Raw model (for completeness)
{
"meta": {
"id": "cd8e8fdb-8e97-4010-aaba-9b807e1654cc",
"sha1": "81a559ea60d0803d91cc68d4c853923566af3277",
"sha256": "40ee3870d086976b513271f327b5e273094c9901417a1fd28517cd8d29df0587",
"title": "Blue Hell",
"filenames": [
"mkbluhel.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-06 22:43:05",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Blue Hell",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:43:05",
"file": {
"type": "PWAD",
"size": 313326,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/81a559ea60d0803d91cc68d4c853923566af3277/81a559ea60d0803d91cc68d4c853923566af3277.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 28,
"maps": 1,
"palettes": 14
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Blue Hell",
"description": "Blue Hell is a single-map PWAD designed for DOOM II, featuring one challenging level (MAP01) intended for single-player, co-op, and deathmatch modes. The map emphasizes ultraviolence difficulty with numerous traps and setups, encouraging play without cheats. It includes new sounds, graphics, music, and color schemes, with a notable use of custom sky textures. The level design is compact but intense, focusing on frag-heavy combat and multiplayer action. Missing textures on some sidedefs are intentional, contributing to its unique visual style. The WAD is compatible with DOOM II and supports standard gameplay progression without complex key hunts or nonlinear navigation.",
"authors": [
"Mark Anthony Klem"
],
"tags": [
"custom_textures",
"deathmatch_friendly",
"doom2",
"frag_focused",
"hard",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "??????----BLUE HELL for DOOM ][---??????\n???? COOL level by Mark Klem ????\n???? Level # : MAP01 ????\n???? Single Player : Yes ????\n???? Co-op 2-4 Player : Yes ????\n???? Deathmatch 2-4 Player : Yes ????\n???? Difficulty Settings : Yes ????\n???? New Sounds : Yes ????\n???? New Grafix : Yes ????\n???? New Music : Yes ????\n???? New Colors : Yes ????\n???? Tons of FRAG action : Yes ????\n ????????????????????????????????????????????????????????????????????"
},
{
"source": "readmes",
"name": null,
"contents": "BLUE HELL - PWAD level for DOOM ][ - MAP01\nÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\nÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ\nTitle : Blue Hell\nFilename : MKBLUHEL.WAD\nAuthor : Mark Anthony Klem\nEmail Address : mark.klem@swcbbs.com\nMisc. Author Info : Author of the CRINGE! episode for\n Registered DOOM1.\n Earlier WADs for DOOM2 include\n MKMINES(MK3), MKHALLS, MKFRGTME, MKLOFTS,\n and MKTOWERS.\n\nYour Mission : Avoid deadly traps and set-ups. Play on\n ULTRAVIOLENCE mode. Don't use any cheats.\n Play all your friends DeathMatch with this one.\n\nAdditional Credits to : JOHN KRUTKE for his awesome SKY texture.\n JOHN invites all WAD designers to use his\n new SKY textures in their Levels. You can\n look for his new textures in a file called\n NEWSKIES.ZIP; there are formats for both DOOM1\n and DOOM2 included.\n Peter Sigler & Eric Sargent for their time\n testing Multi-Player modes.\n Special thanks to everyone who plays\n this level and likes it.\n\nATTENTION!!!!!!!!!!!!!!!: Many WAD users, like myself, sometimes load the\n WADs that they download into their level editors\n and run checks on them to make sure they are okay.\n If you run a check on MKBLUHEL.WAD, you will get\n a bunch of MISSING TEXTURE warnings, due to the\n fact that there are no lower or upper textures\n on some of the sidedefs. The level was\n intentionally designed that way in order to\n achieve various special effects. If you have your\n editor to fix the missing textures, then you will\n have screwed up the level instantly. Be assured\n that ALL sectors are closed, and all cross-refs\n are safe. PLEASE DO NOT TRY TO PUT THE TEXTURES\n WHERE I HAVE LEFT THEM OUT. Thank you.\nÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\nÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ\nLevel # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : Yes (Highly Recommended)\nDeathmatch 2-4 Player : Yes (Higherly Recommended)\nDifficulty Settings : Yes (All of them)\nNew Sounds : Yes\nNew Graphics : Yes (A few wall textures. A cool status bar)\nNew Music : Yes (Original tune)\nNew Color : Yes (Now you won't be blinded to death\n when you take a bad hit)\n\nBase : New level from scratch & sniff.\nTime to build : About as long as it took.\nEditor used : WADMASTER 1.01b, RMB 2.0 by Jens Hykkelbjerg\n and Steve Benner. BSP1.2x by Colin Reed.\nKnown Bugs : There are none.\n\nÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\nÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ\nAuthors MAY use this level as a base to build additional levels, but\nprobably won't because everyone likes to be original.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nTell your friends they can get this WAD from you, or at one\n of the following places:\n\nBBS numbers:\n\n METRODOOM (DOOMania! BBS has moved here. Largest DOOM BBS on the planet)\n (404) 590-9375 :node 1\n (404) 426-8368 :node 2\n (404) 426-4989 :node 3\n\n SHOCK! BBS (Cool DOOM BBS)\n (802) 868-5274\n\n Software Creations BBS (Home of the Authors, Voted #1 BBS 2 years straight)\n (508) 365-2359\n\n APCi BBS (Multiplayer DOOM and DOOM ][)\n (618) 632-7664\n\n BitStream (Lots and lots of DOOM stuff!)\n (708) 705-7741\n\nINTERNET SITE:\n ftp.cdrom.com"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 570,
"linedefs": 746,
"sidedefs": 1031,
"vertices": 736,
"sectors": 86,
"segs": 1163,
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"nodes": 410,
"textures": {
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"GRAY1": 9,
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"DOORBLU": 2,
"STEP1": 15,
"BIGDOOR2": 2,
"BRICK7": 30,
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"BRICK12": 29,
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"NUKAGE1": 1,
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"EXITSIGN": 2,
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"SW1BLUE": 4,
"SW1COMM": 2,
"SW1COMP": 1,
"SHAWN2": 8,
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"DOORYEL": 2,
"TLITE6_5": 7,
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}
},
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"baron": 3,
"cacodemon": 2,
"chaingun_guy": 15,
"cyberdemon": 2,
"demon": 36,
"hell_knight": 6,
"imp": 49,
"lost_soul": 10,
"mancubus": 2,
"revenant": 17,
"shotgun_guy": 20,
"spectre": 3,
"zombieman": 4
},
"by_category": {
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"hitscanner": 39,
"melee": 39,
"projectile": 92
}
},
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"ammo_clip": 24,
"armor_bonus": 9,
"backpack": 4,
"berserk": 1,
"bfg9000": 2,
"blue_armor": 1,
"cell": 36,
"cell_pack": 33,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 1,
"health_bonus": 127,
"invisibility": 2,
"invulnerability": 1,
"light_amp_goggles": 3,
"medikit": 20,
"megasphere": 1,
"plasma_rifle": 3,
"rocket": 17,
"rocket_box": 23,
"rocket_launcher": 2,
"shell_box": 18,
"shells": 28,
"shotgun": 1,
"soulsphere": 2,
"stimpack": 2,
"super_shotgun": 1
},
"ammo_by_category": {
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"cells": 69,
"rockets": 40,
"shells": 46
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 158,
"hmp_monsters": 118,
"htr_monsters": 71,
"uv_items": 378,
"hmp_items": 378,
"htr_items": 378
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "ac21c289-5a2b-473d-89cd-7e8a00003baa",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/81a559ea60d0803d91cc68d4c853923566af3277/MAP01/images/0.webp",
"type": null
},
{
"id": "1e635557-757f-41fd-b2e7-48b4e7417b41",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/81a559ea60d0803d91cc68d4c853923566af3277/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}