Raw model (for completeness)
{
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],
"additional": {
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],
"iwad": [
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],
"filename": null,
"added": "2013-04-18 23:31:23",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2013-04-18 23:31:23",
"file": {
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"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "tran11a",
"description": "This WAD contains a single small map with minimal complexity, featuring 13 sectors and 58 linedefs. It has no monsters, making it non-combative and extremely easy. The map includes only four items, all super shotguns, with no ammo pickups or keys, and no teleportation or secret exits. Textures are limited, primarily gray stone and ceiling patterns, suggesting a simple, possibly techbase or neutral theme. The layout is straightforward and linear, compatible with vanilla or Boom engines, and designed for Doom 2. Overall, this is a very short, peaceful map focused on exploration or testing rather than combat.",
"tags": [
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"short_maps",
"techbase",
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],
"origin": "gpt-4.1-mini"
}
},
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},
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"by_type": {},
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"melee": 0,
"projectile": 0
}
},
"items": {
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"by_type": {
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"ammo_by_category": {
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"shells": 0
},
"weapons_present": [
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]
},
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"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 4,
"hmp_items": 4,
"htr_items": 4
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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}