Project Dark Zone

PWAD 16 MiB 4 map(s)

Counts

endoom0
graphics0
lumps787
maps4
palettes0

Totals (across maps)

Things1138
Linedefs20231
Sectors4874
Monsters0
Items0
Raw model (for completeness)
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    "sha256": "65eb4c2562770c3f375d87d635b70ad8316d62439c9c7c0c15c9846a4d2179ad",
    "title": "Project Dark Zone",
    "authors": [
      "evilhomerdoomer"
    ],
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      "pdz.wad"
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      "engines": [
        "ZANDRONUM",
        "ZDOOM"
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        "DOOM2"
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      "filename": null,
      "added": "2014-12-12 14:12:02",
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      "name": "Project Dark Zone",
      "description": "An atmospheric mapset with a high LOD, good fights and reasnobly non-linear design.",
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      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png"
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    "added": "2014-12-12 14:12:02",
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        "MAP04",
        "MAP02",
        "MAP03"
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        "ZDOOM"
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      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Skulltag\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Project Dark Zone\nFilename                : pdz\nRelease date            : 4/04/06\nAuthor                  : evilhomerdoomer\nEmail Address           : evilhomerdoomer@hotmail.com\nOther Files By Author   : The Total Darkness series (1-6)\n\nDescription             : An atmospheric mapset with a high LOD, good\n                          fights and reasnobly non-linear design.\n\nAdditional Credits to   : Kristus, Dark Shadow, Liberation, Submerge,\n                          Carnevil, Jehar and Enjay (for the terrain\n                          sound), Nmn\n===========================================================================\n* What is included *\n\nNew levels              : 4\nSounds                  : Yes\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : Maps 01-04\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : around 2 months\nEditor(s) used          : Doombuilder, XWE, Paint\nKnown Bugs              : A small HOM in map03.\nMay Not Run With...     : Anything other than Skulltag.\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
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        "contents": "===========================================================================\nAdvanced engine needed  : Skulltag\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Project Dark Zone\nFilename                : pdz\nRelease date            : 4/04/06\nAuthor                  : evilhomerdoomer\nEmail Address           : evilhomerdoomer@hotmail.com\nOther Files By Author   : The Total Darkness series (1-6)\n\nDescription             : An atmospheric mapset with a high LOD, good\n                          fights and reasnobly non-linear design.\n\nAdditional Credits to   : Kristus, Dark Shadow, Liberation, Submerge,\n                          Carnevil, Jehar and Enjay (for the terrain\n                          sound), Nmn, authors of the human resource wad\n===========================================================================\n* What is included *\n\nNew levels              : 4\nSounds                  : Yes\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : Maps 01-04\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : around 2 months\nEditor(s) used          : Doombuilder, XWE, Paint\nKnown Bugs              : A small HOM in map03.\nMay Not Run With...     : Anything other than Skulltag.\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
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