Raw model (for completeness)
{
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"sha1": "750308ec3832b29f550941cdb3541834b2d07a86",
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"filenames": [
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"additional": {
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],
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"filename": null,
"added": "2018-12-28 03:47:45",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
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},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2018-12-28 03:47:45",
"file": {
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"corrupt": false
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"palettes": 0
},
"engines_guess": [
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]
},
"analysis": {
"title": "Demonic",
"description": "This WAD contains a single large and complex map (MAP05) featuring 736 things, 303 sectors, and a dense layout with 1569 linedefs. The monster population is moderately high with 161 total, including a strong presence of hitscanners (shotgun guys) and a balanced mix of melee and projectile enemies, but no bosses. Resources are moderately generous, with ample ammo boxes, medikits, and some power-ups like berserk and invisibility. The texture set is diverse, combining hellish and techbase elements with heavy use of marble, metal, and lava-themed flats and walls. The map progression appears linear with a focus on combat encounters rather than exploration. It is designed for the DOOM2 engine and likely requires Boom-compatible features due to map complexity.",
"tags": [
"ammo_plentiful",
"boom_compatible",
"generous_health",
"hard",
"hell",
"hitscanner_heavy",
"large_megawad",
"linear",
"techbase"
],
"origin": "gpt-4.1-mini"
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{
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"title": "MAP05",
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"imp": 13,
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"spectre": 13,
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}
},
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"berserk": 1,
"bfg9000": 1,
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"cell": 14,
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"chaingun": 2,
"chainsaw": 1,
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"shells": 2,
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"stimpack": 16
},
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"rockets": 26,
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},
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"htr_monsters": 130,
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"hmp_items": 187,
"htr_items": 187
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"source": "marker"
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