Just Another Day...

PWAD 1.2 MiB 1 map(s)

Counts

endoom0
graphics0
lumps28
maps1
palettes0

Totals (across maps)

Things1079
Linedefs6978
Sectors1074
Monsters309
Items353
Raw model (for completeness)
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    "title": "Just Another Day...",
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        "source": "idgames",
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        "contents": "===========================================================================\nAdvanced engine needed  : Legacy\nPrimary purpose         : Single Player, Coop\n===========================================================================\nTitle                   : Just Another Day...\nFilename                : justanotherday.WAD\nRelease date            : December 30, 2004\nAuthor                  : RCM-WP\nNickname:: rworld, myrworld\nEmail Address           : rworld@myrworld.com\nWeb Site:: http://www.myrworld.com\nForums:: http://forums.myrworld.com\nMisc. Author Info       : I run R! World, which has a doom addons section and a great article\non the various sourceports that are available, level reviews, and\nmore.  I frequent the Doom community, and am in a constant search\nfor content writers for R! World.\nDescription             : Just another day at the office goes awry. Run through mines buildings,\nand back to the surface.\nLevel Notes: Lots of secrets and Legacy 3D things are present in the level.\nAdditional Credits to   : Darkwolf, who helped me learn Legacy.\n  The maker of Spone II, whose wad taught me how to do colormaps.\n  http://www.doomworld.com for hating Doom Legacy, but still offering\nuseful advice.\n  http://legacy.newdoom.com's editing resource.\n  http://www.teamdeim.com/der/ editing resource.\n  id Software, for Doom.\nNote to /NewStuff\nReviewer & Doomworld: You may not like Doom Legacy, and I am aware I don't have perfect\n  texture alignment everywhere(though pretty good), but give the\n  whole level a chance.  I've messed with this on and off for\n  2 years, so try it.  If it sucks, it sucks, but don't pan it.\n===========================================================================\n* What is included *\nSystem Requirements Notes:  To best play this wad, a reasonable computer is preferred.  It'll\nrun on slower computers, but the frame rates will take a\nmassive hit.  400 Mhz is the bare minimum to play the level,\nbut that'll be bloody slow.  Also, play ONLY IN OPEN-GL MODE\nunless your computer just can't take the pain.  This level will\nsuck in many places without the OpenGL.\nNew levels              : MAP01\nSounds                  : No\nMusic                   : No\nGraphics                : Yes(Minor and insignificant)\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : Doom Legacy (Software mode is better for older machines, but I wouldn't\nadvise it nonetheless.)\n\n* Play Information *\nGame"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Legacy\nPrimary purpose         : Single Player, Coop\n===========================================================================\nTitle                   : Just Another Day...\nFilename                : justanotherday.WAD\nRelease date            : December 30, 2004\nAuthor                  : RCM-WP\nNickname:\t\t: rworld, myrworld\nEmail Address           : rworld@myrworld.com\nWeb Site:\t\t: http://www.myrworld.com\nForums:\t\t\t: http://forums.myrworld.com\nMisc. Author Info       : I run R! World, which has a doom addons section and a great article\n\t\t\t\ton the various sourceports that are available, level reviews, and\n\t\t\t\tmore.  I frequent the Doom community, and am in a constant search\n\t\t\t\tfor content writers for R! World.\nDescription             : Just another day at the office goes awry. Run through mines buildings,\n\t\t\t\tand back to the surface.\nLevel Notes\t\t: Lots of secrets and Legacy 3D things are present in the level.\nAdditional Credits to   : Darkwolf, who helped me learn Legacy.\n\t\t\t  The maker of Spone II, whose wad taught me how to do colormaps.\n\t\t\t  http://www.doomworld.com for hating Doom Legacy, but still offering\n\t\t\t\tuseful advice.\n\t\t\t  http://legacy.newdoom.com's editing resource.\n\t\t\t  http://www.teamdeim.com/der/ editing resource.\n\t\t\t  id Software, for Doom.\nNote to /NewStuff\nReviewer & Doomworld\t: You may not like Doom Legacy, and I am aware I don't have perfect\n\t\t\t  texture alignment everywhere(though pretty good), but give the\n\t\t\t  whole level a chance.  I've messed with this on and off for\n\t\t\t  2 years, so try it.  If it sucks, it sucks, but don't pan it.\n===========================================================================\n* What is included *\nSystem Requirements Notes:  To best play this wad, a reasonable computer is preferred.  It'll\n\t\t\t\trun on slower computers, but the frame rates will take a\n\t\t\t\tmassive hit.  400 Mhz is the bare minimum to play the level,\n\t\t\t\tbut that'll be bloody slow.  Also, play ONLY IN OPEN-GL MODE\n\t\t\t\tunless your computer just can't take the pain.  This level will\n\t\t\t\tsuck in many places without the OpenGL.\nNew levels              : MAP01\nSounds                  : No\nMusic                   : No\nGraphics                : Yes(Minor and insignificant)\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : Doom Legacy (Software mode is better for older machines, but I wouldn't\n\t\t\t\t\tadvise it nonetheless.)\n\n* Play Information *\nGame                    : DOOM2 (/w Doom Legacy)\nMap #                   : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes(Pretty good for this, but make sure to +respawnitems 1 to make it\n\t\t\t\tat all interesting.\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : All\n\n* Construction *\nBase                    : New from scratch\nBuild Time              : Long time, broken up over as the real world intervened\nEditor(s) used          : WadAuthor(started), Wintex, Doom Builder(finished)\nKnown Bugs              : 1)  A few texture misalignments that I fought to fix, but when I'd get\n\t\t\t\tthem right with software the hardware would lose it or DB's\n\t\t\t\t3D texture tool would show it wrong and so on.\n\t\t\t  2)  Legacy-induced 3-D bugs occassionally, but I've not had a single\n\t\t\t\tcrash on an ancient computer.\n\t\t\t  3)  This is really a Legacy bug, but it can't save games, which gets\n\t\t\t\tmighty annoying.\n\nMay Not Run With...     : Anything but Legacy\n\n* Copyright / Permissions *\nAuthors may NOT use this level as a base to build additional\nlevels without my written permission.\n\nAuthors may use this level to learn how to build additional levels\nbecause that's how I learned.  Just give credit where credit is due.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://www.myrworld.com/addon.php\nFTP sites:"
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