTVINE1": 23,
          "RROCK03": 11,
          "RROCK20": 17,
          "DOORRED2": 2,
          "F_SKY1": 29,
          "LITE5": 6,
          "LITEBLU4": 4,
          "SFALL1": 5,
          "TANROCK3": 16,
          "METAL4": 2,
          "ZIMMER3": 79,
          "TANROCK8": 9,
          "METAL": 65,
          "MIDBARS3": 6,
          "TEKWALL4": 11,
          "FLAT5_5": 3,
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          "WOODMET1": 4,
          "DOORSTOP": 19,
          "TANROCK7": 18,
          "FLOOR7_1": 35,
          "BROWNHUG": 2,
          "EXITSIGN": 4,
          "STEP2": 1,
          "TANROCK2": 1,
          "BROWN96": 5,
          "SUPPORT3": 63,
          "METAL5": 69,
          "SPACEW3": 3,
          "FLAT1_2": 2,
          "TEKLITE2": 4,
          "SW1MET2": 1,
          "FLOOR5_4": 9,
          "CEIL5_1": 13,
          "BRICK2": 21,
          "TLITE6_5": 12,
          "FLAT10": 4,
          "FLAT20": 8,
          "FLAT5": 5,
          "NUKEDGE1": 18,
          "GRNLITE1": 2,
          "PIPEWAL2": 5,
          "ASHWALL2": 51,
          "BROWN144": 8,
          "METAL2": 23,
          "SW1SATYR": 1,
          "TEKWALL6": 10,
          "TLITE6_6": 2,
          "BIGDOOR4": 2,
          "RROCK18": 4,
          "EXITDOOR": 4,
          "ZIMMER1": 115,
          "SW1GARG": 1,
          "WOODVERT": 25,
          "CEIL5_2": 37,
          "MODWALL1": 10,
          "METAL6": 4,
          "SLIME14": 4,
          "BROWNGRN": 55,
          "FLAT5_1": 3,
          "BIGDOOR1": 4,
          "NUKAGE1": 15,
          "WOOD3": 6,
          "WOOD4": 2,
          "CEIL3_5": 11,
          "DEM1_5": 4,
          "FWATER4": 1,
          "STONE": 47,
          "FLAT3": 6
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      "monsters": {
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        "by_type": {
          "cacodemon": 2,
          "chaingun_guy": 6,
          "demon": 5,
          "hell_knight": 1,
          "imp": 22,
          "revenant": 2,
          "shotgun_guy": 10,
          "spectre": 2,
          "zombieman": 11
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 27,
          "melee": 7,
          "projectile": 27
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      },
      "items": {
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        "by_type": {
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          "ammo_clip": 3,
          "armor_bonus": 8,
          "berserk": 1,
          "blue_armor": 1,
          "green_armor": 2,
          "health_bonus": 39,
          "medikit": 8,
          "rocket": 20,
          "rocket_launcher": 1,
          "shell_box": 2,
          "shells": 4,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 6
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        "ammo_by_category": {
          "bullets": 5,
          "cells": 0,
          "rockets": 20,
          "shells": 6
        },
        "weapons_present": [
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
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        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 58,
        "hmp_monsters": 57,
        "htr_monsters": 44,
        "uv_items": 99,
        "hmp_items": 98,
        "htr_items": 99
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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      "images": [
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          "type": null
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          "type": "pano"
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      ],
      "analysis": {
        "title": "MAP01",
        "description": "A medium-sized Doom II map mixing techbase metals and supports with rocky/stone sections and some nukage/water accents. Combat is steady rather than overwhelming, with a notable hitscanner presence (zombiemen and shotgunners plus several chaingunners) backed by imps and a few mid-tiers like revenants and cacodemons. For UV it plays around moderate difficulty, helped by plentiful health bonuses and a strong supply of rockets alongside a rocket launcher. Progression is mostly straightforward but gated by a red skull key and includes some teleport-driven movement.",
        "tags": [
          "ammo_plentiful",
          "generous_health",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "rocket_launcher",
          "stone",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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