I am Evil 2

PWAD 140 KiB 1 map(s)

Counts

endoom0
graphics0
lumps16
maps1
palettes0

Totals (across maps)

Things63
Linedefs66
Sectors14
Monsters38
Items16
Raw model (for completeness)
{
  "meta": {
    "id": "c64471f1-1f59-4555-8b92-bfe6e1db6fd7",
    "sha1": "aa4b2f37fa02b639767ebfbd438f3b19c66ed623",
    "sha256": "440bf3c3aad9c7fd97358218a6fb47a7d93265f1714a6bdda8665a30cb6eb30f",
    "title": "I am Evil 2",
    "authors": [
      "Dr. Beefstupid"
    ],
    "filenames": [
      "iamevil2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-24 19:01:22",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "I am Evil 2",
      "description": "I think \"I am Evil\" sums it up",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-24 19:01:22",
    "file": {
      "type": "PWAD",
      "size": 143056,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/aa4b2f37fa02b639767ebfbd438f3b19c66ed623/aa4b2f37fa02b639767ebfbd438f3b19c66ed623.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 16,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "I am Evil 2",
      "description": "I am Evil 2 is a single-map Doom II PWAD featuring one compact level with 14 sectors and a modest number of linedefs and vertices. The monster roster is heavily skewed toward Hell Knights, with 36 out of 38 monsters being Hell Knights, accompanied by minimal hitscanner presence and no bosses, creating a projectile-heavy combat experience. Resources are moderately sparse, with limited ammo and health pickups, emphasizing careful ammo management. The map uses a mix of marble, gray, and techbase textures, suggesting a somewhat industrial or fortress-like theme. The level is linear with no keys or teleports, designed for straightforward progression. It is compatible with any port and Doom II IWAD, with no advanced features requiring Boom or other source ports.",
      "authors": [
        "Dr. Beefstupid"
      ],
      "tags": [
        "ammo_tight",
        "doom2",
        "hard",
        "linear",
        "projectile_heavy",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "----------------------------------------------------------------\n* File Information *\n----------------------------------------------------------------\nDate                    : June 24th 2001\nTitle                   : I am Evil 2\nFilename                : iamevil2\nAuthor                  : Dr. Beefstupid\nEmail Address           : shurkama@farts.com\nWWW                     : N/A\nMisc. Author Info       : I am Evil\nOther work by author    : Iamevil1\nDescription             : I think \"I am Evil\" sums it up\nStory                   : It's a quiet evening and you've just\n\t\t\t  finished having sex with Sharon Stone\n\t\t\t  when suddenly a bunch of demons invade\n\t\t\t  your house and kill Sharon Stone.\n\t\t\t  Luckily, you're a space marine who\n\t\t\t  looks exactly like that guy in Doom.\nAdditional Credits      : Nobody. I told you I was evil.\n----------------------------------------------------------------\n* Play Information *\n----------------------------------------------------------------\n\nSystem requirements     : Should work with any port. I didn't test\n\t\t\t  it myself. No time!\nExecutable              : Any. I used zdoom cause I'm a basrad.\nMay not run with...     : The Sims\nEpisode and Level #     : Doom2 Map01\nSingle Player           : Yes\nCooperative 2-8 Player  : You can try. But you won't like it.\nDeathmatch 2-8 Player   : Yep. Try 'er out, if you feel like it.\nDifficulty Settings     : Yes. But not much of a difference.\nNew Music               : Yeah.\nNew Sounds              : A couple . . .\nNew Graphics            : A couple . . .\n----------------------------------------------------------------\n* Construction *\n----------------------------------------------------------------\nBase                    : New level from scratch.\nBuild Time              : A couple of minutes\nEditors used            : Deep 97\nKnown Bugs              : None\n----------------------------------------------------------------\n* Copyright / Permissions *\n----------------------------------------------------------------\nI really don't give a crap."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 63,
        "linedefs": 66,
        "sidedefs": 99,
        "vertices": 73,
        "sectors": 14,
        "segs": 115,
        "ssectors": 31,
        "nodes": 30,
        "textures": {
          "FLAT5_4": 3,
          "MFLR8_1": 5,
          "ZDOORB1": 1,
          "CRATWIDE": 4,
          "STEPTOP": 2,
          "FLOOR7_2": 3,
          "SPCDOOR3": 2,
          "CEIL5_1": 1,
          "GRAYBIG": 8,
          "GRAY1": 4,
          "F_SKY1": 5,
          "SW1MARB": 1,
          "BRONZE1": 8,
          "MARBGRAY": 9,
          "GRASS1": 5,
          "CRATOP1": 1,
          "FLAT19": 3,
          "FLOOR7_1": 2,
          "MARBLE1": 26
        }
      },
      "monsters": {
        "total": 38,
        "by_type": {
          "hell_knight": 36,
          "imp": 1,
          "shotgun_guy": 1
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 1,
          "melee": 0,
          "projectile": 37
        }
      },
      "items": {
        "total": 16,
        "by_type": {
          "ammo_box": 2,
          "chaingun": 1,
          "rocket": 3,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shotgun": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 0,
          "rockets": 3,
          "shells": 7
        },
        "weapons_present": [
          "chaingun",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 38,
        "hmp_monsters": 34,
        "htr_monsters": 28,
        "uv_items": 16,
        "hmp_items": 16,
        "htr_items": 16
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "cba4f023-3d27-4e53-b46f-6e8ddc070b01",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa4b2f37fa02b639767ebfbd438f3b19c66ed623/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "3c876dee-f03d-4b07-b973-a297ecc58d70",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa4b2f37fa02b639767ebfbd438f3b19c66ed623/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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