Raw model (for completeness)
{
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"sha1": "6226404ff99208a94a0f8bed837d0511b977e693",
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"filenames": [
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],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-02 15:36:17",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:36:17",
"file": {
"type": "PWAD",
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"corrupt": false
},
"content": {
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"counts": {
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"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "sword2.wad",
"description": "This WAD contains a single large map with extensive geometry, featuring 270 sectors and over 1000 linedefs. The monster population is diverse, including a balanced mix of hitscanners, projectile attackers, and melee foes, with notable threats such as a cyberdemon and an archvile. Resources are moderately generous, with ample rockets and medikits, and key weapons like the BFG9000, plasma rifle, and super shotgun available. The environment uses a variety of textures dominated by stone, marble, and industrial motifs, suggesting a mixed theme with techbase and gothic elements. The map progression appears linear with some key hunting, compatible with DOOM2 and likely Boom-compatible due to map complexity.",
"tags": [
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"boom_compatible",
"boss_encounters",
"doom2",
"generous_health",
"hard",
"hitscanner_heavy",
"linear",
"medium_maps",
"mixed_theme"
],
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}
},
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{
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},
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"ammo_clip": 3,
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"berserk": 1,
"bfg9000": 1,
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"cell_pack": 3,
"chaingun": 2,
"chainsaw": 1,
"green_armor": 2,
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"invisibility": 1,
"light_amp_goggles": 1,
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"rocket_launcher": 1,
"shell_box": 4,
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"soulsphere": 1,
"stimpack": 5,
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"shells": 8
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]
},
"mechanics": {
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"keys": [
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"yellow"
],
"secret_exit": false
},
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"hmp_monsters": 74,
"htr_monsters": 74,
"uv_items": 93,
"hmp_items": 93,
"htr_items": 93
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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{
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]
}