go3.wad

PWAD 86 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things545
Linedefs600
Sectors141
Monsters380
Items151
Raw model (for completeness)
{
  "meta": {
    "id": "ca5e7ad7-bbbe-47fc-bc62-499eb9c966a9",
    "sha1": "6fa15d9dde06bbe60c44605a4307dad6688ff8a1",
    "sha256": "494bb4833293987fcea52f92689996c1e6b2f335ec96ac19a4e9164c403622df",
    "filenames": [
      "go3.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-04-19 00:16:22",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-04-19 00:16:22",
    "file": {
      "type": "PWAD",
      "size": 88275,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6fa15d9dde06bbe60c44605a4307dad6688ff8a1/6fa15d9dde06bbe60c44605a4307dad6688ff8a1.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "go3.wad",
      "description": "This WAD contains a single medium-sized map with 141 sectors and 545 things, designed for Doom 2 and compatible with Boom and vanilla engines. It features a high monster count (380), including multiple archviles, cyberdemons, revenants, and a spider mastermind, indicating a very challenging combat experience with heavy projectile threats and minimal hitscanners. Resources are moderately balanced with plentiful cells and rockets but scarce bullets and shells, and key hunting involves blue and yellow skull keys with teleportation mechanics. The environment uses mostly brick and techbase textures, suggesting an industrial or fortress theme. The progression is linear without secret exits, focusing on intense combat encounters and key-based navigation.",
      "authors": [
        "TimeOfDeath (Chris Balch)"
      ],
      "tags": [
        "ammo_tight",
        "boom_compatible",
        "boss_encounters",
        "industrial",
        "key_hunt",
        "medium_maps",
        "projectile_heavy",
        "teleport_navigation",
        "vanilla_compatible",
        "very_hard"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Game: Doom 2\nPwad: go3.wad\nFilename: go3-432.lmp\nMap Level: MAP01\nSkill and Style: 4 (UV-Max)\nTime: 4:32\nDate: November 13, 2008\nExe/Port used: PrBoom-Plus 2.8.4.2 (-complevel 9)\nConfig: WASD movement, M1 fire, SHIFT shotgun,\n        R chaingun, Q rocket, E plasma, F bfg\n        SPACE use, ALT strafe on.\n\n==============================================\n\nDemo by TimeOfDeath (Chris Balch)\nthelastbreathofthedying@yahoo.com\nhttp://timeofdeath.wrvids.com\nhttp://myspace.com/timeofdeath"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 545,
        "linedefs": 600,
        "sidedefs": 1045,
        "vertices": 678,
        "sectors": 141,
        "segs": 1227,
        "ssectors": 393,
        "nodes": 392,
        "textures": {
          "CEIL3_2": 282,
          "SW1COMM": 5,
          "BRICK2": 1837,
          "BIGDOOR4": 2,
          "EXITSIGN": 4,
          "DOORBLU2": 2,
          "DOORYEL2": 2
        }
      },
      "monsters": {
        "total": 380,
        "by_type": {
          "archvile": 13,
          "cacodemon": 8,
          "chaingun_guy": 16,
          "cyberdemon": 8,
          "hell_knight": 56,
          "imp": 190,
          "mancubus": 18,
          "pain_elemental": 4,
          "revenant": 64,
          "spider_mastermind": 3
        },
        "by_category": {
          "boss": 11,
          "hitscanner": 16,
          "melee": 0,
          "projectile": 353
        }
      },
      "items": {
        "total": 151,
        "by_type": {
          "backpack": 2,
          "bfg9000": 3,
          "blue_armor": 1,
          "cell_pack": 46,
          "medikit": 6,
          "megasphere": 1,
          "rocket_box": 36,
          "rocket_launcher": 1,
          "shell_box": 4,
          "soulsphere": 4,
          "stimpack": 46,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 46,
          "rockets": 36,
          "shells": 4
        },
        "weapons_present": [
          "bfg9000",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 380,
        "hmp_monsters": 380,
        "htr_monsters": 380,
        "uv_items": 151,
        "hmp_items": 151,
        "htr_items": 151
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "d6e68dbf-e4a2-47d0-81a6-0161c5bf900b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/6fa15d9dde06bbe60c44605a4307dad6688ff8a1/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "b7b8c37f-5345-42df-b7d6-06d22a8778a3",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/6fa15d9dde06bbe60c44605a4307dad6688ff8a1/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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