SPACELAB.WAD

PWAD 245 KiB 1 map(s)

Counts

endoom0
graphics0
lumps111
maps1
palettes0

Totals (across maps)

Things50
Linedefs786
Sectors72
Monsters9
Items21
Raw model (for completeness)
{
  "meta": {
    "id": "cd967f7e-0dc2-4b04-b29f-a5c14a5b9286",
    "sha1": "91d3b62e3e8ed81887a9789fa5b4e933200ae9e9",
    "sha256": "a26dd1d2e418927a28663a18a812190dedaa5769a47c19268e83051d8410c6e4",
    "title": "SPACELAB.WAD",
    "filenames": [
      "spacelab.wad"
    ],
    "additional": {
      "engines": [
        "DOOM"
      ],
      "iwad": [
        "DOOM"
      ],
      "filename": null,
      "added": "2013-11-04 19:20:35",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "SPACELAB.WAD",
      "description": "This is a DEATHMATCH 2.0 pwad. Please play this wad with -altdeath only. You will lack the necessary ammo with origional deathmatch rules. All weapons are accessable and a COOPERATIVE exit is included. Monsters: CYBE! Just to keep you on the move. Plus, a couple of barons for you to wave at as you go by! For BEST results, Play ultra-violence with respawn switched ON!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 19:20:35",
    "file": {
      "type": "PWAD",
      "size": 250641,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/91d3b62e3e8ed81887a9789fa5b4e933200ae9e9/91d3b62e3e8ed81887a9789fa5b4e933200ae9e9.wad.gz",
      "corrupt": true,
      "corruptMessage": "86 lump(s) are corrupt"
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 111,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM"
      ],
      "iwads_guess": [
        "DOOM"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸\n        ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³\n        ³º          Greetings from ChriSp of Handest Data.          º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º  This is another fine DOOM2 conversion of a DOOM1 level  º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   This conversion contains the DOOM2 monsters, that is   º³\n        ³º      allways lacking in other braindead conversions.     º³\n        ³º       The super shotgun is also in there somewhere.      º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   Some monsters will be stuck on the map as a result of  º³\n        ³º    the conversion, therefore a special version of the    º³\n        ³º                doom2.exe file is required.               º³\n        ³º      This can be made by using our dm2cnv1.deh file.     º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º    Beware this is a real kick ass conversion for real    º³\n        ³º                    kick ass action.                      º³\n        ³º        DOOM: it's not a game, it's a way of life.        º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º       Niels Handest & Christian Spence  18-11-1995       º³\n        ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³\n        ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;\n\nTitle                   : SPACELAB.WAD\n\nAuthors                 : Dan Anderson\n\t\t           Ringdancer,\n\t\t\t   Night...an all around guy...\n\t\t\t   DR.I.M.DEMENTED. (Doc!)\n\t\t\t   Thanks guys..\n\nEmail Address           : dananderson@delphi.com\n\t\t \t  drimdemented@fatal.com\n\t\t\t  drdmntd@aol.com\n\nDescription             : This is a DEATHMATCH 2.0 pwad.\n                          Please play this wad with -altdeath only.\n                          You will lack the necessary ammo with origional\n                          deathmatch rules.  All weapons are accessable and\n                          a COOPERATIVE exit is included.\n                          Monsters: CYBE! Just to keep you on the move.\n                          Plus, a couple of barons for you to wave at as you\n                          go by!  For BEST results, Play ultra-violence with\n\t\t\t  respawn switched ON!\n\nInfo                    : Being an advid Doom player since Dec. 10th '93,\n\t\t\t  I had to finally create a PWAD of my own.  Just\n                          could not take the dreams...running through the\n                          corridors! :)\n                          This is my first Deathmatch pwad.\n                          The level is very compact, so you\n                          won't search to long to get a frag.\n\nAdditional Credits to   : Brendon Wyber and Raphael Quinet for DEU.\n                          Per Allanson for his GCC port of DEU.\n\t\t\t  Collin Reed for BSP.\n\t\t\t  Bill Neisius for DMGRAPH, DMMUSIC, DMAUD\n                          pinder2@griffin.emba.uvm.edu for the great\n\t\t\t   stars.gif snapshot.\n\t\t          J.S. Bach, Musician, Composer\n\t\t\t  author of space.wad for glass texture idea.\n                          Internet people\n\t\t\t  And MOST of all...those guys at ID!! For putting\n\t\t\t   together the most incredible, editable game!\n\t\t\t  Thank you!\n\nPlease email me any comments or suggestions of what you think about this level.\n\n* Play Information *\n\nDoom Version            : 1.666 (1.4 or above)\nEpisode and Level #     : E1M1\nSingle Player           : (yes) (...if you care to look around)\nCooperative 2-4 Player  : (yes) (but why?)\nDeathmatch 2-4 Player   : YES !      !!! DEATHMATCH 2.0 ONLY !!!\nDifficulty Settings     : YES! (UV has most monsters, and so forth)\nNew Sounds              : YES! (new music too! J.S. Bach's \"Toccata\")\nNew Graphics            : YES! :)\nDemos Replaced          : None\nRelease Date            : AUG-19-1994\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : Too Many! :)\n                          level had major re-construction\n\t\t\t  due to \"viscplane errors\" AARGH!\nEditor(s) used          : DEU 5.21 gcc, BSP 1.2x, DMMUSIC10, DMGRAPH11\n\t\t\t  DMAUD11\nKnown Bugs              : no known bugs with 1.5, 1.6\n                          ( some HOM with V. 1.2 )\n\n* Copyright / Permissions *\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n  infant2.sphs.indiana.edu    (spacelab.zip)\n\nBBS sites:\n  Software Creations (508) 368-7036 (spaclab2.zip)\n  Fatal Error (916) 365-6104 (spaclab2.zip)\n\nAmerican OnLine\n  keyword \"PC GAMES\" then do a file search for spacelab. (spaclab2.zip)\n\nWADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)\n==============================================================================\nPWAD FILE SPACELAB.WAD:\n------------------------------------------------------------------------------\nEPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45\n------------------------------------------------------------------------------\n    Play modes:\n\tSingle player\n\tCooperative (4 player)\n\tDeathmatch (4 starts)\n    Bosses:\n\tBaron                    4     4     4     8 |     4     4     4     8\n\tCyberdemon               0     0     0     1 |     0     0     0     1\n    Monsters:\n    Weapons:\n\tShotgun                  4     4     4     4 |     4     4     4     4\n\tChaingun                 2     2     2     2 |     2     2     2     2\n\tRocket launcher          1     1     1     1 |     1     1     1     1\n\tPlasma gun               1     1     1     1 |     1     1     1     1\n\tBFG-9000                 1     1     1     1 |     1     1     1     1\n\tChainsaw                 1     1     1     1 |     1     1     1     1\n    Equipment:\n\tInvisibility             1     1     1     1 |     1     1     1     1\n    Expendibles:\n\tBullets                280   140   140   140 |   280   140   140   140\n\tShells                  64    32    32    32 |    64    32    32    32\n\tRockets                 14     7     7     7 |    14     7     7     7\n\tCells                  200   100   100   100 |   200   100   100   100\n\tArmor points          1600   800   800   800 |  1600   800   800   800\n\tHealth points          400   200   200   200 |   400   200   200   200\n    Difficulty:\n\tTotal monster hp       400   400   400  1200 |   400   400   400  1200\n\tMax ammo damage       1408   704   704   704 |  1408   704   704   704\n\tRATIO                0.284 0.568 0.568 1.705 | 0.284 0.568 0.568 1.705\n    Other info:\n\tAverage brightness             255 (0=dark, 255=bright)\n\tSecrets                          0\n\tNukeage / sectors         0 /   72\n\tTriggers / linedefs      81 /  786\n\tReject resource                YES\nReplacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%\nREPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%\nReplacement 2: SERGEANT=CHAINGUNDUDE@30%\nREPLACE 9 WITH 65@30%\nReplacement 3: IMP=HELLKNIGHT@30%\nREPLACE 3001 WITH 69@30%\nReplacement 4: DEMON=MANCUBUS@30%\nREPLACE 3002 WITH 67@30%\nReplacement 5: SPECTRE=REVENANT@30%\nREPLACE 58 WITH 66@30%\nReplacement 6: CACODEMON=PAINELEMENTAL@30%\nREPLACE 3005 WITH 71@30%\nReplacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%\nREPLACE 3003 WITH 68@20% 64@20%\nReplacement 8: CYBERDEMON=ARCHVILE@30%\nREPLACE 16 WITH 64@30%\nReplacement 9: SPIDERDEMON=ARCHVILE@30%\nREPLACE 7 WITH 64@30%\nReplacement 10: SHOTGUN=SUPERSHOTGUN@100%\nREPLACE 2001 WITH 82@100%\nReplacement 11: AMMOCLIP=BOXOFAMMO@50%\nREPLACE 2007 WITH 2048@50%\nReplacement 12: SHELLS=BOXOFSHELLS@50%\nREPLACE 2008 WITH 2049@50%\nReplacement 13: HEALTHPOTION=STIMPACK@50%\nREPLACE 2014 WITH 2011@50%\nReplacement 14: STIMPACK=MEDIKIT@50%\nREPLACE 2011 WITH 2012@50%\nReplacement 15: GREENARMOR=BLUEARMOR@50%\nREPLACE 2018 WITH 2019@50%\nReplacement 16: SOULSPHERE=MEGASPHERE@50%\nREPLACE 2013 WITH 83@50%\nSeed for random generator is: 642450700\nCopying source to destination...\nProcessing REPLACEMENTS...\nREPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=2  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=3  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=6  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=7  TOTAL OBJECTS=8\n    Arachnotron=2          Archvile=2\nREPLACEMENT=8  TOTAL OBJECTS=1\n       Archvile=0\nREPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=10  TOTAL OBJECTS=4\n  Super Shotgun=4\nREPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=14  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=15  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=16  TOTAL OBJECTS=2\n     Megasphere=1\nOperation completed: converted 1 level, 475 textures, 9 objects."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 50,
        "linedefs": 786,
        "sidedefs": 1196,
        "vertices": 900,
        "sectors": 72,
        "segs": 1390,
        "ssectors": 526,
        "nodes": 525,
        "textures": {
          "FIREBLU1": 183,
          "SKY1": 58,
          "CEIL4_3": 1,
          "GRAY7": 217,
          "FLAT14": 35,
          "FLAT22": 8,
          "COMPBLUE": 32,
          "FIREBLU2": 1,
          "SW2BLUE": 4,
          "FIREWALB": 2,
          "FLAT23": 50,
          "F_SKY1": 49,
          "FLAT2": 1,
          "ICKWALL2": 12,
          "EXITSTON": 1,
          "FIREWALA": 2,
          "COMPWERD": 443,
          "SW1GRAY": 1,
          "COMPSTA1": 32,
          "SW2GRAY": 4
        }
      },
      "monsters": {
        "total": 9,
        "by_type": {
          "arachnotron": 2,
          "archvile": 2,
          "baron": 4,
          "cyberdemon": 1
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 8
        }
      },
      "items": {
        "total": 21,
        "by_type": {
          "ammo_box": 2,
          "bfg9000": 1,
          "blue_armor": 4,
          "cell_pack": 1,
          "chaingun": 2,
          "chainsaw": 1,
          "invisibility": 1,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "soulsphere": 1,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 1,
          "rockets": 1,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 9,
        "hmp_monsters": 4,
        "htr_monsters": 4,
        "uv_items": 21,
        "hmp_items": 21,
        "htr_items": 21
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "cedc00ee-42db-4e40-ad28-75fc83f5fd4c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/91d3b62e3e8ed81887a9789fa5b4e933200ae9e9/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "601426d6-10bd-41b7-8f53-3976b5d4a459",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/91d3b62e3e8ed81887a9789fa5b4e933200ae9e9/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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