Raw model (for completeness)
{
"meta": {
"id": "cd5fd8bb-19ad-4f86-aa5e-13bba81df8d2",
"sha1": "6c7c4410894ca957d1fde55312b19045e2c3ab91",
"sha256": "25668aadc79d88f075019b30258f847a311a273a5c7f91d62f6d055e8e1c43b1",
"title": "8 Pointed Star Chamber (Doom 2)",
"authors": [
"Bryan Murphy"
],
"filenames": [
"star8.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 20:06:38",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "8 Pointed Star Chamber (Doom 2)",
"description": "My 3rd and most complex level so far. This is a GREAT level for Multiple players, and a bit of a challenge for a normal game. Have fun!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP03": "MAP03.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 20:06:38",
"file": {
"type": "PWAD",
"size": 64665,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6c7c4410894ca957d1fde55312b19045e2c3ab91/6c7c4410894ca957d1fde55312b19045e2c3ab91.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP03"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "8 Pointed Star Chamber (Doom 2)",
"description": "This WAD contains a single, large and complex map designed primarily for multiplayer but also challenging for single players. The level features a dense layout with 436 things and 95 sectors, using a mix of industrial and techbase textures such as BIGBRIK, COMPSTA, TEKWALL, and SILVER2. Combat is intense with numerous monsters and a focus on cooperative play, offering a moderate to hard difficulty. Resources appear balanced to support multiplayer engagements. The map progression is linear with some branching hallways, and it is compatible with Doom II using the vanilla Doom format. No new graphics, sounds, or music are introduced, maintaining classic Doom 2 aesthetics and gameplay.",
"authors": [
"Bryan Murphy"
],
"tags": [
"hard",
"industrial",
"linear",
"medium_maps",
"multiplayer_friendly",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : 8 Pointed Star Chamber (Doom 2)\nFilename : STAR8.WAD\nAuthor : Bryan Murphy\nEmail Address : bf461@cleveland.freenet.edu\nMisc. Author Info : Hates Cheese\nOther PWADS by Author : CHAMBER.WAD (Doom 2) DEMON.WAD (Doom 2)\nDescription : My 3rd and most complex level so far.\n This is a GREAT level for Multiple\n players, and a bit of a challenge for\n a normal game. Have fun!\n\nAdditional Credits to : Z for egging me on. Authors of\n Doom Map Editor and Doom Construction\n Kit.\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 03\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Yes (Very Few Changes)\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Doom Map Edit v4.0 Beta\n Doom Construction Kit v2.0\n\nKnown Bugs : One (Described Below)\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional levels.\nJust give me credit somewhere!\n\nYou MAY distribute this WAD, as long as I get credit and/or you\nincluded STAR8.TXT with the file and distribute it unchanged.\n\n* Running this WAD *\n\n All participating players must have a registered copy of DOOM II\nand a copy of STAR8.WAD. Use the -FILE parameter with -WARP 01\nat the command line.\n\n* Bugs *\n Seems one bug crept in that I can't get rid of. In one of the\nhallways leading away from the main chamber, the cieling on the\nsouth doesn't line up right. No biggie, doesn't affect game\nplay and is hardly noticeable. If you know what is wrong, let me\nknow so I can fix it!! (bf461@cleveland.freenet.edu)\n\n* Where to get this WAD *\n\nHTTP://murphy.dorms.udayton.edu/best.htm"
}
]
},
"maps": [
{
"map": "MAP03",
"title": "MAP03",
"format": "doom",
"stats": {
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"linedefs": 528,
"sidedefs": 680,
"vertices": 511,
"sectors": 95,
"segs": 759,
"ssectors": 235,
"nodes": 234,
"textures": {
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"CRATOP1": 2,
"DOORSTOP": 24,
"SW2GRAY": 3,
"CEIL4_2": 2,
"FLOOR1_1": 1,
"BLOOD1": 2,
"STEP5": 15,
"FLAT2": 13,
"SP_FACE1": 35,
"STEP4": 50,
"COMPSPAN": 12,
"MFLR8_3": 4,
"SW1GRAY1": 8,
"FLAT18": 2,
"BIGBRIK1": 56,
"BIGDOOR2": 42,
"GRAY1": 2,
"BIGBRIK3": 53,
"SHAWN2": 39,
"SILVER2": 28,
"TEKWALL4": 48,
"STONE4": 56,
"CEIL1_3": 3,
"COMPSTA1": 10,
"NUKAGE2": 2,
"FLAT5_4": 16,
"STONE": 10,
"FLAT20": 7,
"COMP01": 19,
"FLOOR4_8": 43,
"SILVER3": 5,
"CEIL4_3": 1,
"COMPSTA2": 10,
"MODWALL3": 2,
"CEIL3_3": 3,
"MODWALL4": 1,
"SPACEW3": 21,
"DOORTRAK": 56,
"FLAT14": 2,
"BLAKWAL2": 18,
"FLOOR4_1": 13,
"LITEBLU4": 13,
"METAL": 2,
"CEIL3_5": 49,
"FLOOR1_6": 6
}
},
"monsters": {
"total": 218,
"by_type": {
"arachnotron": 1,
"archvile": 2,
"baron": 1,
"cacodemon": 2,
"chaingun_guy": 4,
"demon": 50,
"hell_knight": 2,
"imp": 40,
"mancubus": 6,
"pain_elemental": 1,
"revenant": 2,
"shotgun_guy": 49,
"zombieman": 58
},
"by_category": {
"boss": 0,
"hitscanner": 111,
"melee": 50,
"projectile": 57
}
},
"items": {
"total": 203,
"by_type": {
"ammo_box": 14,
"armor_bonus": 56,
"backpack": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell": 32,
"cell_pack": 8,
"invisibility": 2,
"light_amp_goggles": 10,
"plasma_rifle": 1,
"rocket": 7,
"rocket_box": 6,
"rocket_launcher": 1,
"shell_box": 21,
"stimpack": 39,
"super_shotgun": 3
},
"ammo_by_category": {
"bullets": 14,
"cells": 40,
"rockets": 13,
"shells": 21
},
"weapons_present": [
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"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 218,
"hmp_monsters": 204,
"htr_monsters": 197,
"uv_items": 203,
"hmp_items": 203,
"htr_items": 203
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
},
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}