Raw model (for completeness)
{
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"sha256": "19a265fe89cc69d5c4acaf8a1817b8fd23dd63daa470462200a9085576b79d8d",
"title": "Yanky Go Home, Level 1",
"authors": [
"Conan Callen"
],
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"iwad": [
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"filename": null,
"added": "2015-01-14 14:59:34",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Yanky Go Home, Level 1",
"description": "This was supposed to be a routine mission. The earlier roconisons reported that there were no alian forces for miles around. Right away you figure out that they were wrong (as allways). It seems that the whole friggin Alian army is shacked up in this town. Now that your mission is blown, the only way out is to head up the ally and kick these Alians butts!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
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"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-01-14 14:59:34",
"file": {
"type": "PWAD",
"size": 134484,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/9b920add6d76f7e68f077480fb2c406f98af3d79/9b920add6d76f7e68f077480fb2c406f98af3d79.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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"graphics": 0,
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"engines_guess": [
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"analysis": {
"title": "Yanky Go Home, Level 1",
"description": "This WAD contains a single map designed for DOOM2 with a focus on relentless combat against numerous monsters. The level features a high monster density, especially on harder difficulties, emphasizing a challenging experience with many hitscanners and swarming enemies. Resources are balanced to support sustained combat, with no new graphics or sounds introduced. The theme is urban/alien town with standard DOOM2 textures, and the progression is linear through an alley setting. The WAD is compatible with vanilla DOOM2 and uses classic map construction tools.",
"authors": [
"Conan Callen"
],
"tags": [
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"hitscanner_heavy",
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],
"origin": "gpt-4.1-mini"
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{
"source": "idgames",
"name": null,
"contents": "Uploaded by RL (super_shotgun35@yahoo.com)\n=================================================================\nTitle : Yanky Go Home, Level 1\nFilename : YGH1.WAD\nAuthor : Conan Callen\nEmail Address : ccallen@questar.com\n CIS 71062,1000\nDescription : This was supposed to be a routine mission.\n The earlier roconisons reported that there\n were no alian forces for miles around. Right\n away you figure out that they were wrong (as\n allways). It seems that the whole friggin\n Alian army is shacked up in this town. Now that\n your mission is blown, the only way out is to\n head up the ally and kick these Alians butts!\nAdditional Credits to : This level was inspired by the creator of\n the mud wads.\n Special thanks to my brother (Brad Callen), who\n thwarted every one of my early traps. Each time\n he played the level it had been slightly modifyed\n and be began to drive him crazy. I would watch\n over his shoulder and laugh hysterically as\n mobs of mosters would polverize him and drive him\n closer and closer to nervous exustion.\n He always played at Ultra Violence, and never\n used the cheat codes.\n================================================================\n\n* Play Information *\n\nLevel # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : Yes, but there will be no monsters in this mode (sorry)\n If anyone felt this level was worthy of theyer time to\n add the net features, that would be cool.\nDeathmatch 2-4 Player : Yes, Untested.\nDifficulty Settings : easy - Lots of Mosters\n hard - Lots more monsters\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : Totaly From Scratch\nEditor(s) used : Deep, rmb\nKnown Bugs : It will lockup some times, If you know why, Id like to\n know how to fix it.\n* Copyright / Permissions *\n\nI would hope that this inspires people to make more levels like this. By all means,\nplay around with this and repost it. I think this is how Doom should be - Relentless.\n\n* Where to get this WAD *\n\nCompuserve Go action"
},
{
"source": "readmes",
"name": null,
"contents": "=================================================================\nTitle : Yanky Go Home, Level 1\nFilename : YGH1.WAD\nAuthor : Conan Callen\nEmail Address : ccallen@questar.com\n CIS 71062,1000\nDescription : This was supposed to be a routine mission.\n\t\t\t The earlier roconisons reported that there\n\t\t\t were no alian forces for miles around. Right\n\t\t\t away you figure out that they were wrong (as\n\t\t\t allways). It seems that the whole friggin\n\t\t\t Alian army is shacked up in this town. Now that\n\t\t\t your mission is blown, the only way out is to\n\t\t\t head up the ally and kick these Alians butts!\nAdditional Credits to : This level was inspired by the creator of\n\t\t\t the mud wads.\n\t\t\t Special thanks to my brother (Brad Callen), who\n\t\t\t thwarted every one of my early traps. Each time\n\t\t\t he played the level it had been slightly modifyed\n\t\t\t and be began to drive him crazy. I would watch\n\t\t\t over his shoulder and laugh hysterically as\n\t\t\t mobs of mosters would polverize him and drive him\n\t\t\t closer and closer to nervous exustion.\n\t\t\t He always played at Ultra Violence, and never\n\t\t\t used the cheat codes.\n================================================================\n\n* Play Information *\n\nLevel # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : Yes, but there will be no monsters in this mode (sorry)\n\t\t\t If anyone felt this level was worthy of theyer time to\n\t\t\t add the net features, that would be cool.\nDeathmatch 2-4 Player : Yes, Untested.\nDifficulty Settings : easy - Lots of Mosters\n\t\t\t hard - Lots more monsters\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : Totaly From Scratch\nEditor(s) used : Deep, rmb\nKnown Bugs : It will lockup some times, If you know why, Id like to\n\t\t\t know how to fix it.\n* Copyright / Permissions *\n\nI would hope that this inspires people to make more levels like this. By all means,\nplay around with this and repost it. I think this is how Doom should be - Relentless.\n\n* Where to get this WAD *\n\nCompuserve Go action"
}
]
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