wad7.wad

PWAD 104 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things354
Linedefs958
Sectors170
Monsters150
Items151
Raw model (for completeness)
{
  "meta": {
    "id": "c4cf9dfa-670e-49b3-80ea-c7d1d068dda0",
    "sha1": "4e1fa6f544f13d8f73ce2229094d90a718188d6e",
    "sha256": "4531f6a5fbb5e9931889941c644c4775642cf6895f45369ea174491aa7f34c68",
    "filenames": [
      "wad7.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-07 22:03:45",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 22:03:45",
    "file": {
      "type": "PWAD",
      "size": 106375,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4e1fa6f544f13d8f73ce2229094d90a718188d6e/4e1fa6f544f13d8f73ce2229094d90a718188d6e.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 354,
        "linedefs": 958,
        "sidedefs": 1223,
        "vertices": 881,
        "sectors": 170,
        "segs": 1341,
        "ssectors": 503,
        "nodes": 502,
        "textures": {
          "TEKWALL4": 3,
          "SW1METAL": 1,
          "SW1COMM": 1,
          "DOORSTOP": 40,
          "FLOOR4_8": 11,
          "DOORRED": 2,
          "F_SKY1": 6,
          "COMPTALL": 97,
          "PLAT1": 9,
          "CEIL4_3": 1,
          "TEKWALL1": 64,
          "DOORBLU": 4,
          "COMPSPAN": 2,
          "TLITE6_6": 2,
          "MFLR8_1": 22,
          "CEIL5_1": 19,
          "CEIL5_2": 14,
          "BROWN96": 45,
          "BIGDOOR4": 15,
          "FLAT20": 54,
          "TLITE6_5": 11,
          "STONE": 25,
          "FLAT23": 1,
          "NUKAGE3": 8,
          "SLADWALL": 146,
          "SW1SLAD": 5,
          "FLAT5_4": 75,
          "STEP2": 2,
          "STEP6": 36,
          "SUPPORT2": 65,
          "LITEBLU1": 4,
          "DOORTRAK": 30,
          "CEIL3_5": 57,
          "METAL1": 4,
          "BROWN144": 13,
          "FLAT10": 1,
          "STARG1": 10,
          "BIGDOOR2": 6,
          "FLAT14": 21,
          "STARG3": 176,
          "NUKEDGE1": 17,
          "STEP3": 7,
          "step4": 1,
          "BRONZE4": 8,
          "LITE3": 2,
          "STEP1": 2,
          "EXITSIGN": 4,
          "LITEBLU4": 4,
          "DOORYEL": 4,
          "BROWN1": 46,
          "FLAT5_5": 7,
          "SW1COMP": 1,
          "DOOR3": 1,
          "FLOOR5_1": 16,
          "TLITE6_1": 3,
          "FLOOR7_1": 5,
          "FLAT18": 2,
          "GRAYTALL": 29,
          "EXITDOOR": 2,
          "STARTAN3": 214
        }
      },
      "monsters": {
        "total": 150,
        "by_type": {
          "demon": 7,
          "imp": 39,
          "shotgun_guy": 56,
          "spectre": 1,
          "zombieman": 47
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 103,
          "melee": 8,
          "projectile": 39
        }
      },
      "items": {
        "total": 151,
        "by_type": {
          "ammo_box": 5,
          "ammo_clip": 5,
          "armor_bonus": 48,
          "backpack": 1,
          "blue_armor": 2,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 2,
          "health_bonus": 33,
          "invisibility": 1,
          "medikit": 17,
          "radiation_suit": 1,
          "rocket": 2,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 3,
          "shells": 11,
          "shotgun": 2,
          "soulsphere": 1,
          "stimpack": 10,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 10,
          "cells": 0,
          "rockets": 4,
          "shells": 14
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 150,
        "hmp_monsters": 84,
        "htr_monsters": 32,
        "uv_items": 148,
        "hmp_items": 151,
        "htr_items": 148
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "88133948-4d25-4818-801e-fb77c14096d1",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4e1fa6f544f13d8f73ce2229094d90a718188d6e/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "5a782ee7-30eb-4383-a9ea-117a5cc8854b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4e1fa6f544f13d8f73ce2229094d90a718188d6e/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A Doom II techbase/industrial map built around STARTAN and computer-panel textures with some nukage accents. Combat is dominated by hitscanners (lots of shotgun guys and zombiemen) backed up by a moderate number of imps, with only a few demons/spectres. For UV it plays as a moderate, steady-clear map with plenty of bullets/shells and frequent health/armor bonuses, plus access to the chaingun, SSG, and a rocket launcher. Progression is straightforward and key-driven, requiring all three keys and no teleport-based navigation.",
        "tags": [
          "ammo_plentiful",
          "doom2",
          "generous_health",
          "hitscanner_heavy",
          "industrial",
          "key_hunt",
          "linear",
          "medium_length",
          "moderate",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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