Raw model (for completeness)
{
"meta": {
"id": "c81cc8fe-82a9-4630-ab13-799abbb96248",
"sha1": "b137ef018d16863fbab6705813598e3c8cb74a6d",
"sha256": "77d1939c77233adcac1aac46c66c99a382d0a023a6be14279dc6f478c97da4a6",
"title": "Coagulation.WAD",
"filenames": [
"coagulation.wad"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-04-19 01:59:52",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Coagulation.WAD",
"description": "This is a port of the Halo 2 map, Coagulation. The basic game play is the same, with a bit of originalality, due to the Doom engine.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-19 01:59:52",
"file": {
"type": "PWAD",
"size": 732512,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b137ef018d16863fbab6705813598e3c8cb74a6d/b137ef018d16863fbab6705813598e3c8cb74a6d.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 5,
"lumps": 40,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Coagulation.WAD",
"description": "Coagulation.WAD is a single-map port of the Halo 2 multiplayer map Coagulation, adapted for the Doom engine using ZDoom. The map is large and complex with 247 sectors and over 1300 linedefs, but contains no monsters or items, focusing on player-versus-player deathmatch gameplay. It features a mix of outdoor and techbase-style textures with some natural elements like grass and rock. The map is linear in progression without keys or teleportation, designed primarily for multiplayer rather than single-player. It requires DOOM2 IWAD and is Hexen format compatible under ZDoom. The resource and combat elements are minimal due to the absence of monsters and pickups.",
"authors": [
"tourettes (Matt Mosz)"
],
"tags": [
"ammo_tight",
"deathmatch",
"easy",
"large_map",
"linear",
"mixed_theme",
"single_map",
"techbase",
"vanilla_compatible",
"zd_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Coagulation.WAD\nAuthor : tourettes (Matt Mosz)\nEmail Address : defaecate@gmail.com\nMisc. Author Info : Zdaemon member, currently member of the clan BRO.\n\nDescription : This is a port of the Halo 2 map, Coagulation. The basic\n\t\t\t game play is the same, with a bit of originalality, due\n\t\t\t to the Doom engine.\n\nAdditional Credits to : BlackShark for graphic and dehacked help!!!!\n\nDedicated To\t\t: I dedicate this wad to Toke, this being my first actual\n\t\t\t formal release of a project since his passing.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : Yea but not very fun\nCooperative 2-4 Player : Still not fun but yea\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : Yes\nNew Music\t\t: Kind of, I took music from E1M1 of DOOM\nDemos Replaced : None\n\n* Construction *\n\nBase : I built this from scratch.\n\nBuild Time : I started it around the end of May, released a beta in June.\n\t\t\t I then gave up on the wad for the summer, and then I started\n\t\t\t again in October and finished it up.\n\nEditor(s) used : Doom Builder, XWE and whatever BlackShark used.\n\nKnown Bugs : None that I know of.\n\nMap Info\t\t: MAP01 Coagulation\n\n* Copyright / Permissions *\n\nAuthors may build of this, if you email me. defaecate@gmail.com or contact me on zdaemon,\nwell talk about what you want to do.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat as long as you include this file intact."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "hexen",
"stats": {
"things": 119,
"linedefs": 1361,
"sidedefs": 2572,
"vertices": 1503,
"sectors": 247,
"segs": 3248,
"ssectors": 1381,
"nodes": 1380,
"textures": {
"A-MUD": 604,
"FWATER4": 3,
"CRATOP1": 38,
"GRASS1": 21,
"COMPSPAN": 86,
"RROCK16": 37,
"A-MARBLE": 104,
"ASHWALL2": 19,
"BLUE": 4,
"GRASS2": 33,
"RED": 4,
"RROCK09": 38,
"A-CONCTE": 60,
"MFLR8_2": 38,
"CEIL5_1": 36,
"TANROCK8": 228,
"SLIME15": 14,
"ROCK4": 1,
"F_SKY1": 237
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "b3979802-4ec5-49f9-81f4-a9fc99199361",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/b137ef018d16863fbab6705813598e3c8cb74a6d/MAP01/images/0.webp",
"type": null
},
{
"id": "68fd72b3-5c6d-4b28-8172-76a3f52f70fb",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/b137ef018d16863fbab6705813598e3c8cb74a6d/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}