Raw model (for completeness)
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"sha256": "d9d41cdeef7944ebe319cf73f34121fa507fbcc49997d36e1be2a5baf311d908",
"title": "Satan's Hell Hole",
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"added": "2014-01-04 11:55:40",
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"name": "Satan's Hell Hole",
"description": "This is my third and what I think is my best Wad. Plenty of graphics changes as well as a nice layout for all modes. Single or Multi Player.",
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"analysis": {
"title": "Satan's Hell Hole",
"description": "Satan's Hell Hole is a single-map WAD designed for Doom with focus on versatile play including single-player, cooperative, and deathmatch modes. It features a large, puzzle-intensive layout with a significant transporter puzzle and numerous windows and hiding spots, balancing the map size to keep deathmatch engagements steady. Thematically, it incorporates custom graphics and a hellish ambiance with an emphasis on navigation and exploration rather than overwhelming combat difficulty. The WAD is compatible with vanilla Doom, with modest difficulty and resource balance suitable for varied player skills.",
"authors": [
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"tags": [
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"contents": "================================================================\nTitle : Satan's Hell Hole\nFilename : CHEESE.WAD\nAuthor : Matthew G. Hooper\nEmail Address : JunePie@AOL.COM or MGH4573@usl.edu\n\nDescription : This is my third and what I think is\n my best Wad. Plenty of graphics changes\n as well as a nice layout for all modes.\n Single or Multi Player.\n\n The other Wads I've done were made\n with only single players in mind. I've\n taken the time to add all the things I\n like in a good Deathmatch Wad as well as\n keeping it interesting for single players.\n You'll find lots of windows, hiding places,\n and fair deathmatch starts. I recommend\n Deathmatch with no monsters. When I first\n tested it in Deathmatch mode I feared the\n size(Huge) would make Deathmatch frustrating\n but it worked out fine. We averaged about\n a Frag every 1.5 mins to 2 mins which isn't bad\n\n There is an aggrevating transporter puzzle\n which will frustrate many. If you use your\n mind(it's a terrible thing to waste) it can be\n easily solved. Or just keep transporting until\n you see the transporter with the Blue Armor.\n\n I finished the Level with no problems in\n about 21 mins. Of course it's not going to be\n nearly that easy for you because I made it.\n Use the save early and often.\n\n Well enjoy the Wad and send comments so I\n can make better Wads in the future.\n\nAdditional Credits to : Gwydian@AOL.COM - thanks for the cool gif\n of satan's skull It took\n a little editing but came\n out great.\n\n Anthony Peters - thanks for the great midi\n backwtr.mid\n Backwater by the Meat Puppets\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : E1M1\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Yes, Not much difference in the settings\n cheat if you want it easier.\nNew Sounds : No\nNew Graphics : Yes\nNew Music : Yes\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\n\nEditor(s) used : DEU5.21gcc [* THE BEST DOOM EDITOR *]\n BSP1.2\n DMGRAPH1.1\n Midi2Mus\n\nKnown Bugs : No Known Bugs\n\n* Copyright / Permissions *\n\nPlease Include this text file with the WAD.\n\n* Where to get this WAD *\n\nOfficial BBS Distribution Site:\n\n ÖÄÄÄÄÄÄ ÖÄÄ¿ ÖÄÒÄ¿ ÒÄÄ¿ ÒÄÄÄÄÄ¿ ÖÄÄ¿ Ò ÖÄÄ¿ ÖÄÄ¿ ÒÄÄ¿\n º ÇÄÄ´ º º ³ ÇÄ º ³ ÇÄÄ´ º ÇÄÄ´ º ÇÄ\n º ÚÄ¿ Ð Á Ð Ð Á ÐÄÄÙ ÇÄÄÄÄÄÙ Ð Á ÐÄÄÙ Ð Á ÓÄÄÙ ÐÄÄÙ\n º ³ º BBS\n ÓÄÄÄÄÄÙ Ð (305) 587 4258\n\n Over 1,000 WADS online with over 230+megs of DOOM files! More everyday..\n 9 Different DOOM conferences and DOOM Room Bulletin.\n FREE BBS!\n\n\u001a"
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