Raw model (for completeness)
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"description": "This is a compilation of the WADs entered in SargeBaldy's sixth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a map based on somewhere that you know. This could be your school, your house, your campus, a block of your town, just anywhere that you know well.",
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"contents": "===========================================================================\nTitle : SargeBaldy Speedmapping Compilation #6\nFilename : sbspd006.wad\nRelease date : 3/16/2003\nAuthor : Various\n\nDescription : This is a compilation of the WADs entered in\n SargeBaldy's sixth speedmapping exercise.\n Participants were given 100 minutes to create a\n Doom 2 level on a certain theme. This week's theme\n\t\t\t was to make a map based on somewhere that you know.\n\t\t\t This could be your school, your house, your campus,\n\t\t \t a block of your town, just anywhere that you know\n\t\t\t well.\n\n\t\t\t Map03-Map06 do not have exits, just IDCLEV on\n\t\t\t to the next map.\n\nAdditional Credits to : Doomworld for the template for this .txt\n\n===========================================================================\n\n* What is included *\n\nNew levels : Yes\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos Replaced : No\nOther : No\nOther files required : No\n\n* Play Information *\n\nGame : Doom 2\nMap # : Map01-06\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther Game Styles : No\nDifficulty Settings : Possibly\n\n* Construction *\n\nBase : New levels from scratch\nBuild Time : 100 minutes per level\nEditor(s) used : Various\nKnown Bugs : The levels in this WAD were all built in 100\n minutes, so they did not have a chance to be\n thoroughly tested. Some bugs undoubtedly exist.\n\nMay Not Run With... : Any non-Boom-compatible port\n\n===========================================================================\n* The Levels *\n===========================================================================\n\nMap01 -- Csabo (a dorm or something? let me know :)\nMap02 -- Silverwyvern (a cinder block)\nMap03 -- Holy Avenger (the word FACE)\nMap04 -- Hyena (a water cooler)\nMap05 -- Hyena (a cardboard box)\nMap06 -- Hyena (the ocean)\n\n===========================================================================\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nhttp://oregonstate.edu/~lloydo/speedmapping.html"
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