Counts

endoom0
graphics0
lumps35
maps3
palettes0

Totals (across maps)

Things749
Linedefs10552
Sectors1257
Monsters244
Items260
Raw model (for completeness)
{
  "meta": {
    "id": "cad91e69-c856-432d-94ff-852f007ebfcc",
    "sha1": "325f531546cd889a6d68ac776685978e79035090",
    "sha256": "866e48b84e6f9f6c3e541a2f5aaa475bdff0f437235acfecbc89e813fc38b47e",
    "title": "\"Welcome to Hell\" for DOOM II, Single Player Trilogy",
    "authors": [
      "Paul Schmitz"
    ],
    "filenames": [
      "welhell.wad"
    ],
    "additional": {
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        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-14 14:36:59",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "\"Welcome to Hell\" for DOOM II, Single Player Trilogy",
      "description": "The story continues... You've just fought your way to the very gates of Hell! You're ready to take on the Prince of Darkness now right? Wrong! You wake up with a splitting headache, the ripped clothes on your back, and a pistol with 50 rounds. Sounds familiar? You bet! But where the HELL are you?",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP05": "MAP05.png",
        "MAP06": "MAP06.png",
        "MAP07": "MAP07.png"
      },
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      "categories": null
    },
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    },
    "added": "2015-01-14 14:36:59",
    "file": {
      "type": "PWAD",
      "size": 1372551,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/325f531546cd889a6d68ac776685978e79035090/325f531546cd889a6d68ac776685978e79035090.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP05",
        "MAP06",
        "MAP07"
      ],
      "counts": {
        "endoom": 0,
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        "lumps": 35,
        "maps": 3,
        "palettes": 0
      },
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        "DOOM2"
      ],
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      {
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        "name": null,
        "contents": "================================================================\nTitle                   : \"Welcome to Hell\" for DOOM II, Single Player Trilogy\nAuthor                  : Paul Schmitz\nEmail Address           : 106057.2725@compuserve.com\n\nDescription             : The story continues... You've just fought your\n                          way to the very gates of Hell!  You're ready\n                          to take on the Prince of Darkness now right?\n                          Wrong!  You wake up with a splitting headache,\n                          the ripped clothes on your back, and a pistol\n                          with 50 rounds.  Sounds familiar?  You bet!\n                          But where the HELL are you?\n\nAdditional Credits to   : id Software for making THE BEST GAMES IN THE COSMOS:\n                          DOOM and DOOM II.  Raphael Quinet, Brendon Wyber,\n                          Anthony Burden, and Simon Oke, contributors/\n                          developers of a great Doom editor, DETH 3.92,\n                          Jens Hykkelbjerg for RMB, an excellent Reject Map\n                          editor, Jack V and the rest of the folks at Sensor\n                          Based Systems for DeePBSP.\n\n                          Again, I would also like to credit Leo Martin Lim\n                          for the excellent discovery for invisible platforms\n                          which he used in a PWAD called \"Dooms day of UAC\"\n                          (UAC_DEAD.WAD).\n\n                          A very special thank you to all the people on the\n                          Compuserve Forum for inspiration and much technical\n                          assistance (special thanks to Jim Flynn and John\n                          Anderson for PWAD hints and DETH advice).\n\n                          Also much thanks to my level testers: Mike \"The WAD\n                          Critic\" Abbott, and Dia.\n\n================================================================\n* Play Information *\n\nMAP#                    : MAP05  \"The Hospital\"\n                          MAP06  \"The Asylum\"\n                          MAP07  \"Journey's End\"\nDoom Version            : Requires DOOM II 1.9\nSingle Player           : Yes\nCooperative 2-4 Player  : ? (Starts are there)\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Yes (All)\nNew Sounds              : Replace MAP05 music with DOOM D_E1M2.MUS\n                          Replace MAP06 music with DOOM II D_EVIL.MUS\nNew Graphics            : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : Three new levels from scratch using MAP 05-07.\n\nEditor(s) used          : DETH 3.92 GCC version, DeeP 7.4, DeePBSP 3.2,\n                          RMB 2.1\n\nBugs:                   : None found yet.  Will fix immediately on discovery.\n\nHistory:                : 9/13/95  Released 1st level of WELHELL\n\n                          11/7/95  Released 2nd level of WELHELL\n                                   Fixed several bugs in 1st level (minor)\n\n                          12/11/95 Released \"Welcome to Hell\" Trilogy\n\n                          06/01/96  Author address update only!\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file , with no\nmodifications.  You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact.\n\nTO PLAY:\n============================================\nTo play this WAD, put the WAD file in your DOOM2 directory.  At the command\nprompt type:\n\n        doom2 -file welhell.wad -skill 4 -warp 5\n\nLevel starts at MAP 05.\n============================================\n\n* Author's Notes *\n\nSKILL LEVEL COMPARISONS:  My UV is a little tougher than the typical DOOM II\n                          level.  However, HMP is closer to the DOOM UV norm.\n\nNOTE:  You need to read WELHELL1.HNT to start the level.  Otherwise you will\nnot get very far at all.\n\nFor more info on WELHELL, see WELHELL1.HNT, WELHELL2.HNT, and WELHELL3.HNT\nfor help with MAP05, 06, and 07 respectively."
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