Blofeld X

PWAD 3.7 MiB 6 map(s)

Counts

endoom0
graphics0
lumps66
maps6
palettes0

Totals (across maps)

Things2127
Linedefs25517
Sectors5155
Monsters1055
Items584
Raw model (for completeness)
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    "title": "Blofeld X",
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        "contents": "===========================================================================\nArchive Maintainer      :\nUpdate to               : blofeldx.wad\n                          this is the updated version - read update notes!!\nAdvanced engine needed  : -\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Blofeld X\nFilename                : blofeldx.wad\nRelease date            : 08/09/05 - this updated version is from Okt. 2006\nAuthor                  : didy\nEmail Address           : moontrader@gmx.de\nOther Files By Author   : belltoll.wad Nov. 2005, blowup.wad Nov. 2006\nMisc. Author Info       :\nDescription             : 6 maps with a mixed theme, in-, outside-areas,\n\t\t\t  vulcano, machinary, brick, metal, ...\n                          please read the update-notes!!\nAdditional Credits to   :\n===========================================================================\n* What is included *\n\nNew levels              : 6\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    :\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map01 - Map06\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : no\nDifficulty Settings     : Yes (read update-notes !)\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : weeks\nEditor(s) used          : db\nKnown Bugs              : none\nPorts tested\t\t: the wad is tested only with\n                          zdoom, prdoom+ and doomsday\n\n===========================================================================\n\n*** Update-Notes ***\n--------------------\n\nThe main change is skill 4.\n\n- difficulty setting:\n  skill 2 and skill 3 ... have only human-like monsters (story)\n  skill 4 ...only here are all kind of monsters! (no story-line)\n\n- improved gameplay and design\n\n- blue bottles still have +20% health\n\n- map05: it might be a bit tricky to find the way, cheating will corrupt\n  the exit, solution see end of file\n\n===========================================================================\n\n*** Map-info and Story - only if skill 2/3 is selected ***\n----------------------------------------------------------\n\nYou are James Bond. Blofeld (mutated to an imp) threatens the world with his\nkilling monster machines ... the rest you know ...\n\nmap06:\n Because I didn't find a good way how to end the Bond-story\n by killing the main Bond-enemy (Blofeld), I decided to divide\n this level into sections. In every section you have to kill\n Blofeld - Blofeld is mutated to an IMP.\n\n===========================================================================\n\n* Copyright / Permissions *\n\nyou can do whatever you want with this wad,\nexcept commercial use in any kind\n\n===========================================================================\n\nmap05:\n- from there where you can see the blue key, you have to shoot the barrel\n  go on the two stones and move over the railing\n- in the room behind the blue key door - you have to use one of the lifts"
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