gkdm9.wad

PWAD 73 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things180
Linedefs649
Sectors127
Monsters0
Items165
Raw model (for completeness)
{
  "meta": {
    "id": "cdd92683-61db-4071-a306-68daedb08554",
    "sha1": "cc8b3037e0899ec0014b22c25f21e21fb582bab2",
    "sha256": "6f8a9f0c68381e300c8b0db2262bb8581ab0a873ea80285eaa15be3d108bfd3a",
    "filenames": [
      "gkdm9.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-04 19:25:04",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": "Yet another DOOM ][ DeathMatch only wad. Designed for a fast paced Frag Fest! Made primarily for DM 1.0 (skill 3) but added some stuff for DM 2.0 (all other skills)",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 19:25:04",
    "file": {
      "type": "PWAD",
      "size": 74817,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/cc8b3037e0899ec0014b22c25f21e21fb582bab2/cc8b3037e0899ec0014b22c25f21e21fb582bab2.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "gkdm9",
      "description": "This WAD contains a single map designed exclusively for DOOM II deathmatch play, emphasizing fast-paced fragging. It features no monsters, focusing instead on weapon placement to encourage immediate combat, with powerful weapons like the BFG and plasma positioned more strategically. The map uses a mix of techbase and industrial textures, supporting a compact, arena-style layout. Resource distribution centers on weapon availability rather than health or ammo, as no monsters are present. The design is linear and straightforward, compatible with vanilla DOOM II engines and tailored primarily for DM 1.0 skill 3 settings but includes considerations for DM 2.0. No new graphics, sounds, or music are introduced.",
      "authors": [
        "Genesis Krzyzaniak"
      ],
      "tags": [
        "ammo_plentiful",
        "deathmatch",
        "easy",
        "fast_paced",
        "industrial",
        "linear",
        "single_map",
        "techbase",
        "vanilla_compatible",
        "weapon_focus"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nFilename              : gkdm9.zip\nAuthor                : Genesis Krzyzaniak\nEmail Address         : Genesisk@Eden.Com\nDate                  : 4/6/95\nMisc. Author Info     : An avid doomer in the Austin Texas area (512)\n                        Want to deathmatch me?  Email!\n\nDescription           : Yet another DOOM ][ DeathMatch only wad.\n                        Designed for a fast paced Frag Fest!\n\n                        Made primarily for DM 1.0 (skill 3)\n                        but added some stuff for DM 2.0 (all other skills)\n\n                        All weapons are in interesting places, all\n                        deathmatch starts are by weapons (to avoid\n                        looking for a weapon frags), the big weapons\n                        (BFG, plasma) are harder to get than other weapons\n                        and some thought actually went into the design,\n                        it was NOT just thrown together.\n\n                        There are NO monsters, if ya want 'em add your own...\n\nAdditional Credits to : Robert Forsman - PFME\n                        Robert Fenske, Jr - Warm\n                        Colon Reed - BSP12x\n                        id - DOOM\n                        Linus Torvalds - Linux\n                        God - the Earth\n                        etc...\n\n================================================================\n\n* Play Information *\n\nGame                    : DOOM ][\nLevel #                 : 1\nSingle Player           : No (don't play single player much...)\nCooperative 2-4 Player  : No (co-op sux (unless of course it's 2 on 2 DM...)\nDeathMatch 2-4 Player   : YES!\nDifficulty Settings     : 3 (default) - DM 1.0, everything else - DM 2.0\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : PFME Alpha 12, Warm 1.1\nOS used                 : LiNuX!\nKnown Bugs              : Textures ARE aligned!  There are NO bugs!\n                          w00 w00!!\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFtp sites: ftp.cdrom.com/pub/idgames/ newstuff | levels/doom2/deathmatch\n\nWeb sites: http://www.eden.com/~genesisk"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 180,
        "linedefs": 649,
        "sidedefs": 883,
        "vertices": 625,
        "sectors": 127,
        "segs": 989,
        "ssectors": 358,
        "nodes": 357,
        "textures": {
          "FLAT20": 8,
          "FWATER1": 5,
          "SPCDOOR1": 4,
          "GRNLITE1": 33,
          "SPACEW3": 1,
          "SW1TEK": 1,
          "GRASS1": 5,
          "WOOD10": 19,
          "LAVA1": 2,
          "FLOOR3_3": 121,
          "TEKGREN5": 27,
          "BSTONE1": 89,
          "COMPBLUE": 15,
          "DOORSTOP": 26,
          "METAL": 8,
          "PLAT1": 3,
          "LITE5": 55,
          "SLIME15": 2,
          "TEKGREN2": 405,
          "BIGDOOR4": 8,
          "SUPPORT2": 43,
          "METAL2": 6,
          "RROCK11": 8,
          "SLIME16": 56,
          "LITE3": 4,
          "METAL3": 1,
          "F_SKY1": 14,
          "BROWNHUG": 8,
          "EXITDOOR": 2,
          "TEKGREN3": 17
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 165,
        "by_type": {
          "ammo_clip": 5,
          "armor_bonus": 50,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 2,
          "chaingun": 1,
          "chainsaw": 1,
          "health_bonus": 21,
          "medikit": 3,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 25,
          "rocket_launcher": 1,
          "shells": 40,
          "shotgun": 6,
          "stimpack": 4,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 2,
          "rockets": 25,
          "shells": 40
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 165,
        "hmp_items": 14,
        "htr_items": 165
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "fa098380-518c-46b5-8694-8e3202bcd0b3",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/cc8b3037e0899ec0014b22c25f21e21fb582bab2/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

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