Raw model (for completeness)
{
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"id": "cbc6a6a5-7c06-4018-b5a6-e1e36730fbc1",
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"sha256": "db6a7059863749d2aa610fd9a786335632fd1b7ebaddeffda4b523487fc7eacf",
"title": "The Best Death Match Level 2",
"filenames": [
"tbdml2.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-01-07 22:01:31",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "The Best Death Match Level 2",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP02": "MAP02.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-01-07 22:01:31",
"file": {
"type": "PWAD",
"size": 67352,
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"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : The Best Death Match Level 2\nFilename : TBDML2.WAD\nAuthor : Mike Boyle\nDescription : Death Match level with many tricks and ambush spots.\n\n\t Additional Credits to : WADed, EDmap\n================================================================\n\n*Play Information*\n\nEpisode and Level # : MAP02\nSingle Player : No Way\nCooperative 2-4 Player : Only if you plan to turn on your partner\nDeathmatch 2-4 Player : Yes, just what it was made for\nDifficulty Settings : No\nNew Sounds : No\nNew Graphics : No\nDemos Replaced : No\n\n*Construction*\n\nBase : New level from scratch.\nEditor(s) used : WADed,EDmap(for checking)\nKnown Bugs : None that I know of\n\n*Copyright / Permissions*\n\nAuthors MAY use this level as a base to build additional levels as long as\nI get some credit.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
}
]
},
"maps": [
{
"map": "MAP02",
"title": "MAP02",
"format": "doom",
"stats": {
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"linedefs": 449,
"sidedefs": 818,
"vertices": 430,
"sectors": 115,
"segs": 912,
"ssectors": 286,
"nodes": 285,
"textures": {
"EXITSTON": 2,
"NUKAGE1": 1,
"CEIL4_3": 2,
"DOORTRAK": 8,
"F_SKY1": 104,
"GATE3": 4,
"GRASS1": 100,
"MARBLE1": 79,
"DEM1_5": 12,
"MARBLE3": 40,
"STARTAN3": 3,
"BROWNHUG": 320,
"FLOOR7_2": 7,
"SW1STON1": 1
}
},
"monsters": {
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"by_type": {
"pain_elemental": 1
},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 1
}
},
"items": {
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"by_type": {
"ammo_box": 2,
"ammo_clip": 6,
"armor_bonus": 5,
"backpack": 1,
"bfg9000": 1,
"cell_pack": 2,
"chaingun": 2,
"green_armor": 1,
"health_bonus": 8,
"invisibility": 1,
"medikit": 1,
"radiation_suit": 2,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 4,
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"super_shotgun": 1
},
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"cells": 2,
"rockets": 1,
"shells": 10
},
"weapons_present": [
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"chaingun",
"rocket_launcher",
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]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1,
"hmp_monsters": 1,
"htr_monsters": 1,
"uv_items": 51,
"hmp_items": 51,
"htr_items": 51
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
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"type": null
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{
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],
"analysis": {
"title": "The Best Death Match Level 2",
"description": "A compact Doom II deathmatch arena built for ambushes and trick movement, with teleports shaping the flow and escape routes. The visuals lean mixed, combining marble/stone elements with techbase textures and some outdoor sky. Combat is essentially player-vs-player with very little monster presence, and the weapon set is stacked (including a BFG) alongside plenty of ammo and pickups. Progression is straightforward with no keys, focusing on positioning, surprise angles, and quick rotations.",
"tags": [
"ammo_plentiful",
"arena_fights",
"bfg_present",
"deathmatch",
"doom2",
"generous_health",
"low_monster_count",
"mixed_theme",
"small",
"teleport_navigation",
"trap_heavy",
"vanilla_compatible"
]
}
}
]
}