Raw model (for completeness)
{
"meta": {
"id": "c52fc808-0ac9-471c-b734-e2c58c72c852",
"sha1": "8de805d367345d65978451a82b383fe15de0660a",
"sha256": "ee02b2ef7854d66408abd3ae942671db3859b8c40d3b5817dce881b4f575aeff",
"title": "The Stone Keep",
"authors": [
"Andrei Romanov"
],
"filenames": [
"stnkeep.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 21:48:46",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "The Stone Keep",
"description": "this level will be included in our second DMC deathmatch levels compilation, called DMC2: Immortal Thoughts which is gonna be released VERY soon. More information about the compilation can be found at http://www.horizon.nl/~cono.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 21:48:46",
"file": {
"type": "PWAD",
"size": 278028,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8de805d367345d65978451a82b383fe15de0660a/8de805d367345d65978451a82b383fe15de0660a.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 24,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "The Stone Keep",
"description": "The Stone Keep is a single-map WAD designed for DOOM II, featuring one deathmatch-capable level with a moderate scale of 137 sectors and 692 linedefs. It contains no monsters, focusing instead on weapon variety and item placement, including heavy weapons like the BFG9000 and multiple rocket launchers, but no ammo pickups, suggesting a setup for multiplayer or scripted combat scenarios rather than traditional single-player progression. The map uses mostly brick and rock textures with some metal and wood, indicating a mixed theme leaning towards industrial and stone architecture. The layout appears linear with no complex key hunts or teleportation mechanics. It is compatible with vanilla DOOM II and includes new sounds, music, and graphics.",
"authors": [
"Andrei Romanov"
],
"tags": [
"ammo_tight",
"deathmatch_ready",
"linear",
"mixed_theme",
"moderate_maps",
"single_map",
"vanilla_compatible",
"weapon_variety"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Title : The Stone Keep\nFilename : stnkeep.wad\nDate Finished : 2-01-97\nAuthor : Andrei Romanov\nEmail Address : roman@castel.nl\nOther Files By Author : BEAVISFX.WAD, BEAVIS.WAD, BVSNBTHD.WAD,\n DMC.WAD, SCREWED.WAD, STONE.WAD, WOODEN.WAD\n\n You can get most of these at\n http://www.horizon.nl/~cono\n which is the home page of\n the Dutch Doom Modem Competition (DMC).\n\nDescription : this level will be included in our second\n DMC deathmatch levels compilation, called\n DMC2: Immortal Thoughts\n which is gonna be released VERY soon.\n More information about the compilation can\n be found at http://www.horizon.nl/~cono.\n\nAdditional Credits to : ME, Styx and Mich for comments and playtesting.\n\n===========================================================================\n\n* Play Information *\n\nMap # : Map 1 (For DOOM II only)\nSingle Player : Yes\nCooperative 2-4 Player : Aha\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Nope\nNew Sounds : Aha\nNew Music : Yes\nNew Graphics : Aha\nDemos Replaced : Nope\n\n* Construction *\n\nBase : new level from scratch\nBuild Time : a few days\nEditor(s) used : Wad Author, DeuTex\nKnown Bugs : none\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels, unless they ask ME first.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nInternet: ftp.cdrom.com, http://www.horizon.nl/~cono"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 26,
"linedefs": 692,
"sidedefs": 1255,
"vertices": 610,
"sectors": 137,
"segs": 1342,
"ssectors": 463,
"nodes": 462,
"textures": {
"ASHWALL3": 17,
"F_SKY1": 19,
"RROCK11": 100,
"SW1LION": 1,
"RROCK09": 1,
"BRICK8": 1166,
"CEIL5_2": 53,
"RROCK10": 44,
"RROCK19": 14,
"WOODMET2": 7,
"ZZWOLF12": 1,
"METAL": 256,
"SKSNAKE1": 3,
"RROCK12": 43
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 12,
"by_type": {
"bfg9000": 1,
"chaingun": 2,
"plasma_rifle": 1,
"rocket_launcher": 3,
"shotgun": 1,
"super_shotgun": 4
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 12,
"hmp_items": 12,
"htr_items": 12
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "3c0b490b-104c-4b79-91fb-c6d3023ada1f",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8de805d367345d65978451a82b383fe15de0660a/MAP01/images/0.webp",
"type": null
},
{
"id": "289a0c76-652c-4c0d-a951-a44d344f6715",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8de805d367345d65978451a82b383fe15de0660a/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}