Raw model (for completeness)
{
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"sha256": "f20b3b2ef1c62a74a0abd123bdebbdab386badbed209f16056050dc8bd583b13",
"title": "Half-Lifed",
"authors": [
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],
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"hl.wad"
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"additional": {
"engines": [
"BOOM"
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"filename": null,
"added": "2014-12-29 17:07:47",
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"name": "Half-Lifed",
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"added": "2014-12-29 17:07:47",
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},
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"text_files": [
{
"source": "idgames",
"name": null,
"contents": "Archive Maintainer: Update and replace the old Valve.zip with this one!\n\nTitle : Half-Lifed\nFilename : HL.WAD and this text file\nAuthor : Chris Pisarczyk AKA Mr. Chris\nEmail Address : chrisdragon425@yahoo.com\nMisc. Author Info : What? I'm too crazy to know :)\n\nDescription : Addon map for Doom2, using Valve's textures from Half-Life.\n: Requires a Boom compatible source port to play!\n\nAdditional Credits to : DCK, Zennode, Wally, XWE, Doom Builder, Wintex, and finally\nId and Valve for such great games!\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Yes\nNew Sounds : Yes\nNew Graphics : Yes\nNew Music : Yes\nDemos Replaced : None\n\nHints: nada\n\n* Construction *\n\nBase : New Level from Scratch\nEditor(s) used : DCK 3.62, Wintex 4.3, Zennode, Doom Builder and Wally\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nYou May NOT use this level as a base for additional levels.\n\nYou may submit this file via BBS, FTP, Internet, Email, Disk (basically\nany means of electronic transmission) provided you leave the files\nwithin INTACT.\n\nYou may do whatever you want the textures within the WAD file. Just give Valve and myself\nproper credit, ok?\n\n* Where to get this WAD *\n\n(Put locations of WAD file here, which is FTP, BBS, homepage, E-mail.)"
}
]
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